Carrito de la compra
Cartas L5R
0,20 €
Crab Clan • Samurai • Sensei • LoyalAfter Osote enters play: Discard all your other Sensei Personalities. After the first time each turn another player's action targets your Crab Clan Personality at Osote's location: The player discards a card after the action ends.
0,30 €
Crab Clan • Berserker • Friend of ThunderReaction: After an action resolves that Bakishi performed and that destroyed a card at the current battlefield: The next time (this turn) another player’s action targets Bakishi, negate its effects on him.
0,30 €
TempleBow this card: Produce 5 Gold. Open: Choose your performing Monk or Shugenja: Give him Air, Earth, Fire, or Water.
0,20 €
CastleBow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, or exactly one province, chose your performing Siege Personality: Give him Conqueror.
0,20 €
Temple • UniqueBow this card: Produce 2 Gold, or 3 Gold if you control a Tactician. Limited: Bow this card and your performing Lion Clan Tactician, and target a province: Lower its strength to 0.
0,20 €
UniqueUntil the game ends, other players' actions will not discard cards from your hand, and after a player has resolved two actions that put cards in his hand in one phase, no more cards will be put into his hand that phase.
0,10 €
UniqueDestroy all Non-Unique Holdings with a base Gold Cost of 0. Until the game ends, Holdings in and out of play have a minimum Gold Cost of 1
4,00 €
Engage: The Attacker has the first opportunity to take a Battle action or pass in this battle.
6,00 €
Imperial • ExperiencedYou may substitute discarding a Favor token from this card for discarding the Imperial Favor as a cost. After you take the Imperial Favor: You may discard it; if you did, add a Favor token to this card. Political Open: Bow your performing honorable Courtier: Add a Favor token to this card.
6,00 €
DojoRecon Open: Target one or two provinces: You have Reconnaissance at their battlefields. After each Cavalry Maneuvers Segment there is an additional Infantry Maneuvers Segment in which only your Scout Personalities may be assigned and only to the targeted provinces’ battlefields.
1,00 €
You do not lose Honor from Spider Clan and Fate cards you own. You ignore Honor Requirements on your Followers. Battle: Choose your performing Commander: If any enemy units are at the current battlefield or he assigned there, move him there. Straighten his unit if he moved.
0,70 €
Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality enters a duel, bow Irezu: He enters the duel instead. Battle: If Irezu is at home, target your Scorpion Clan Personality: Move him home. Move Irezu to the current battlefield.
2,50 €
Fire • ExperiencedLimited: Once per game: Create a +3F/+1C Fire • Weapon Item with the ability, “Battle: Bow this card unless this Personality is Fire, and target an enemy card without attachments: Destroy it” and attach it to one of your Personalities.
0,10 €
May not be included in decks. Bow this card: Produce 3 Gold.
1,00 €
Forest • ExperiencedYour Forests are maddening. Negate the first movement each battle into attacking armies at your provinces’ battlefields from other players’ actions. Limited: Bow one of your Forests: Gain 1 Honor.
1,00 €
After another player’s Dynasty Phase begins, if he controls any Personalities and he assigned none of them to an attacking army this turn: Gain 2 Honor. Reaction: Even if this card is bowed, after engaging at a battlefield at one of your provinces: The Attacker targets and bows one of his Personalities there.
0,20 €
IaijutsuAs a Focus Effect: Negate any destruction for losing this duel. After this duel ends, its winner’s controller gains 2 Honor. Reaction: After another player’s Iaijutsu action targets your Personality: Negate his destruction from the action’s effects.
0,10 €
SiegeBattle: Choose your performing unbowed Siege Personality, and target a card with Force lower than or equal to the current battlefield’s province’s strength in a unit: Bow or straighten the card. Gain 2 Honor.
0,10 €
Limited: Choose your performing unbowed Personality: If he is a Yojimbo, permanently give him the ability, “Reaction: After another player’s action targets one of your Personalities at this Personality’s location: The action targets this Personality instead, if legal.” Otherwise, permanently give him Yojimbo.
0,20 €
IaijutsuLimited: Choose your performing unbowed Personality: If he is a Duelist, permanently give him the ability, “Iaijutsu Battle: Target an enemy Personality: This Personality duels him. Move the duel’s loser home.” Otherwise, permanently give him Duelist.
0,20 €
As a Focus Effect: After this duel ends, give its winner –3F. Limited: Target your discarded Personality: Discard a card from one of your provinces and refill it face-up with the Personality. Open: Give each of your provinces +2 strength.
0,10 €
Battle: Bow your performing Artisan at any location and discard the top card of your Fate deck: Increase the current battlefield’s province’s strength by the card’s Focus Value plus one.