Produits

Unseemly Brawl  -               Battle: Target your Personality and an enemy Personality with lower Force. Give your Personality
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Unseemly Brawl

ThA-Strategy
0,20 €
Battle: Target your Personality and an enemy Personality with lower Force. Give your Personality a Force bonus equal to the difference, to a maximum of +5F.
Unforgivable  -               Battle: Take two additional actions. Strategies discarded by any of these additional actions that
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Unforgivable

ThA-Strategy
0,50 €
Battle: Take two additional actions. Strategies discarded by any of these additional actions that is Tactical Advantage permanently gain Discipline 1. You may not target other players or their cards until after their next opportunity to take a Battle action.
Unexpected Valor  -               Discipline 0. (Pay 0 Gold to play, then remove from the game, this Discipline in your discard.
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Unexpected Valor

ThA-Strategy
0,20 €
Discipline 0. (Pay 0 Gold to play, then remove from the game, this Discipline in your discard.)Battle: Straighten your target card that was bowed by another player's card effect this battle.
The Price of Shame  -               Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
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The Price of Shame

ThA-Strategy
0,20 €
Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
The Indignity of Arrest  -               Battle: Target your unbowed Personality. Give a target enemy Personality a Force penalt
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The Indignity of Arrest

ThA-Strategy
0,20 €
Battle: Target your unbowed Personality. Give a target enemy Personality a Force penalty equal to your Personality's Chi or the number of your Magistrates in his army, whichever is higher.
The Dark Sword's Lunacy  - Courage              As a Focus Effect, after this duel resolves, put this card into your hand if you
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The Dark Sword's Lunacy

ThA-Strategy
0,50 €
Courage As a Focus Effect, after this duel resolves, put this card into your hand if you lost.Battle: Bow your target unbowed Personality. Move home a target enemy unit with fewer attachments or with lower Force than your Personality. Straighten your Personality if he has two Weapons attached.
Terrorizing Ambush  - Terrain              Your Melee Attacks have +1 strength. Other players' Melee Attacks have -1 strength.Ba
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Terrorizing Ambush

ThA-Strategy
0,20 €
Terrain Your Melee Attacks have +1 strength. Other players' Melee Attacks have -1 strength.Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play.
Sundered Blade  -               Iaijutsu Battle: Target your unbowed Personality. Bow a target enemy attachment. Destroy it if y
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Sundered Blade

ThA-Strategy
0,20 €
Iaijutsu Battle: Target your unbowed Personality. Bow a target enemy attachment. Destroy it if your Personality is a Duelist and his Chi is greater than or equal to the attachment's Force.
Strike of the Obsidian Blade  -               Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Persona
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Strike of the Obsidian Blade

ThA-Strategy
0,20 €
Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Give the loser -2F and dishonor him. If you won, you may take an additional action which may not target enemy cards other than the loser.
Ruby Ascendance  - Courage              These actions have Absent if they target a Cavalry card or you ever had presence at the
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Ruby Ascendance

ThA-Strategy
0,50 €
Courage These actions have Absent if they target a Cavalry card or you ever had presence at the current battlefield.Battle: Negate a target card's current Force bonuses or penalties (your choice).Battle: Negate the current Province's current strength bonuses or penalties (your choice).
Not the End  - Kharmic              Battle: Ranged 1 Attack (Destroy a target enemy Follower or Personality without Followers wi
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Not the End

ThA-Strategy
0,20 €
Kharmic Battle: Ranged 1 Attack (Destroy a target enemy Follower or Personality without Followers with 1 or lower Force). After this destroys a card, draw a card.
Narrow Passage  - Terrain              While there is only one Personality in the defending army, he has Force and Chi bonuses e
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Narrow Passage

ThA-Strategy
0,20 €
Terrain While there is only one Personality in the defending army, he has Force and Chi bonuses equal to the number of units in the attacking army and has Resilient.Battle: Destroy a Terrain (if able). Put this Terrain into play.
Leave It Abandoned  -               Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your curren
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Leave It Abandoned

ThA-Strategy
0,50 €
Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your current army is opposed. Gain 1 Honor after it is destroyed during battle resolution. You may take an additional action. (Absent actions may be taken without presence.)
Kharma's First Form  - Kata • Kharmic              Open: Put this Kata into play. Discard your other Kata in play.Open, w: Put a
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Kharma's First Form

ThA-Strategy
0,50 €
Kata • Kharmic Open: Put this Kata into play. Discard your other Kata in play.Open, w: Put a target Kharmic card in your Fate discard pile into your hand. Discard a card.
Inexorable Advance  -               Battle: Target your Personality. Fear equal to the Force of his target Follower. If your Per
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Inexorable Advance

ThA-Strategy
0,50 €
Battle: Target your Personality. Fear equal to the Force of his target Follower. If your Personality is a Commander, negate the next straightening of any card bowed by this Fear effect.
Immaterial Weapons  -               Battle: Give a target enemy Personality -2F, or -4F if his controller had more cards in hand
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Immaterial Weapons

ThA-Strategy
0,20 €
Battle: Give a target enemy Personality -2F, or -4F if his controller had more cards in hand than you before you played this card.
Distracting Paranoia  -               Ninja Battle: Bow a target enemy card with a Poison token or without abilities.
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Distracting Paranoia

ThA-Strategy
0,50 €
Ninja Battle: Bow a target enemy card with a Poison token or without abilities.
Dissension in Command  - Terrain              Battle/Engage: Give a target attacking Personality -3F. Destroy a Terrain (if able
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Dissension in Command

ThA-Strategy
0,20 €
Terrain Battle/Engage: Give a target attacking Personality -3F. Destroy a Terrain (if able). Put this Terrain into play.
Dense Jungle  - Terrain • Kharmic                After this Terrain leaves play, straighten the Personalities it bowed.Battle: D
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Dense Jungle

ThA-Strategy
0,20 €
Terrain • Kharmic After this Terrain leaves play, straighten the Personalities it bowed.Battle: Destroy a Terrain (if able). Put this Terrain into play. Starting with you, each player targets and bows one of his unbowed Personalities at this battlefield.
Confounding Departure  -             Courtesy: This card's ability has no Gold Cost. (Courtesy traits do not take effect if you
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Confounding Departure

ThA-Strategy
0,20 €
Courtesy: This card's ability has no Gold Cost. (Courtesy traits do not take effect if you went first.)Battle, 1: Bow a target enemy card; if the target has any attachments, they must be bowed.
Caught Among Thieves  - Courage            Open: Bow your target unbowed Personality. Target another player's Personality. Gain
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Caught Among Thieves

ThA-Strategy
0,50 €
Courage Open: Bow your target unbowed Personality. Target another player's Personality. Gain 1 Honor. If your Personality is a Magistrate, draw a card if the other target has lower Personal Honor, and straighten your Personality if the other target is dishonorable.
Be Silent!  -             Courtesy: Discipline 2. (Courtesy traits do not take effect if you went first.)Political Interrupt: If
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Be Silent!

ThA-Strategy
0,20 €
Courtesy: Discipline 2. (Courtesy traits do not take effect if you went first.)Political Interrupt: If the action is a Favor action, negate Personalities' movement home from its effects.
An Honored Guest  - Kharmic            Interrupt: Permanently give +1PH to a target Personality the action is Recruiting. You ma
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An Honored Guest

ThA-Strategy
0,20 €
Kharmic Interrupt: Permanently give +1PH to a target Personality the action is Recruiting. You may Proclaim him even if he does not have your Clan Alignment.
A Breed Apart  -             Kiho Battle: Straighten your target Monk or Shugenja, or negate his current Force penalties. You ma
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A Breed Apart

ThA-Strategy
0,20 €
Kiho Battle: Straighten your target Monk or Shugenja, or negate his current Force penalties. You may target and bow an enemy Shadowlands card without attachments.
Warning Flame  -             Fire Battle, w: Give a target opposed Personality either +1F or -1F for each card in his unit, up t
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Warning Flame

ThA-Spell
0,20 €
Fire Battle, w: Give a target opposed Personality either +1F or -1F for each card in his unit, up to 3.
Veil of Water  -             Water Interrupt, w: If this Shugenja is unbowed and is targeted by the Battle action, bow him, nega
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Veil of Water

ThA-Spell
0,20 €
Water Interrupt, w: If this Shugenja is unbowed and is targeted by the Battle action, bow him, negate the action, and you may move him home if he is Water.
Tracing with the Mountain's Finger  -             Earth Battle, w: Melee 1 Attack, plus 1 if this Shugenja is Earth, plus 1 if t
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Tracing with the Mountain's Finger

ThA-Spell
0,20 €
Earth Battle, w: Melee 1 Attack, plus 1 if this Shugenja is Earth, plus 1 if the current Province's strength has been increased or reduced this turn (Destroy a target enemy Follower or Personality without Followers with Force equal to or lower than the Melee Attack's strength).
The Spaces In-Between  -             This action has Absent while this Shugenja is Water.Water Home Battle: Move this Personalit
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The Spaces In-Between

ThA-Spell
0,50 €
This action has Absent while this Shugenja is Water.Water Home Battle: Move this Personality home or to a battlefield where he would be opposed.
Trick of Moon's Light  -             Destroy this Spell after it straightens unless this Shugenja is Air.Air Open, w: Create a 0
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Trick of Moon's Light

ThA-Spell
0,50 €
Destroy this Spell after it straightens unless this Shugenja is Air.Air Open, w: Create a 0F/3C/0PH Air • Illusion • Nonhuman • Shugenja Personality. This Spell may remain bowed. Remove the Illusion from the game after the next time this Spell straightens or leaves play.
Stepping Behind The Tapestry FOIL  -             This Personality cannot be targeted. His abilities, and the abilities on his ot
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Stepping Behind The Tapestry FOIL

ThA-Spell
5,00 €
This Personality cannot be targeted. His abilities, and the abilities on his other attachments, cannot be used. Cards in this unit do not contribute Force during battle resolution unless they are Air.Air Battle/Open: Destroy this Spell.
On Storm-Borne Wings  -             Thunder Engage, w: A great storm surrounds your army. Give your target Personality +1F. The
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On Storm-Borne Wings

ThA-Spell
0,50 €
Thunder Engage, w: A great storm surrounds your army. Give your target Personality +1F. The next time the enemy leader targets one of your cards in this battle with a Battle action, they must target that Personality, if legal.
Numinous Mantra  -             Battle, w: Take two additional actions to cast Spells. You cannot target other players or their c
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Numinous Mantra

ThA-Spell
0,50 €
Battle, w: Take two additional actions to cast Spells. You cannot target other players or their cards this battle until after their next opportunity to take a Battle action.
Fangs of the Heavens  -             This Personality loses and cannot gain Naval.Thunder Battle, w: Ranged 2 Attack. If this Shu
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Fangs of the Heavens

ThA-Spell
0,20 €
This Personality loses and cannot gain Naval.Thunder Battle, w: Ranged 2 Attack. If this Shugenja is Thunder, you may bow this Shugenja and destroy this Spell to make a second consecutive Ranged 2 Attack. These Ranged Attacks cannot be combined (with any Ranged Attacks).
Nourished by Fallen Leaves  - Earth              This Shugenja has Conqueror while he is Earth.After your action resolves, if it
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Nourished by Fallen Leaves

ThA-Spell
0,50 €
Earth This Shugenja has Conqueror while he is Earth.After your action resolves, if it bowed an enemy card, give this Shugenja +1F.
Ichigo Sensei  - Crab • Dragon • Lion • Scorpion • Unicorn          After an enemy card is destroyed during a battle, if the des
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Ichigo Sensei

ThA-Sensei-LI,DR,SC,UN,CB
0,50 €
Crab • Dragon • Lion • Scorpion • Unicorn After an enemy card is destroyed during a battle, if the destruction was not from another player's card effect, gain 1 Honor.
Hikahime Sensei  - All Clans          You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non
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Hikahime Sensei

ThA-Sensei
0,50 €
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
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