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0,20 €
Dragon Clan Void Shugenja. Limited: Once per turn: Look at the top 5 cards of your Fate deck. If one of them is a Ring, you may bow Konoye as a cost to show it and put it in your hand
0,20 €
Dragon Clan Samurai. Open: If it is the Action Phase, bow Kiyohira: Target a player. Until the turn ends, the player may not play face-down cards from his hand, and he may take the action ?Open: Target a face-down card in your hand. Turn it face-up (permanently). This action ignores the Rules of Presence and Relevance.?
0,50 €
Dragon Clan Samurai · Gozoku. Limited: Once per turn: Put a card under your Stronghold into your hand. Put a card in your hand under your Stronghold, face-down.
0,30 €
Dragon Clan Samurai · Duelist. While Bokkai is in a duel, he has +2 to his duel stat. Reaction: Once per turn, after the end of a duel that Bokkai won: Target one of your Provinces and a non-Unique Dragon Clan Personality in your discard pile. Attach the Personality to the Province, face-down and out of play.
0,20 €
Dragon Clan Samurai · Monk. Limited: Once per turn, pay 2 Gold: Play an Action card that is under your Stronghold for one of its Limited or Open actions, paying all costs
3,50 €
Dragon Clan Samurai · Magistrate · Duelist. Battle: Once per turn: Target an opposing Personality. Nagiken issues him an unrefusable challenge to a duel of Personal Honor. The winner gains 2 Honor. If the loser is Dishonored, destroy him; otherwise, dishonor him.
3,00 €
Dragon Clan Samurai · Magistrate · Duelist. Battle: Once per turn: Target an opposing Personality. Nagiken issues him an unrefusable challenge to a duel of Personal Honor. The winner gains 2 Honor. If the loser is Dishonored, destroy him; otherwise, dishonor him.
0,20 €
Dragon Clan Samurai · Magistrate. Open: Once per turn: Target a face-up card in a player's hand, or randomly target a face-down card in a player's hand. Discard it. That player draws a card.
1,50 €
Dragon Clan Monk · Experienced Kaelung · Unique. While Kaelung is at the current battlefield, each action may target him only if it is from a card in his battle or its player controls a Ring. Battle: Reduce Kaelung's Force by 1: Target an opposing card with no unbowed attached cards and less Force than Kaelung. Bow it. This may be performed any number of...
1,50 €
Dragon Clan Monk · Experienced Kaelung · Unique. While Kaelung is at the current battlefield, each action may target him only if it is from a card in his battle or its player controls a Ring. Battle: Reduce Kaelung's Force by 1: Target an opposing card with no unbowed attached cards and less Force than Kaelung. Bow it. This may be performed any number of...
1,00 €
Dragon Clan Monk · Experienced Kaelung · Unique. While Kaelung is at the current battlefield, each action may target him only if it is from a card in his battle or its player controls a Ring. Battle: Reduce Kaelung's Force by 1: Target an opposing card with no unbowed attached cards and less Force than Kaelung. Bow it. This may be performed any number of...
2,00 €
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
2,00 €
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
1,50 €
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
1,50 €
Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
1,50 €
Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
1,00 €
Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
1,50 €
Crane Clan Samurai · Duelist. Battle: Bow Kiyonobu: Target an opposing Personality. Kiyonobu issues him an unrefusable challenge. The winner gains Honor equal to the number of Winds in play.
1,50 €
Crane Clan Samurai · Duelist. Battle: Bow Kiyonobu: Target an opposing Personality. Kiyonobu issues him an unrefusable challenge. The winner gains Honor equal to the number of Winds in play.
0,10 €
Crane Clan Courtier. After Soh enters play, you may name a Wind that another player controls and you do not. Bring a copy of it into play from outside the game. Political Limited: Target and bow two Winds you control, and bow Soh: Gain 2 Honor.
0,10 €
Crane Clan Courtier · Magistrate. Political Open: Bow Ranmaru: Target a Dishonored Personality you do not control. Restore him to Honor. Gain 2 Honor.
0,10 €
Crane Clan Courtier. Political Reaction: After a Personality is destroyed, bow Nio and discard a card: The player who controlled the Personality when he was destroyed may gain 1 Honor. Gain 1 Honor.
0,50 €
Crane Clan Samurai · Experienced · Unique. Battle: If Midoru is at the current battlefield, destroy him and discard 3 cards: Each player targets 5 cards he controls at the current battlefield, or as many as possible if he cannot target enough. Destroy them.
0,20 €
Crane Clan Courtier · Magistrate. Reaction: After an Honorable Personality controlled by another player bows due to a card effect, bow Koin: Target the Personality. His controller chooses whether Koin dishonors him. If he is not dishonored, gain 2 Honor.
2,50 €
Crane Clan Samurai · Harrier · Experienced 3 · Unique. Once per turn, before destroying a Personality as part of a cost, you may move him home instead if he is a Harrier. Battle: Once per battle, target and destroy a Harrier you control in Uji's army: Target an opposing card. If it has no cards attached, destroy it; otherwise, reduce its Force to 0.
2,00 €
Crane Clan Samurai · Harrier · Experienced 3 · Unique. Once per turn, before destroying a Personality as part of a cost, you may move him home instead if he is a Harrier. Battle: Once per battle, target and destroy a Harrier you control in Uji's army: Target an opposing card. If it has no cards attached, destroy it; otherwise, reduce its Force to 0.
0,70 €
Crane Clan Samurai · Harrier. After Teika is destroyed, dishonor an Honorable Personality you control. Battle: Destroy Teika: Give ?2F to each opposing card with no cards attached. You may target and destroy one of those cards that now has 0F.
0,50 €
Crane Clan Samurai · Harrier. After Teika is destroyed, dishonor an Honorable Personality you control. Battle: Destroy Teika: Give ?2F to each opposing card with no cards attached. You may target and destroy one of those cards that now has 0F.
0,10 €
Crane Clan Samurai · Harrier. Reaction: Once per turn, after Tae is destroyed: Gain 2 Honor. Battle: Once per battle: Target an opposing Personality with less Force than printed Force. Move him home bowed.
0,10 €
Crane Clan Samurai · Harrier. Battle: Bow Nichiren: Target an opposing Personality with less than 3 Personal Honor. Bow him. Dishonor Nichiren. Reaction: Once per turn, after Nichiren is destroyed: Target a Harrier. Straighten it.
0,10 €
Crab Clan Samurai · Scout. Recon Open: If it is the Action Phase, bow Tama: Target a Province. During battles at that Province this turn, after each time a Battle action resolves, bow the card it is printed on
0,10 €
Crab Clan Samurai · Scout. Takaaki has +1F while in an army for each unit in that army that has a Follower. Recon Open: If it is the Action Phase, bow Takaaki: Target a Province. Raise or lower its strength by 5.
0,10 €
Crab Clan Samurai · Scout. Battle: Once per battle: Produce any number of consecutive Ranged Attacks. Each must have a base strength of at least 1, and their total base strength cannot exceed Hiroji's Chi plus the number of Followers he has.
0,10 €
Crab Clan Samurai. Reaction: Once per turn, even if Yachi is bowed, before a Personality you control is destroyed by another player's card effect: Target any number of the Personality's Followers. Move them to Yachi
0,10 €
Crab Clan Samurai. Battle: Target and bow a Follower attached to Renga: The enemy leader targets an unbowed Follower, or unbowed Personality, opposing Renga. Bow it.