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As a Focus Effect, this duel's winner gains 1 Honor after it ends.
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Ashigaru When you Equip this Follower from your hand, draw a card after your next Dynasty Phase begins.Battle, : Ranged 1 Attack.
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Political Political Open: Before the next time this turn a player gains Honor from an action he took, he loses that amount of Honor instead of gaining it.
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Battle: Give your target Personality +2F/+2C. Show your hand to all players.
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Terrain Your Personalities at this battlefield have +1F. Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Battle: Target your Personality, or one or two of your Personalities if you have fewer Provinces than any other player. Give them each +1F and Conqueror (A Conqueror's unit doesn't bow after battle).
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Battle: Move your target Personality home. If he is a Scout, straighten his unit. Raise or lower the current province's strength by his Force.
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Actor • Ronin • Soul of KyogenOpen: Myuken copies one keyword from your target Personality.
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Nonhuman • Dog • Cavalry • Hunter • Scout • Spirit
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Spider Clan • Samurai • ShadowlandsBattle, w: Ranged 2 Attack. Battle, w: Give a target enemy Personality a -2F token.
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Scorpion Clan • Nonhuman • Goryo • Courtier • Shugenja
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Scorpion Clan • Samurai • YojimboBattle: Fear 2. This may target a Personality with Followers if he has 0 Personal Honor (Bow a target enemy Follower, or Personality without Followers, with 2 or lower Force).
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Phoenix Clan • Samurai • YojimboAfter you lose Honor from your own cards, Michiki commits Seppuku. (Honor loss from dying dishonorably is from the rulebook, not your own cards.)
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Phoenix Clan • Alchemist • Fire • Soul of Agasha Yuhiko • Void • Shugenja(Shugenja may attach and cast Spells.)Fire Void Battle: Discard a card with an element keyword to give Yuhiko a Force bonus equal to the card's Focus Value. You may make a Ranged Attack with strength equal to that Focus Value.
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Bounty Hunter • Mantis Clan • SamuraiBattle, w: Ranged 2 Attack. If this destroys a card, produce 1 Gold (which can be used later this phase).
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Mantis Clan • Naval • Scout • Shugenja • Thunder(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit. Shugenja may attach and cast Spells.)Thunder Battle: Fear 2.
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Absent Battle: Move a target Personality (at the current battlefield) to an unresolved battlefield where he would be opposed. (You may take Absent actions without presence.)
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Sake Housew: Produce 2 Gold. Limited, w: Give a target Personality a +1F Sake token. Remove it after your next turn begins.
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Air Air Open: If this Shugenja is unbowed, give a target Personality or Follower a Force penalty equal to this Shugenja's Chi. Bow this Shugenja.
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Battle: Give a target Personality a Force penalty equal to his printed Personal Honor. If he is dishonorable, bow him.
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Kata Limited: Put this Kata into play. Discard all your other Kata in play with different titles.Battle, : If this card is in play, Equip a Spell to your target unbowed, opposed Shugenja. You may take an additional action.
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TerrainBattle: Destroy a Terrain (if able). Put this Terrain into play. Your target opposed Personality has +2F (while this card is in play).
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Absent Battle: Give a target enemy Personality -2F. (Absent actions can be taken without presence.)
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Battle: Bow your target unbowed Personality. Bow a target enemy card with lower Force than his. If your Personality has 5 or more printed Force, straighten him.
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As a Focus Effect, if you win this duel, draw a card.Battle: Move your target Personality home. You may target an enemy Personality and give him -3F.
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Battle: Give all your opposed Personalities with Followers at the current battlefield +1F. Give all enemy Personalities there without Followers -1F.
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Battle, : Discard a card to create a Weapon Item with a Force Modifier equal to the discarded card's Focus Value and attach it to your target Personality.
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TerrainBefore this battle resolves, straighten a Personality or Follower.Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Terrain Attacking Personalities and Followers have -1F.Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Discipline (You may pay 2 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Battle: Give this Province +2 or -2 Strength.