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Doji Saori Exp  - Crane Clan Samurai · Courtier · Duelist · Enlightened · Experienced · Unique. Elemental Reaction: After Saori
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Doji Saori Exp

ToE-Personality-CN
7,00 €
Crane Clan Samurai · Courtier · Duelist · Enlightened · Experienced · Unique. Elemental Reaction: After Saori wins a duel: Destroy the loser. Retrieve a Dark Virtue card from your discard pile.
The Deciding Moment (Sacrifice of Tsudao)  - UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or y
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25,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
Plans Within Plans  - Open: Play during another player's Action Phase. At your next opportunity to take an Open action, you may
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Plans Within Plans

*CWS-Strategy
5,00 €
Open: Play during another player's Action Phase. At your next opportunity to take an Open action, you may instead take a Limited action. Effects that last until one of "your" phases ends, end during the appropriate phase this turn.
Daidoji Natsuki  - Samurai • ScoutInvest 10: Give Natsuki two +1F/+1C Training tokens, and permanently give her Cavalry. This In
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Daidoji Natsuki

ALitS-Personality-CN
1,50 €
Samurai • ScoutInvest 10: Give Natsuki two +1F/+1C Training tokens, and permanently give her Cavalry. This Invest cost cannot be reduced.Battle: Target a Personality at any location; if Natsuki has no Training tokens, the target must have assigned to this battlefield. Move the target here. Straighten him if you do not control him.
Wedge  - Battle: Target your Personality. You may no target cards in his unit with actions until after this battle ends. After t
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Wedge

*CE15-Strategy
3,00 €
Battle: Target your Personality. You may no target cards in his unit with actions until after this battle ends. After this battle's resolution Segmentbegins, double his Force and the Force of each Follower in his unit. Destroy him after the battle ends.
To Do What We Must  - Battle: Choose one of your units. Destroy this unit and one opposing unit with a total Force less than or
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To Do What We Must

*CE15-Strategy
0,20 €
Battle: Choose one of your units. Destroy this unit and one opposing unit with a total Force less than or equal of this unit plus your Personality's Personal Honor. Add two to the Force of this action if it is being performed by a Crane Personality.
The People's Champion  - Reaction: Before a player is about to win an Honor victory: Any one player may step forward one unbowed
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The People's Champion

*CE15-Strategy
0,30 €
Reaction: Before a player is about to win an Honor victory: Any one player may step forward one unbowed Personality to challenge that player. That player may accept the challenge with any Personality (including bowed Personalities). Unless the challenge is accepted and won, that player's Honor is reduced to 39.
Tell the Tale  - Limited: Gain one Honor.
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Tell the Tale

*CE15-Strategy
0,20 €
Limited: Gain one Honor.
Storm Heart  - Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal
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Storm Heart

*CE15-Strategy
3,00 €
Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner if the loser is not Shadowlands. Dishonor the challenged Personality if the challenge is refused. Dishonored Personalities may not refuse.
Shame  - limited: Play on a dishonored Personality. The Personality's shame stains the Family Honor. That player loses 7 Honor
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Shame

*CE15-Strategy
1,50 €
limited: Play on a dishonored Personality. The Personality's shame stains the Family Honor. That player loses 7 Honor
Scroll Cache  - Limited: Attach one or more Spells from your hand to your Personalities obeying all attachment restrictions and
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Scroll Cache

*CE15-Strategy
1,00 €
Limited: Attach one or more Spells from your hand to your Personalities obeying all attachment restrictions and paying all costs. Lower by 1 the Gold cost of each Spell that hasn't had it's cost reduced by other effects. If you attached any Spells, you may draw up to two cards.
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