Produits

Way of the Unicorn  - If you are a Unicorn Clan player, this Strategy has Discipline 3. Battle: Target your Personality, who may
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Way of the Unicorn

TCS-Strategy
3,50 €
If you are a Unicorn Clan player, this Strategy has Discipline 3. Battle: Target your Personality, who may be at home. Move him home or, if his unit is Cavalry and he would be opposed, move him to the current battlefield.
Way of the Scorpion  - If you are a Scorpion Clan player, this Strategy has Discipline 2.Open, 1: Target a Personality whose Per
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Way of the Scorpion

TCS-Strategy
12,00 €
If you are a Scorpion Clan player, this Strategy has Discipline 2.Open, 1: Target a Personality whose Personal Honor is less than printed. His controller loses Honor equal to the difference. Look at two cards in his hand or Provinces.
Way of the Phoenix  - If you are a Phoenix Clan player, this Strategy has Discipline 1.Battle: Straighten your target Spell. You
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Way of the Phoenix

TCS-Strategy
4,00 €
If you are a Phoenix Clan player, this Strategy has Discipline 1.Battle: Straighten your target Spell. You may use its abilities an additional time this turn. Take an additional action.
Way of the Mantis  - If you are a Mantis Clan player, this Strategy has Discipline 3.Battle: Straighten your target Personality.
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Way of the Mantis

TCS-Strategy
3,50 €
If you are a Mantis Clan player, this Strategy has Discipline 3.Battle: Straighten your target Personality. You may use his abilities with Ranged Attack effects an additional time this turn.
Way of the Lion  - If you are a Lion Clan player, this Strategy has Discipline 2. Battle: Target your unbowed Personality. Fear
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Way of the Lion

TCS-Strategy
4,00 €
If you are a Lion Clan player, this Strategy has Discipline 2. Battle: Target your unbowed Personality. Fear equal to his Personal Honor that destroys Followers after it bows them.
Way of the Crab  - If you are a Crab Clan player, this Strategy has Discipline 1. Battle: Straighten your target Personality. Ne
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Way of the Crab

TCS-Strategy
3,50 €
If you are a Crab Clan player, this Strategy has Discipline 1. Battle: Straighten your target Personality. Negate all Force penalties on him. He has +2F while his army is opposed. Destroy him before the turn ends.
Strength in Subtlety  - After this Strategy enters your discard pile, give a target Personality -2F.Battle: Give your target opp
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Strength in Subtlety

TCS-Strategy
4,00 €
After this Strategy enters your discard pile, give a target Personality -2F.Battle: Give your target opposed Personality +2F.
Relentless  - As a Focus Effect, if the duel is not during a battle, end the duel without resolution. (Other Focus Effects resol
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Relentless

TCS-Strategy
0,70 €
As a Focus Effect, if the duel is not during a battle, end the duel without resolution. (Other Focus Effects resolve.)Battle: Straighten your target opposed card. Give a target Follower or Personality +1F or -1F.
Punishing Blow  - Battle: Target your unbowed Personality. Bow a target enemy card with less Force and without attachments.
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Punishing Blow

TCS-Strategy
2,00 €
Battle: Target your unbowed Personality. Bow a target enemy card with less Force and without attachments.
Inspired Leadership  - Invest 2, or [0] if the first target is a Tactician: Take an additional action (after this one resol
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Inspired Leadership

TCS-Strategy
12,00 €
Invest 2, or [0] if the first target is a Tactician: Take an additional action (after this one resolves).Battle: Target your Personality and another Personality. Give your Personality +1F and he copies an ability on the second target which does not copy abilities.
Discovering the Seeds of the Void  - This ability's Gold cost is 2 if you are a Crab Clan player or control a Tactician.Battle/O
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Discovering the Seeds of the Void

TCS-Strategy
7,00 €
This ability's Gold cost is 2 if you are a Crab Clan player or control a Tactician.Battle/Open, 3: Target three Fate cards in your discard pile with different titles. Another player chooses one of them; remove it from the game. Put one of the remaining two cards into your hand.
Discovering the Anvil of Earth  - Battle: Destroy a target Terrain and bow a target enemy Personality. If you are a Phoenix Clan
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Discovering the Anvil of Earth

TCS-Strategy
3,50 €
Battle: Destroy a target Terrain and bow a target enemy Personality. If you are a Phoenix Clan player and the Terrain is yours, put it into your hand.
Arrival of the Ivory Champion  - Favor Political Battle, 3: If he would be opposed, discard the Imperial Favor to create a 5F/5C
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Arrival of the Ivory Champion

TCS-Strategy
3,00 €
Favor Political Battle, 3: If he would be opposed, discard the Imperial Favor to create a 5F/5C/3PH Imperial • Ivory Champion • Magistrate • Samurai • Cavalry Personality. Remove him from the game after the battle ends.
Patairaku no Oni  - Nonhuman • Oni • ShadowlandsAfter Patairaku enters play, lose 3 Honor. Battle, 2: Create a 1F Goblin • Nonhu
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Patairaku no Oni

TCS-Personality-SA,SH
2,00 €
Nonhuman • Oni • ShadowlandsAfter Patairaku enters play, lose 3 Honor. Battle, 2: Create a 1F Goblin • Nonhuman • Pet • Shadowlands Follower and attach it to Patairaku.
Utaku Saiken  - Samurai • Stable MasterSaiken cannot gain Cavalry.Home Engage, w: Give Reserve to your target non-Unique Cavalry
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Utaku Saiken

TCS-Personality-UN
2,50 €
Samurai • Stable MasterSaiken cannot gain Cavalry.Home Engage, w: Give Reserve to your target non-Unique Cavalry Personality in a Province.
Ide Kosaka  - Courtier • MerchantInvest 2: Create a (bowed) Holding with the trait, "w: Produce 1 Gold."Economic Home Battle/Ope
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Ide Kosaka

TCS-Personality-UN
2,00 €
Courtier • MerchantInvest 2: Create a (bowed) Holding with the trait, "w: Produce 1 Gold."Economic Home Battle/Open, 1: Straighten your target Courtier, Unicorn Clan, or Spider Clan Personality.
Susumu Takuan  - Courtier • ImperialAfter your Spider Clan Personality is destroyed, gain 1 Honor.Home Political Battle, w: Dest
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Susumu Takuan

TCS-Personality-AR
5,00 €
Courtier • ImperialAfter your Spider Clan Personality is destroyed, gain 1 Honor.Home Political Battle, w: Destroy your target Spider Clan Personality to destroy a target enemy card without attachments.
Bayushi Jinn-Ja  - Courtier • Mastermind • Sake AddictInterrupt: After you Recruit Jinn-Ja, put a target non-Unique Political St
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Bayushi Jinn-Ja

TCS-Personality-SC
4,00 €
Courtier • Mastermind • Sake AddictInterrupt: After you Recruit Jinn-Ja, put a target non-Unique Political Strategy in your discard pile into your hand.
Bayushi Akagi  - Samurai • Bitter Lies • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.) Battle: Give a
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Bayushi Akagi

TCS-Personality-SC
2,50 €
Samurai • Bitter Lies • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.) Battle: Give a target enemy Personality a Force penalty equal to Akagi's Force.
Isawa Kaname Exp, Advisor to the Ruby Champion  - Fire • Magistrate • Yojimbo • Experienced • Shugenja • UniqueFire Battle: Mele
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Isawa Kaname Exp, Advisor to the Ruby Champion

TCS-Personality-PH
1,00 €
Fire • Magistrate • Yojimbo • Experienced • Shugenja • UniqueFire Battle: Melee 2 Attack or Ranged 2 Attack.Fire Engage: Give your target Shugenja +1F.
Isawa Genma  - Air • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to t
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Isawa Genma

TCS-Personality-PH
3,00 €
Air • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)Air Tireless Open: Straighten Genma.
Kitsu Leiko  - Shugenja • Water          (Shugenja may attach and cast Spells.)Open, w: Create a 2F/2C/3PH Lion Clan • Ancestor
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Kitsu Leiko

TCS-Personality-LI
3,00 €
Shugenja • Water (Shugenja may attach and cast Spells.)Open, w: Create a 2F/2C/3PH Lion Clan • Ancestor • Samurai • Spirit Personality
Akodo Iketsu  - Commander • Samurai • Tactician          Battle: Target one or two of your unbowed Personalities at another batt
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Akodo Iketsu

TCS-Personality-LI
2,50 €
Commander • Samurai • Tactician Battle: Target one or two of your unbowed Personalities at another battlefield. If they would be opposed, move them to this battlefield
Kitsuki Kira  - Courtier • Magistrate                        Political Battle, w: Dishonor a target enemy Personality and give h
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Kitsuki Kira

TCS-Personality-DR
2,00 €
Courtier • Magistrate Political Battle, w: Dishonor a target enemy Personality and give him -2F. If this targeted a Crab Clan Personality, you may target another Personality and give him -2F.
Kakita Mitohime  - Destined • Duelist • Imperial • Magistrate • Samurai                        (Draw a card after you Recruit a
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Kakita Mitohime

TCS-Personality-CN
0,50 €
Destined • Duelist • Imperial • Magistrate • Samurai (Draw a card after you Recruit a Destined card. Duelists win tied duels versus non-Duelists.)
Kakita Jikeru  - Artisan • Courtier • Jester                        Political Open, w: Target a Personality. After the next time
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Kakita Jikeru

TCS-Personality-CN
3,00 €
Artisan • Courtier • Jester Political Open, w: Target a Personality. After the next time he assigns to attack a Province with a Fortification, target a player who gains or loses 1 Honor
Daidoji Sutebo  - Samurai • Scout          Battle: Give a target Personality that has moved or entered play this battle +2F or -
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Daidoji Sutebo

TCS-Personality-CN
3,00 €
Samurai • Scout Battle: Give a target Personality that has moved or entered play this battle +2F or -2F.
Yasuki Shairei  - Courtier • Merchant          Economic Open, w: Target a Personality with lower Personal Honor than printed. Hi
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Yasuki Shairei

TCS-Personality-CB
3,50 €
Courtier • Merchant Economic Open, w: Target a Personality with lower Personal Honor than printed. His controller may pay Gold equal to the difference plus 1. If he does not, he loses Honor equal to the difference.
Kuni Shinoda Exp2, Advisor to the Jade Champion  - Earth • Experienced 2 • Hero • Jade • Magistrate • Scout • Shugenja • Tactici
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Kuni Shinoda Exp2, Advisor to the Jade Champion

TCS-Personality-CB
1,50 €
Earth • Experienced 2 • Hero • Jade • Magistrate • Scout • Shugenja • Tactician • Unique Jade Battle: Fear 3, or 5 if the target is Shadowlands, that may target a Personality with Followers.
Tunnel Network  - Fortification • Kharmic        Battle, w: Move your target Personality home.Absent Battle, w: Move your target
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Tunnel Network

TCS-Holding
3,00 €
Fortification • Kharmic Battle, w: Move your target Personality home.Absent Battle, w: Move your target Personality at home to this battlefield.
Assault Unit  - Reserve(You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)Interrupt: After the act
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Assault Unit

TCS-Follower
3,50 €
Reserve(You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)Interrupt: After the action Equips this Follower at a battlefield, Fear 3.
Bookkeeper  - Merchant • Retainer        w: Produce 1 Gold. Give this Holding a +1 Gold Production Wealth token if you are bring
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Bookkeeper

TCS-Holding
0,70 €
Merchant • Retainer w: Produce 1 Gold. Give this Holding a +1 Gold Production Wealth token if you are bringing a Holding into play.
Auspicious Arrival  - Political Battle/Open: Take the Imperial Favor.
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Auspicious Arrival

TCS-Event
2,50 €
Political Battle/Open: Take the Imperial Favor.
House of Disgrace  -         After this Holding enters play, lose 3 Honor.w: Produce 2 Gold, or lose 1 Honor to produce 3 Gold.T
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House of Disgrace

TCS-Holding
5,00 €
After this Holding enters play, lose 3 Honor.w: Produce 2 Gold, or lose 1 Honor to produce 3 Gold.Tireless Open: Give another player's target Personality -2PH.
Temple of Serenity  - Temple        w: Produce 2 Gold.Battle, , w: Equip a Spell to your target opposed Shugenja for 2 less Gold
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Temple of Serenity

TCS-Holding
0,50 €
Temple w: Produce 2 Gold.Battle, , w: Equip a Spell to your target opposed Shugenja for 2 less Gold. Gain 1 Honor, or 2 Honor if the target is defending.
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