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Togashi Kazuki  - Dragon Clan · Monk · Samurai Kazuki has +1F for each Ring you control.Open: Target another of your Personaliti
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Togashi Kazuki

SE-Personality-DR,MK
0,30 €
Dragon Clan · Monk · Samurai Kazuki has +1F for each Ring you control.Open: Target another of your Personalities. Set his Force to Kazuki's Force or his Chi to Kazuki's Chi.
Togashi Ieshige  - Dragon Clan · Samurai · Experienced Akodo Ieshige · Unique Before the controller of a unit opposing Ieshige a
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Togashi Ieshige

SE-Personality-DR
0,50 €
Dragon Clan · Samurai · Experienced Akodo Ieshige · Unique Before the controller of a unit opposing Ieshige at the current battlefield resolves effects of an action: Ieshige gains +1F Battle: Once per Battle: Destroy a target card opposing Ieshige with a Gold Cost of 7 or less and no attached cards.
Mirumoto Mareshi Exp  - Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of
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Mirumoto Mareshi Exp

SE-Personality-DR,NG
2,00 €
Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of your Rings or Discard a Ring from your Hand: Straighten one of your target units. Move it home or to a battlefield with one or more enemy units.
Doji Sesshu  - Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
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Doji Sesshu

SE-Personality-CN
1,50 €
Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
Doji Seo  - Crane Clan · Samurai · Duelist. Challenges Seo issues while in an army can not be refused. Battle: If Seo is attacki
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Doji Seo

SE-Personality-CN
0,50 €
Crane Clan · Samurai · Duelist. Challenges Seo issues while in an army can not be refused. Battle: If Seo is attacking a player with less Family Honor than you: Raise Seo's Force by her Personal Honor
Doji Jun'ai  - Crane Clan · Samurai · Courtier · Cavalry · Tactician · Experienced Keeper of Water · Keeper · Water · Enlightene
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Doji Jun'ai

SE-Personality-CN
1,50 €
Crane Clan · Samurai · Courtier · Cavalry · Tactician · Experienced Keeper of Water · Keeper · Water · Enlightened · Unique. Elemental Battle: Move a target Personality and Jun?ai home. Until your next turn begins, neither unit may assign or move to attack
Doji Ayano  - Crane Clan · Samurai · Courtier
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Doji Ayano

SE-Personality-CN
0,20 €
Crane Clan · Samurai · Courtier
Kaiu Sadao  - Crab Clan · Samurai · Scout · Siege. Reaction: After Sadao assigns: Raise or lower his Battlefield's province's st
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Kaiu Sadao

SE-Personality-CB
0,20 €
Crab Clan · Samurai · Scout · Siege. Reaction: After Sadao assigns: Raise or lower his Battlefield's province's strength by the number of units in his army
Hida Genichi  - Crab Clan · Samurai · Berserker. Reaction: After a unit with lower total Force than Genichi's Force assigns Geni
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Hida Genichi

SE-Personality-CB
0,20 €
Crab Clan · Samurai · Berserker. Reaction: After a unit with lower total Force than Genichi's Force assigns Genichi's battlefield: Target and bow that unit.
Venerable Master  - Retainer Bow this card: Produce  2 Gold Open: Bow and destroy this card, and pay 2 Gold: Create a 3F/3C/3PH
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Venerable Master

SE-Holding
0,70 €
Retainer Bow this card: Produce 2 Gold Open: Bow and destroy this card, and pay 2 Gold: Create a 3F/3C/3PH Samurai Personality with your Clan alignment
Marketplace  - Market. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
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Marketplace

SE-Holding
0,10 €
Market. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
House of the Fallen Blossom  - Geisha House · Unique  Bow this card: Produce 2 Gold, plus 1 Gold for every full 10 points of Fam
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House of the Fallen Blossom

SE-Holding
1,00 €
Geisha House · Unique Bow this card: Produce 2 Gold, plus 1 Gold for every full 10 points of Family Honor you have. Limited: Bow this card: Target one of your Samurai with a Personal Honor of 2 or higher. Raise his Force, Chi, or Personal Honor to 3.
Castle Barracks  - Castle Bow this card to produce 2 Gold, or 3 Gold if paying when a Follower. Battle: If you are a Crab Clan p
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Castle Barracks

SE-Holding
0,20 €
Castle Bow this card to produce 2 Gold, or 3 Gold if paying when a Follower. Battle: If you are a Crab Clan player or if you are the Defender and have only one province: Target one of your Personalities. Attach a Follower to him from your discard pile, waiving costs if he is defending and opposed.
Yobanjin Alliance  - After the next time this game you destroy a Province in battle resolution as the Attacker, gain 8 Honor.
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Yobanjin Alliance

SE-Event
0,30 €
After the next time this game you destroy a Province in battle resolution as the Attacker, gain 8 Honor.
Wisdom Gained  - Starting with you, aach player may search his Fate deck and discard pile for a Ring, show it, and put it in his
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Wisdom Gained

SE-Event
0,20 €
Starting with you, aach player may search his Fate deck and discard pile for a Ring, show it, and put it in his hand.
Proposal of Peace  - Until the beginning of your second turn from now, negate all Honor gains for bringing Personalities into pl
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Proposal of Peace

SE-Event
0,50 €
Until the beginning of your second turn from now, negate all Honor gains for bringing Personalities into play.
Commanding Favor  - This card enters play in your home. Discarding this card from your home counts as discarding the Imperial Fa
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Commanding Favor

SE-Event
1,00 €
This card enters play in your home. Discarding this card from your home counts as discarding the Imperial Favor to pay a cost.
Kitsuki Taiko FOIL  - Dragon Clan · Samurai · Magistrate
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Kitsuki Taiko FOIL

*SE-Personality-DR
1,00 €
Dragon Clan · Samurai · Magistrate
Isawa Takesi FOIL  - Phoenix Clan · Shugenja · Fire
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Isawa Takesi FOIL

*SE-Personality-PH
1,00 €
Phoenix Clan · Shugenja · Fire
In Time of War FOIL  - Until the end of the game, during each turn, aplayer's family can not rise over its value when that turn
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In Time of War FOIL

*SE-Event
1,50 €
Until the end of the game, during each turn, aplayer's family can not rise over its value when that turn began plus 5.
Wisdom of the Keepers FOIL  - Each player who controls any Rings gains 5 Honor.
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Wisdom of the Keepers FOIL

*SE-Event
0,50 €
Each player who controls any Rings gains 5 Honor.
Shinsei's Last Hope FOIL  - Unique Reaction: Before you attach a Follower: Reduce its Honor Requeriment to 1 Reaction: When payi
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Shinsei's Last Hope FOIL

*SE-Region
0,50 €
Unique Reaction: Before you attach a Follower: Reduce its Honor Requeriment to 1 Reaction: When paying for a follower or for an action that creates one, bow this card:reduce the follower or action's gold cost by 2 until the follower attache; this can not lower costs below 1
Sorrow's Path FOIL  - Singular Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the
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Sorrow's Path FOIL

*SE-Region
2,00 €
Singular Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets
Hida War Drums FOIL  - Hida War Drums costs 2 less Gold for Crab Clan players. This Personality has the Hero trait, cannot assig
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Hida War Drums FOIL

RotS-Item
1,50 €
Hida War Drums costs 2 less Gold for Crab Clan players. This Personality has the Hero trait, cannot assign during the Cavalry Maneuvers Segment, and cannot be sent home by card effects.
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Product added to compare.