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0,20 €
Battle/Open: Target an unaligned Personality: Give him -3F. Battle: Choose your performing Human Personality and target a Nonhuman Personality: Move it home.
0,20 €
Shadowlands · Nonhuman · Raptor · Cavalry · UndeadMay not be included in decks
0,20 €
Thunder • FearBattle: Choose your performing opposed unbowed Thunder Personality: Raise his Force to 6. You may target and bow an enemy card with lower Force and no attachments.
0,10 €
Limited: Choose your performing unbowed Personality: If he is a Tactician, permanently give him the ability, “Tactical Battle: Bow this Personality: Draw a card.” Otherwise, permanently give him Tactician.
0,10 €
TerrainAfter the first time, while this card remains in play, that a player passes instead of announcing a Battle action: He chooses and destroys one of his Personalities at the current battlefield. Battle: Put this card into play at the current battlefield.
0,10 €
Ninja • WeaponWill only attach to a Ninja. Battle: Choose your performing Ninja, and destroy this card or discard it from your hand: Ranged 3 Attack.
0,30 €
Spell Ritual Battle: Bow and destroy this Shugenja and any number of your other Shugenja to destroy a number of Spirit cards equal to the total number of Shugenja bowed.
0,30 €
Reaction: Bow when attaching an ancestor to one of your Personalities instead of bowing the Personality.
0,10 €
Naga Mountaineer While Damesh is in the attacking army, the strength of this Province is equal to the lowest Province strength of any Province in play.
0,10 €
Battle: You may draw up to 3 Fate Cards from your deck. For each card drawn, your opponent in this battle may either draw one Fate Cards or give a 3F bonus to one Personality in this battle.
5,00 €
Open: Bow to add +3 Strength to any Province until the end of the turn. This action may be performed in a battle in which you have no Units.
0,10 €
Bow to produce 2 Gold. Bow to produce 4 Gold when paying for an Experienced Personality.
4,00 €
Cavalry • Dragon • Experienced 3 • Nonhuman • Shugenja • Unique • Water Cannot attach Followers or Items. Cannot gain a Clan Alignment. Has -2HR while you control the Ring of Water.Water Tireless Open: Water Dragon copies another target Personality's keyword, trait, or ability that does not copy abilities.
1,50 €
This Shugenja has +2F.Earth Jade Battle, w: Melee Attack equal to this Shugenja's Chi, +1 if he is Earth, +1 if the target is Shadowlands.
3,50 €
Political Interrupt: If the action is another player's, negate its effects that dishonor or give Shadowlands to your target Personality.Political Battle/Open: Give a target Personality -1F, or -3F if you control a Magistrate.
3,50 €
Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Bow the loser. The winning player may create a 2F/2C/2PH Samurai Personality with his Clan Alignment.
4,00 €
Governor • Samurai • Soul of Akodo Nakama • Tactician Your Bushido Virtue Strategies in and out of play have +1FV, to a maximum of 4.
4,00 €
Artisan • Courtier • Jester Political Interrupt, w: If the action is yours, before you gain Honor from it, negate the gain to make a target player lose 1 Honor.
5,00 €
After a battle resolution in which this Follower was in an army that destroyed any enemy units or a Province, gain 2 Honor.
2,50 €
Each player may take only one Limited or Open action per turn (after this Event enters play).Open: If you have not taken an action this phase, put this Event into play. Discard it after the current active player's next Action Phase begins.
1,50 €
w: Produce 2 Gold. Interrupt: If it is the Action Phase, reduce one of the Honor gains or losses from the action to 0. Destroy this Holding.
2,50 €
Djinn • Fire • Nonhuman • SpiritAfter this Follower enters play, search your discard pile, then deck, for another Enslaved Djinn. Show it. Put it into your hand.
2,00 €
Experienced • Ninja • Scorpion Clan • UniqueLimited: Bow your target unbowed Ninja Personality. Bow a target Personality; if he is Fudo or Fallen, he will not straighten this turn.
3,50 €
TempleBow this card: Produce 2 Gold. After one of your Celestials is revealed in a province: You may choose one of your Celestials in play. If you do, it is not discarded because of the other Celestial entering play.
0,20 €
After another player loses Honor from a card he owns, increase the loss by an amount equal to half his Starting Family Honor, rounded down.w: Produce 4 Gold.
0,30 €
Reserve (You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)
0,30 €
One-Handed • Sword • Weapon As a Focus Effect, after this duel ends, if your Personality won it, you may attach this Item to him, ignoring costs.
0,50 €
Before this Personality enters a duel to which he was challenged, create a 2F/3C/2PH Samurai • Yojimbo • Duelist Personality at his location, who enters the duel instead. After the duel ends, remove him from the game, and destroy this Follower if you lost.
0,50 €
After you Equip this Follower, gain 1 Honor. Political Battle: Bow or straighten a target Personality with lower Personal Honor than this Personality.
5,00 €
Battle: Give one or two of your target opposed Personalities each +
0,30 €
Battle: Bow a target attachment or a target dishonorable Personality.