Cartas L5R

Disrupting the Rhythm  -                               Battle: You may use an ability on your target Weapon an additional time t
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Cartas L5R

Disrupting the Rhythm

IE-Strategy
0,20 €
Battle: You may use an ability on your target Weapon an additional time this turn. Straighten it if it is attached to a Kensai. You may take an additional action.
Discretionary Valor  -                               As a Focus Effect, bow the other Personality.Battle: Move your target oppos
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Discretionary Valor

IE-Strategy
0,20 €
As a Focus Effect, bow the other Personality.Battle: Move your target opposed Personality home. Gain 1 Honor. Draw a card.
Destiny Has No Secrets  -                           Battle: Give your target Personality +2F/+2C. Show your hand to all players.
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Destiny Has No Secrets

IE-Strategy
0,10 €
Battle: Give your target Personality +2F/+2C. Show your hand to all players.
Contentious Terrain  - Terrain                      Your Personalities at this battlefield have +1F. Battle: Destroy a Terrain (
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Contentious Terrain

IE-Strategy
0,20 €
Terrain Your Personalities at this battlefield have +1F. Battle: Destroy a Terrain (if able). Put this Terrain into play.
Confusion at Court  - Political                    Political Interrupt: Negate the effects of a Favor action, its player discard
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Cartas L5R

Confusion at Court

IE-Strategy
0,10 €
Political Political Interrupt: Negate the effects of a Favor action, its player discards the Imperial Favor.
Back to the Front  -         Absent Battle: Target your Personality at any location who assigned to this battlefield (this turn)
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Back to the Front

IE-Strategy
0,10 €
Absent Battle: Target your Personality at any location who assigned to this battlefield (this turn). Move him there and straighten his unit as he moves. (You may take Absent actions without presence.)
Army Like a Tide  -     Battle: Target your Personality, or one or two of your Personalities if you have fewer Provinces than an
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Cartas L5R

Army Like a Tide

IE-Strategy
0,20 €
Battle: Target your Personality, or one or two of your Personalities if you have fewer Provinces than any other player. Give them each +1F and Conqueror (A Conqueror's unit doesn't bow after battle).
Ambush Pits  - Terrain    Before this battle resolves, bow all Followers at its battlefield with 2 or lower Force. Battle: Destr
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Ambush Pits

IE-Strategy
0,20 €
Terrain Before this battle resolves, bow all Followers at its battlefield with 2 or lower Force. Battle: Destroy a Terrain (if able). Put this Terrain into play.
A Stout Heart  - Interrupt: Negate the action's Fear effects.
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A Stout Heart

IE-Strategy
0,10 €
Interrupt: Negate the action's Fear effects.
A Ready Soul  - Battle, : Equip a Weapon to your target Personality, paying 3 less Gold if he is a Kensai and opposed.
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Cartas L5R

A Ready Soul

IE-Strategy
0,30 €
Battle, : Equip a Weapon to your target Personality, paying 3 less Gold if he is a Kensai and opposed.
A Champion's Tactics  - Battle: If he would be opposed, move your target unbowed Personality at home to the current battlefield.
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A Champion's Tactics

IE-Strategy
0,20 €
Battle: If he would be opposed, move your target unbowed Personality at home to the current battlefield. If he is Cavalry, Scout, or a Clan Champion, you may take an additional action to use a printed ability on a card in his unit.
Moto Chinua  - Unicorn Clan • Samurai • Soul of Shinjo Genya • Cavalry(Once per turn, as an Absent Engage, move your unbowed Per
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Cartas L5R

Moto Chinua

IE-Personality-UN
0,20 €
Unicorn Clan • Samurai • Soul of Shinjo Genya • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)Battle: Bow a target non-Unique enemy Personality with no attachments and higher Force.
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