Produits

Rhetorician  - Retainer    After this Holding enters play, a target player gains or loses 1 Honor.
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Rhetorician

ThA-Holding
0,20 €
Retainer After this Holding enters play, a target player gains or loses 1 Honor.
Mess Hall  - Barracks    This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maxi
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Mess Hall

ThA-Holding
0,20 €
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
Isolated Farmlands  - Farm    After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten
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Isolated Farmlands

ThA-Holding
0,20 €
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
Heisha  - Barracks      Open, w: Put a target Follower in your discard pile into your hand.
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Heisha

ThA-Holding
0,20 €
Barracks Open, w: Put a target Follower in your discard pile into your hand.
Hasty Defenses  -     Courtesy: Your Provinces have +1 strength. (Courtesy traits do not take effect if you went first.)
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Hasty Defenses

ThA-Holding
0,50 €
Courtesy: Your Provinces have +1 strength. (Courtesy traits do not take effect if you went first.)
Garrison Hub  - Barracks    Battle: Transfer your target Follower from your target Personality to your other target Personality.
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Garrison Hub

ThA-Holding
0,20 €
Barracks Battle: Transfer your target Follower from your target Personality to your other target Personality.
Daikura  -     You have +1 maximum hand size.
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Daikura

ThA-Holding
0,50 €
You have +1 maximum hand size.
Borderless Fields  - Farm    Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Cons
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Borderless Fields

ThA-Holding
0,20 €
Farm Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality. Destroy this Holding.
Bamboo Irrigation  - Farm    This Holding has +1GP when it pays to Recruit a single Farm only, or when it pays for a single Sens
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Bamboo Irrigation

ThA-Holding
0,50 €
Farm This Holding has +1GP when it pays to Recruit a single Farm only, or when it pays for a single Sensei action only.
Village Defenders  - Ashigaru • Conscript      Battle: Straighten your target Ashigaru.
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Village Defenders

ThA-Follower
0,50 €
Ashigaru • Conscript Battle: Straighten your target Ashigaru.
The Thundering Death  - Cavalry    Battle: Fear 3 that, if this unit is Cavalry, destroys Infantry cards after it bows them (Bow
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The Thundering Death

ThA-Follower
0,20 €
Cavalry Battle: Fear 3 that, if this unit is Cavalry, destroys Infantry cards after it bows them (Bow a target enemy Follower or Personality without Followers with 3 or lower Force).
Shiotome Patrol  - Battle Maiden • Cavalry    Battle: Give a target enemy defending Personality -3F. Gain 1 Honor if his Force i
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Shiotome Patrol

ThA-Follower
0,20 €
Battle Maiden • Cavalry Battle: Give a target enemy defending Personality -3F. Gain 1 Honor if his Force is now 0.
Fresh Recruits  - AshigaruThis Follower has +1F for each other Ashigaru in this unit.
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Fresh Recruits

ThA-Follower
0,20 €
AshigaruThis Follower has +1F for each other Ashigaru in this unit.
Caravan Guards  - Expendable(Draw a card after your Expendable card dies.)This Personality cannot attack. After this Follower is
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Caravan Guards

ThA-Follower
0,20 €
Expendable(Draw a card after your Expendable card dies.)This Personality cannot attack. After this Follower is destroyed, gain 2 Honor.
Exodus of the Spider  - You have the ability, "Battle: If your current army is opposed, discard a card to draw a card."Open: Put
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Exodus of the Spider

ThA-Event
0,50 €
You have the ability, "Battle: If your current army is opposed, discard a card to draw a card."Open: Put this Event into play.
Utaku Sakiko  - Reserve • Destined • Samurai • Cavalry • Battle Maiden    (Once per turn, as an Absent Engage, move your unbowed
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Utaku Sakiko

TF-Personality-UN
0,20 €
Reserve • Destined • Samurai • Cavalry • Battle Maiden (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle. Draw a card after you Recruit a Destined card. You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)
Shinjo Tae-hyun  - Cavalry • Experienced • Magistrate • Samurai • Unique    Other players' effects will not move dishonorable Pe
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Shinjo Tae-hyun

TF-Personality-UN
2,50 €
Cavalry • Experienced • Magistrate • Samurai • Unique Other players' effects will not move dishonorable Personalities to oppose your Magistrates.Battle: Dishonor a target enemy Personality. You may take an additional action printed on your Magistrate or a card in his unit.
Shinjo Nobunaga  - Cavalry • Soul of Shinjo Xushen    During an Attack Phase, if Nobunaga has not moved that phase, he has +1F a
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Shinjo Nobunaga

TF-Personality-UN
0,20 €
Cavalry • Soul of Shinjo Xushen During an Attack Phase, if Nobunaga has not moved that phase, he has +1F and his printed Ranged Attack has +1 strength.Battle, w: Ranged 3 Attack
Shinjo Jao-shen  - Cavalry • Loyal • Magistrate • Samurai    (Once per turn, as an Absent Engage, move your unbowed Personality
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Shinjo Jao-shen

TF-Personality-UN
0,20 €
Cavalry • Loyal • Magistrate • Samurai (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle. Loyal Personalities will not join other Clans.)Political Open, w: Target a Personality. After the next time this turn he attacks you, dishonor him.
Shinjo Hamura  - Magistrate • Samurai    Battle: Fear 3 that may target a dishonorable Personality with Followers. If this bowed
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Shinjo Hamura

TF-Personality-UN
0,70 €
Magistrate • Samurai Battle: Fear 3 that may target a dishonorable Personality with Followers. If this bowed a dishonorable Personality, you may rehonor him to gain 1 Honor.
Moto Zaitsuta  - Cavalry • Chieftain • Samurai • Soul of Moto Zhijuan    (Once per turn, as an Absent Engage, move your unbowed
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Moto Zaitsuta

TF-Personality-UN
0,20 €
Cavalry • Chieftain • Samurai • Soul of Moto Zhijuan (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)
Moto Yao-tsu  - Commander • Samurai • Soul of Moto Qu Yuan • Cavalry    (Once per turn, as an Absent Engage, move your unbowed P
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Moto Yao-tsu

TF-Personality-UN
0,50 €
Commander • Samurai • Soul of Moto Qu Yuan • Cavalry (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)After an action resolves, straighten each unit it moved into Yao-tsu's army.
Moto Taigo, Shogun Exp2  - Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique    Battle:
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Moto Taigo, Shogun Exp2

TF-Personality-UN
2,50 €
Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique Battle: Fear equal to your target Follower's Force, with +1 strength if the Fear targets an enemy Infantry card.
Moto Paikao  - Samurai • Commander    Battle: Discard a card to give a target enemy Follower or Personality a Force penalty equa
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Moto Paikao

TF-Personality-UN
0,20 €
Samurai • Commander Battle: Discard a card to give a target enemy Follower or Personality a Force penalty equal to the card's Focus Value.
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