Productos

Disobedience
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Disobedience

HE-Strategy
0,50 €
Battle: If your Family Honor is above 0 and you have no units in the battle, target one attacking Personality. Draw and discard the top card of any player's deck. If the Focus value is less than the Personality's personal honor, that Personality is sent home, without bowing.
Disgraced
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Disgraced

HE-Strategy
1,00 €
Reaction: Play when a Personality is about to commit seppuku. The Personality cannot commit seppuku, and all effects of committing seppuku are negated. The Personality is Dishonored, and until the end of the game he or she cannot become rehonored or commit seppuku without a card effect.
Desperate Wager
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Desperate Wager

HE-Strategy
1,00 €
You can play only one Desperate Wager per turn. Reaction: Before your Dynasty Phase begins: Straighten all your Personalities. Declare an additional Attack Phase. After its Declaration Segment, straighten all the Defender’s Personalities and Followers; this straightening can not be negated. You lose the game at the end of this turn.
Deeds, Not Words
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Deeds, Not Words

HE-Strategy
0,50 €
Political Open: Target a player. Until the end of the turn, that player gains 1 Honor in addition to any other award when one of his Personalities wins a duel, and 1 additional Honor for each opposing card destroyed in the Resolution Segment of battle. Honor gains from any other source are counted as losses instead of gains for that player.
Deadly Message
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Deadly Message

HE-Strategy
0,50 €
Ninja Limited: Bow a Ninja you control to bow any Personality in play with an equal or lower Chi.
Day and Night
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Day and Night

HE-Strategy
0,50 €
Open: Straighten your stronghold
Crane Tattoo
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Crane Tattoo

HE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Crane Tattoo. Until the end of the game, this Personality has a Crane Tattoo, cannot be targeted with any of your actions, and gains the following ability: Reaction: Immediately after this Personality is destroyed in a duel or battle, he or she is returned to your fief, bowed...
Contentious Terrain
En Stock
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Contentious Terrain

HE-Strategy
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
Contemplation
En Stock
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Contemplation

HE-Strategy
0,10 €
Open: Bow a Monk in play.
Concealed Archers
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Concealed Archers

HE-Strategy
0,20 €
Battle: You may take an additional action to use a Battle ability with a Ranged Attack effect on one of your target cards in an unit not in the current battlefield. Add one to the strength of each of the ability’s Ranged Attacks if the unit’s Personality is Naga. Lose 2 honor.
Centipede Tattoo
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Centipede Tattoo

HE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Centipede Tattoo. Until the end of the game, this Personality has a Centipede Tattoo and gains the following ability: Battle: Move this Personality into the current battle. No other Personalities can move into this battle. After the battle resolves, this personality bows and...
Broken Guard
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Broken Guard

HE-Strategy
0,50 €
Limited: Target one Region in play and bow any number of your Personalities and/or Followers such that their combined Force is greater than the number of Personalities that Region's controller has in play. The Region is destroyed.
Brilliant Victory
En Stock
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Brilliant Victory

HE-Strategy
0,30 €
Reaction: After you destroy one or more provinces or units by winning a battle: Gain 3 Honor.
Block Supply Lines
En Stock
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Block Supply Lines

HE-Strategy
0,30 €
Battle: Move a target attacking unit home. If it moved, bow it.
Bayushi Technique
En Stock
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Bayushi Technique

HE-Strategy
1,00 €
Battle: Dishonor one of your Personalities in this battle and target an opposing Personality to give your Personality a force bonus equal to the personal honor of the target. If you are a Scorpion player, this technique's cost is reduced to zero.
Arrows From the Woods
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Arrows From the Woods

HE-Strategy
0,10 €
Battle: Ranged 2 Attack. Reaction: After you target another player’s card with a Ranged Attack: Increase that Ranged Attack’s strength by 2.
Arrows From the Ranks
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Arrows From the Ranks

HE-Strategy
0,20 €
Reaction: Play when one of your Personalities has been challenged to a duel. You may immediately produce one Ranged Attack by one of your cards in play, targeting the challenging Personality, even if he has attached Followers. Lose 5 honor, and your challenged Personality is dishonored. Your Ranged Attack must be from a card in this battle if the...
Arrow of the Four Winds
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Arrow of the Four Winds

HE-Strategy
0,50 €
This Action costs 0 Gold for Unicorn players. Limited: Take any one Arrow card from your Fate discard pile and place it in your hand.
Aiki Tactics
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Aiki Tactics

HE-Strategy
0,50 €
Reaction: Play when a use of Tactician occurs in a battle in which you also have a Personality with Tactician. The effects of the action (whether a Force gain or action requiring a Tactician) are negated, although the other player's Tactician ability is still considered used. This does not count as the use of Tactician by your Personality.
Accessible Terrain
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Accessible Terrain

HE-Strategy
0,10 €
Immediate Terrain You may play this card during a battle in which you have no units. Battle: The Attacker and Defender each gain the ability "Battle: Move one of your units into this battle."
A Time for Mortal Men
En Stock
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A Time for Mortal Men

HE-Strategy
0,10 €
Open: Destroy one of your ancestors to give its attached Personality a 3F/3C bonus until the end of the turn.
A Dark Moment
En Stock
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A Dark Moment

HE-Strategy
0,10 €
Open: Target a Province in play. Any card brought into play from that Province this turn permanently gains the Shadowlands trait.
Entrapping Terrain
En Stock
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Entrapping Terrain

HB-Strategy
0,10 €
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
Oh-chi'chek
En Stock
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Oh-chi'chek

HB-Follower
0,30 €
Ratling Creature. Nonhuman When Oh-chi'chek is destroyed, you may place three 1F Ratling Nonhuman follower tokens on any one of your unbowed Ratling personalities.
Mercenaries
En Stock
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Mercenaries

HB-Follower
0,10 €
You must pay 2 gold to assign or move this unit into battle.
Kolat Apprentice
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Kolat Apprentice

HB-Follower
0,30 €
Only a shugenja can attach the Apprentice. When the Apprentice enters play, you may attach it to an opponent's personality. If the Apprentice's personality creates a spell effect or uses an innate ability, his or her controller must discard a Fate card, or the action is canceled.
Kenshinzen
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Kenshinzen

HB-Follower
6,00 €
Will only attach to a Personality with Double Chi or more than 4 Chi. Kenshinzen costs 1 less Gold when being attached to a Crane Clan Personality. Challenges made by this Personality are unrefusable.
Command Staff
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Command Staff

HB-Follower
0,10 €
This Personality gains the Tactician trait while Command Staff is attached.
Volturnum
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Volturnum

HB-Region
0,30 €
Troll City. Unique While this Region is in play, you decide the order in which battles will be resolved when you are the defender, instead of the attacker.
Volcano
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Volcano

HB-Region
0,30 €
Unique Your obsidian items cost 4 less gold.
The Emperor's Lands
En Stock
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The Emperor's Lands

HB-Region
0,10 €
You can assign infantry units to defend this province during the cavalry maneuvers segment.
Palace of the Emerald Champion
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Palace of the Emerald Champion

HB-Region
1,00 €
Unique You cannot achieve an Honor Victory while the Palace of the Emerald Champion is in play. Reaction: When this province is about to be destroyed, discard the top ten card s of your Fate deck. The Province is not destroyed.
Mountain Pass
En Stock
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Mountain Pass

HB-Region
0,10 €
This Province gains +4 strength. Provinces adjacent to this one have -1 strength. (If a province is destroyed, the one next to it becomes adjacent.)
Asako Provinces
En Stock
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Asako Provinces

HB-Region
0,10 €
All defending personalities at a battle in this province have the ability "Battle: Attach a follower from your hand to this personality. The gold cost of this follower is reduced by 2."
Trenches
En Stock
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Trenches

HB-Holding
0,10 €
Fortification Reaction: Destroy the Trenches instead of destroying the defending army during the resolution segment. You cannot take this action if the province is being destroyed.
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