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3,00 €
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.
0,10 €
Toturi Sezaru Political Limited: Discard the Imperial Favor to draw a Fate card. Political Limited: Once per turn, bow your Stronghold or a Courtier to put an Elemental Ring into play from your hand. While in play, that Ring does not count towards an Enlightenment Victory, and at the beginning of each of your turns, discard a card from your hand or...
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Hantei Naseru Political Open: Discard the Imperial Favor and name a Political Action card. Search your Fate deck for the card, show it to all players, and add it to your hand. Each card title may be named once per game. Political Reaction: Once per turn, after a player has declared an attack, bow one of your Courtiers to target one of the Attacker's...
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Daigotsu Lobbying is not Political for you. You lobby by bowing a Shadowlands Personality regardless of Personal Honor. For purposes of any player lobbying, your Family Honor is considered to be the total printed Force of your Personalities if that total is higher than each other player's. Battle: Discard the Imperial Favor to reduce the Force of one...
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Will attach to a Monk Personality for 3 less Gold. Reaction: Once per turn, when a Spell targets this unit or any cards in it, cancel that Spell.
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Creature Battle: Bow and destroy War Dogs to destroy an opposing Follower.
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Naval Battle: Twice per battle, Tsuruchi's Legion makes a Ranged 2 Attack without bowing.
1,00 €
Unique * Will only attach to a Scorpion Clan Personality. Battle: Bow Shosuro House Guard to target an attacking Personality. The Personality's controller decides whether Shosuro House Guard dishonors hat Personality or sends it home. Battle: Send this unit home from the current battle. You may use this action while Shosuro House Guard is bowed.
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Creature Ratling Bushi gains +1F for each Ratling Pack in this unit.
0,10 €
Ratling Pack * Creature Battle: Once per turn, Ratling Archers make a Ranged 2 Attack without bowing.
0,10 €
Creature * Cavalry * Will only attach to a Human Personality. This Personality gains Cavalry while Moto Steed is unbowed.
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Minor Shugenja have +1C while participating in a Ritual that this Personality also participates in. (Followers cannot cast Kihos.) Battle: Bow Minor Shugenja for a Ranged 1 Attack.
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Cavalry Battle: Once per battle, remove the Cavalry trait from Light Mounted Infantry until the end of the turn to give it +1F.
0,10 €
Naval * May only be attached to a Naval Personality. Battle: Bow Kobune Crew and one of your Ports to move this unit from one of the Defender's Provinces to another.
1,00 €
Shugenja * Unique * Will only attach to a Phoenix Clan Personality. (Followers cannot cast Kihos.) Reaction: After one of your Shugenja bows while in an army, bow Isawa House Guard to straighten that Shugenja. Isawa House Guard need not bow if you have not used this ability yet this turn.
0,10 €
Imperial Honor Guard is immune to Fear. Imperial Favor effects cannot target this unit.
1,00 €
Unique * Will only attach to a Dragon Clan Personality. This Personality gains +1F/+2C for each of your Elemental Rings in play while Hoshi House Guard is attached. Reaction: Once per turn, after this Personality casts a Kiho, return the Kiho to your hand if this Personality is a Monk. You may use this ability only once per Kiho title per game.
0,10 €
Cavalry Battle: Once per battle, remove the Cavalry trait from Heavy Mounted Infantry until the end of the turn to give it +2F.
0,10 €
This unit cannot be moved from one Province to another.
0,50 €
Imperial * Unique * This card costs 2 less Gold for a Crane Clan player. Ninja and Kolat actions cannot target cards in this unit. Empress's Guard gains +2F while defending.
0,10 €
Battle: Once per battle, Elite Spearmen make a Ranged 2 Attack without bowing.