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0,50 €
Scorpion Clan • Samurai • Sensei Limited: The Sensei imparts his knowledge. Give another target Personality +3F.
0,10 €
Scorpion Clan • Samurai • Student The Student has +1F while you control The Sensei.
2,50 €
Shadowlands • Nonhuman • Oni After Tsudo enters play: Lose 6 Honor. Battle: Destroy a target enemy card. That card's owner may target and destroy one of your cards at the current battlefield, other than this card.
1,00 €
Thunder • Kiho Battle: Target your Shugenja, and bow him unless he is Thunder: Give a target enemy Personality -4F. If he now has 0F, you may take an additional Battle action.
0,10 €
Political Open: If you have not taken an action from any copy of this card this turn, bow your target Courtier: Target another player. After the resolution of the next Reaction he takes this turn, he loses 3 Honor
0,10 €
Fear Open: Target your unbowed Personality: Target another Personality with lower Force. After each time this turn an action resolves that he performed, bow him.
0,50 €
Battle: Bow a target enemy unit. At your next opportunity to take a Battle action in this battle, you must pass
2,00 €
Ninja • Unique Battle: Bow a target card with one or more Poison tokens.
7,00 €
Weapon Battle: Bow this card, and discard a card unless this unit is opposed: Draw a card.
0,50 €
Shadowlands. Lose 10 Honor. Each non-Shadowlands Personality and non-Shadowlands Follower has -2F while in battle at this Province.
0,10 €
Singular Limited: Once per turn, spend 3 Gold to attach a 1F Cavalry Follower token to one of your Personalities.
0,10 €
Singular Immediately before the Resolution Segment of each battle at this Province, the Attacker must destroy either one bowed or unbowed unit in his army or three bowed or unbowed cards in his army.
0,10 €
Singular Reaction: Once per turn, after you bring a Personality aligned with your Faction into play from one of your Provinces, pay 4 Gold to draw a Fate card.
0,10 €
Singular This Province has -1 Strength while City of Gold is bowed. Reaction: Bow City of Gold as a cost after you bow a Holding to produce Gold. City of Gold produces 1 Gold for the same payment.
1,00 €
Items you own have +1 Focus value. Reaction: Once per turn, after one of your Personalities is destroyed, return to play an Item that Personality had. Attach the Item to any of your Personalities that can attach it, ignoring costs and entering-play effects.
1,00 €
You cannot gain or lose Honor. You cannot take Political actions or actions that cause unconditional Honor losses to other players. Your Personalities will not swear fealty. Bow to produce 4 Gold when paying for a Shadowlands card. Limited: If you control a Personality, bow the Temple to target another player's Personality. The target may challenge any of...
1,50 €
All of your Scorpion Clan Samurai have the ability: "Battle: Bow this Samurai to bow an opposing Follower or an opposing Personality without Followers."
1,50 €
Once per battle, you may target the current Province with a Ranged Attack from exactly one of your attacking cards to lower its Strength by the Attack's strength. Once per turn, one of your Mantis Clan Personalities need not bow to produce a single or combined Ranged Attack that targets opposing cards.
1,50 €
Political Reaction: When one of your Personalities enters a duel, target and bow one of your Crane Clan Samurai to have that Samurai enter the duel instead. Political Limited: Bow Kyuden Doji to permanently give Courtier to one of your Crane Clan Personalities.
0,10 €
Permanently lower the strength of each Province by 1.
0,10 €
Each player may search his Dynasty deck for one Gold-producing Holding, lower its Gold cost by 3, and put it into play bowed, paying all remaining costs.
1,50 €
Permanently give a Personality controlled by any player +3F/+3C and the Emerald Champion trait. If possible, permanently give the following ability to a Personality controlled by a different player from the first one: "Open: Bow to bow an Emerald Champion."
0,30 €
Each player may search his Dynasty discard pile for an Event, show it to all players, and shuffle it into his deck. Each Event reshuffled this way that has not already had its maximum number of resolutions changed by other effects may resolve two times this game instead of once.













