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0,10 €
Battle: If you are the Defender, you may take this action even if you control no units at the current battlefield: Move home a target Personality without Followers. Bow him if he moved. His controller may pay 1 Gold as a cost to create a 1F Ashigaru Follower card and attach it to him.
0,30 €
Reaction: When a personality has recieved from an action a force bonus more than or equal to his or her printed chi, bow the personality. The Personality cannot straighten during his or her controller's next straighten phase.
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Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
0,30 €
Immediate Terrain Battle: No player without a Shugenja or a Shadowlands Personality in this battle can take actions for this battle except an action that destroys this Terrain.
6,00 €
Limited: Target another player's Personality with a Chi less than 4. This Personality is a Kolat who is in your pay. He now rejoins your family. All Followers attached to this Personality with honor greater than zero are destroyed, and this Personality is under your control until the end of the game. Lose 4 Honor. (Clarification: Target Personality gains...
0,30 €
Battle: Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
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Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
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Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shugenja resolves, discard the Imperial Favor: Negate the action’s effects.
0,10 €
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
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Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Hummingbird Tattoo. For the rest of the game, the Personality has a Hummingbird Tattoo and gains this trait: "This Personality may straighten immediately after he or she bows at the end of the Resolution Segment. If the Personality does so, he or she cannot move into battle...
0,50 €
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
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Open: Straighten all followers of a Personality who has over 2 Personal Honour.
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Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
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Elemental Reaction: Play after a spell effect is produced to destroy the spell card. Elemental Reaction: Play after an innate ability is performed to give that shugenja a -2C until the endo of the turn.
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Dragon Tattoo. Until the end of the game, this Personality has a Dragon Tattoo and gains the following ability: Open: Gain up to three 1F/1C Fire tokens. this Personality cannot have more than three Fire tokens and cannot straighten if he or she has any Fire tokens. Remove one...
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Delayed Terrain Battle: Each Shadowlands Personality and Shadowlands Follower in this battle gains +1F until the battle ends.
0,10 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.
0,10 €
Open: If it is not your turn: Target one of the active player’s Samurai Personalities with a Chi of 2 or less. The target’s controller must assign him during any Attack Phases this turn if he can legally do so.
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Battle: Ranged 2 Attack. Reaction: After you target another player’s card with a Ranged Attack: Increase that Ranged Attack’s strength by 2.
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Reaction: Play this card when Fear targets one of your units. Negate the Fear.
1,00 €
Unique Negate all Honor gains during battles at this Province. Allies who assign units to this Province gain no honor for allying. Dishonor each Personality who assigns or moves to this Province.
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Singular While in a battle at this Province, Samurai gain the ability: "Battle: Bow to destroy an opposing Follower or an opposing Personality without Followers."
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Singular At the beginning of your Events Phase, remove a Tidal token from Tidal Land Bridge if it has one, or add one to it if it does not. While Tidal Land Bridge has a Tidal token, units cannot assign to or move to this Province.
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Singular Only Monk and Samurai Personalities may assign to defend this Province. (This does not prohibit moving into it.) Monks and Samurai gain +3F while defending this Province.
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Singular This Province does not hold Dynasty Cards. (Do not refill it.) Gain 2 Honor during each of your End Phases while Shinsei's Shrine is in play.
0,10 €
Singular The Attacker and attacking allies cannot play Terrains during battles at this Province.
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Singular Limited: Destroy Refuge of the Three Sisters and remove one of your unbowed Personalities from the game to search your Fate deck for a card with a lower Focus value than that Personality's Chi. Put the card in your hand.
1,00 €
Imperial * Unique This Province holds two Dynasty cards. You control the order in which they are revealed and refilled. Discard one of those cards if Plains of Otosan Uchi is destroyed. Lose 10 Honor if this Province is destroyed while Plains of Otosan Uchi is attached.
0,70 €
Imperial * Unique This Province holds two Dynasty cards. You control the order in which they are revealed and refilled. Discard one of those cards if Plains of Otosan Uchi is destroyed. Lose 10 Honor if this Province is destroyed while Plains of Otosan Uchi is attached.
0,10 €
Singular You must bow one of your Monks or Shugenja as an additional cost of playing Mystic Ground. Reaction: Before this Province is destroyed, destroy Mystic Ground to negate the Province's destruction.
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Singular Battle: Twice per battle, bow one of your defending units to force the Attacker to bow two attacking Personalities and/or Followers.