Cartas L5R

Tsudao's Chambers  - Unique. Bow this card: Produce 2 Gold. Political Battle: Bow this card and discard the Imperial Favor, or b
En Stock
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Tsudao's Chambers

LE-Holding
0,50 €
Unique. Bow this card: Produce 2 Gold. Political Battle: Bow this card and discard the Imperial Favor, or bow this card if you control the Left Hand of the Emperor: Target a Personality at the current battlefield. Straighten him.
Silk Works  - Bow this card: Produce 4 Gold
En Stock
Cartas L5R

Silk Works

LE-Holding
0,20 €
Bow this card: Produce 4 Gold
Marketplace  - Bow this card: Produce 2 Gold. If you are a Crane Clan player, bow this card: Produce 3 Gold.
En Stock
Cartas L5R

Marketplace

LE-Holding
0,10 €
Bow this card: Produce 2 Gold. If you are a Crane Clan player, bow this card: Produce 3 Gold.
Kyuden Tonbo  - Unique. Bow this card: Produce 2 Gold. Political Reaction: After a card leaves your hand for a reason other than
En Stock
Cartas L5R

Kyuden Tonbo

LE-Holding
0,50 €
Unique. Bow this card: Produce 2 Gold. Political Reaction: After a card leaves your hand for a reason other than playing it, bow this card and discard the Imperial Favor, or bow this card if you control the Voice of the Emperor: Draw a card
Kabuki Theater Troupe  - Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor
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Kabuki Theater Troupe

LE-Holding
0,20 €
Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor
Court Chambers  - Unique. Bow this card: Produce 2 Gold. Political Reaction: Before a player gains Honor, bow this card and disc
En Stock
Cartas L5R

Court Chambers

LE-Holding
1,00 €
Unique. Bow this card: Produce 2 Gold. Political Reaction: Before a player gains Honor, bow this card and discard the Imperial Favor, or bow this card if you control the Underhand of the Emperor: Reduce the gain by 2 or increase it by 1
Corrupt Officials  - Retainer. Bow this card: Produce 2 Gold. Open: Bow this card, and destroy it if the target is Unique: Targe
En Stock
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Corrupt Officials

LE-Holding
0,10 €
Retainer. Bow this card: Produce 2 Gold. Open: Bow this card, and destroy it if the target is Unique: Target a Holding. Its abilities cannot be used until the turn ends
Spearmen
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Spearmen

JE-Follower
0,10 €
Battle: Bow this card: Ranged 2 Attack.
Skeletal Troops
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Skeletal Troops

JE-Follower
0,10 €
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
Scout
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Scout

JE-Follower
0,10 €
Cavalry An Attacker with a Scout in his army may play a Terrain before the Defender's first action in battle.
Ratling Conscripts
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Ratling Conscripts

JE-Follower
0,10 €
Ratling Pack. Creature Lose 1 Honor. Reaction: If Conscripts are on the winning side of a battle, place a 1F experience token on the Conscripts at the end of the resolution segment.
Ratling Bushi
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Ratling Bushi

JE-Follower
0,10 €
Creature Ratling Bushi gains +1F for each Ratling Pack in this unit.
Light Cavalry
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Light Cavalry

JE-Follower
0,10 €
-
Goblin Mob
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Goblin Mob

JE-Follower
0,20 €
Nonhuman. Shadowlands Lose 2 Honor. Reaction: When a ranged attack targets a card in this unit, the ranged attack targets the Goblin Mob instead.
Swamplands
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Swamplands

JE-Region
0,10 €
Whenever you reveal a Fortification in this Province, replace it with a face down Dynasty card. Players cannot assign units to attack or defend this Province during the Cavalry Maneuuvers Segment.
Plains Above Evil
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Plains Above Evil

JE-Region
0,10 €
Singular All Human and Naga Personalities entering play from this Province gain +1F/+1C permanently.
Fortified Coast
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Fortified Coast

JE-Region
0,10 €
Coastal Region Other players' holdings do not get increased gold production from any of your holdings while this card is in play.
Unscalable Walls
En Stock
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Unscalable Walls

JE-Holding
0,10 €
Fortification This Province gains +4 Strength while Unscalable Walls are attached.
Prayer Shrines
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Prayer Shrines

JE-Holding
0,10 €
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
Hawks and Falcons
En Stock
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Hawks and Falcons

JE-Holding
0,10 €
Limited: Bow Hawks and Falcons to gain 1 Honor.
Garrison
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Garrison

JE-Holding
0,10 €
Fortification While this card is in play, you are always considered to have a defensive unit at this Province for the purposes of being able to perform an action during battle.
Fantastic Gardens
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Fantastic Gardens

JE-Holding
0,10 €
Fantastic Gardens costs 2 less Gold for Crane Clan players. Limited: Bow Fantastic Gardens to gain 2 Honor.
Copper Mine
En Stock
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Copper Mine

JE-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
Bushi Dojo
En Stock
Cartas L5R

Bushi Dojo

JE-Holding
0,10 €
Bow to produce 6 gold when bringing a Follower into play.
Shinjo Shirasu
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Shinjo Shirasu

JE-Personality-UN
0,10 €
Unicorn Clan Magistrate. Samurai. Cavalry Limited: Bow Shinjo Shirasu. Issue unrefusable challenge to a Dishonored Personality.
Shinjo Sanetama
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Shinjo Sanetama

JE-Personality-UN
0,10 €
Unicorn Clan Master of the Hunt. Cavalry? Reaction: Bow Shinjo Sanetama when an Infantry unit is moving into or out of a battle he is in. The move is cancelled if all the units in Sanetama's army are Cavalry.
Iuchi Karasu Exp
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Iuchi Karasu Exp

JE-Personality-UN
1,00 €
Unicorn Clan Shugenja. Experienced. Unique Battle: Switch the locations (between Provinces and/or unassigned at your fief) of any two of your units. You may target bowed Personalities with this action. You may perform this action once per turn.
Kyoso no Oni
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Kyoso no Oni

JE-Personality-SH
0,10 €
Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack.
Goblin Warmonger
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Goblin Warmonger

JE-Personality-SH
0,30 €
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
Hoseki
En Stock
Cartas L5R

Hoseki

JE-Personality-NJ
0,30 €
Unaligned Ninja Mystic Lose 2 honor. Hoseki can attach and use 1 spell as if she were a Shugenja. This spell is considered a ninja action when used and not a spell effect.
Ashamana
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Ashamana

JE-Personality-NG
0,20 €
Naga Youth. Nonhuman Limited: Bow Ashamana and discard him from play. Take any one of your honorably dead Naga Personalities and return it to play, bowed. You may not bring back a Personality that swore fealty to Naga.
Yoritomo Kanbe
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Yoritomo Kanbe

JE-Personality-MN
0,50 €
Mantis Clan Mercenary. Samurai Yoritomo Kanbe will not swear fealty except with his action below. Open: Once per turn, Yoritomo Kanbe can swear fealty to another Clan. Change his Clan aligmnent.
Matsu Seijuro
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Matsu Seijuro

JE-Personality-LI
0,50 €
Lion Clan Samurai Limited: Bow to issue a challenge to any Personality in play you do not control. Reaction: When Seijuro issues a challenge that is refused, any Fear effect Seijuro produces in the future will be at +1 strength (cumulative). Battle: Fear 0.
Kitsu Motso Exp
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Kitsu Motso Exp

JE-Personality-LI
2,00 €
Lion Clan Master Tactician. Samurai. Experienced. Unique. Tactician Limited: Bow to put a Master token on Kitsu Motso. Battle: Destroy a Master token on Motso to take any one terrain card from your Fate deck and put it into play for this battle. This does not bow Motso. Reshuffle your fate deck. This is considered Motso's use of his Tactician ability for...
Ryosei
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Ryosei

JE-Personality-MN
0,10 €
Fox Clan Daimyo. Shugenja. Experienced. Unique. Yoritomo's Alliance
Mitsu Exp
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Mitsu Exp

JE-Personality-MK,TA
2,00 €
Tattooed Man. Monk. Experienced. Unique. Toturi's Army Open: Gain up to five fire tokens on Mitsu. Mitsu may not have more than five fire tokens. Battle: Bow Mitsu and destroy one or more fire tokens on Mitsu to produce a Ranged Attack equal to the number of fire tokens destroyed. Mitsu may not add more fire tokens this turn.
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