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1,50 €
Reaction : After the end of an Attack Phase in which you were the Defender: Declare an additional Attack Phase against that phase's Attacker, in which neither player can invite allies and you can only assign one unit. Give the Personality and each Follower in that unit +1F after it assigns.
0,70 €
Ronin Battle/Open : If this card is in your hand: Attach it to one of your target Personalities (paying all costs). If this card is in play at the end of this turn, you may then choose to put it in your hand.
1,00 €
Political Reaction: After you destroy an opposing army: Gain 3 Honor. If you had a Hero in your army, gain 5 Honor instead
0,10 €
Unaligned Monk. Acolyte of the Void Elemental Limited: Bow to discard a card. Elemental Limited: Bow to draw a Fate card if you have the Ring of the Void in play.
0,30 €
Shadowlands Lose 3 Honor. Bow the Corrupted Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow the Corrupted Silver Mine to produce 3 Gold. Either way, lose 1 Honor.
1,00 €
Unique Limited: Target your Samurai Personality: Until the end of the game, he may not refuse challenges, you must declare a normal attack every turn and assign him (if legal), and you gain 2 Honor after each time he wins a duel or his army wins a battle against an enemy army.
4,00 €
Spider Clan • Shadowlands • Daimyo • Shugenja • Experienced • Loyal • Unique Maho Limited: Bow Mishime: Create a 2F/2C Shadowlands, Ghul, Undead Personality.
1,50 €
Dragon Clan • Monk • Tattooed • Experienced • Unique • Defender of the Temples Reaction: Even if Miyoko is bowed, after a Temple bows: Straighten Miyoko’s unit and give Miyoko +2F.
1,00 €
Battle: Even if this card is not at the current battlefield: Target one of your Personalities at the current battlefield, or one of your Personalitis at any location if this card is at the current battefield. Transfer this card to the target.
0,20 €
Lion Clan • Samurai • Hero • Wandering Lion • Paragon. Reaction: Even if Nao is bowed, after a Bushido Virtue card enters a discard pile: Straighten a target Personality at Nao’s location
1,00 €
Unicorn Clan • Samurai • Cavalry • Tactician • Battle Maiden. Battle: If any Infantry units are opposing Keiko: Give all Cavalry cards in her army +1F
1,50 €
Unicorn Clan • Samurai • Cavalry • Tactician • Battle Maiden. Battle: If any Infantry units are opposing Keiko: Give all Cavalry cards in her army +1F
0,20 €
Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Deer • Spirit Personality with the ability, “Limited: If another player has higher Family Honor than you: Gain 2 Honor.”
2,50 €
Unique Choose another player's Personality in play. After the next time this game his unit is assigned or an action resolves that he performed, dishonor him, and his controller loses 2 Honor.
5,00 €
Lost Samurai · Shadowlands · Lose 2 Honor. This Personality may not be targeted by actions performed by Personalities with a Gold cost less than 8.
5,00 €
Ninja Battle: Choose your performing unbowed Ninja Personality: Ranged 5 Attack. You may move your Ninja home.
5,00 €
Battle: Choose your performing unbowed Scout, and bow him unless the current battlefield’s province was targeted by a Recon action this turn: Move another player’s target Personality to this battlefield. Straighten him. If you are a Crab Clan player, you may take an additional Battle action.
0,10 €
Samurai • Hero Reaction: After Ieyoshi enters play: Choose a Clan alignment. Permanently give all unaligned copies of Ieyoshi you own, in and out of play, that Clan alignment.
0,70 €
Mantis Clan · General · Samurai · Naval. Battle: Even if Kurei is in your home, pay 3 Gold: Move one of your target Naval Personalities to a battlefield with one or more enemy units. If he moved, straighten all cards in his unit.
0,50 €
Battle: Bow your stronghold: After this battle resolves, if resolution destroyed any provinces or units, each player on the loosing side chooses and destroys one of his Holdings, and the winning leader looses 2 Honor for each Holding this destroyed.
1,00 €
Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your Merchants, pay 2 Gold: Either negate its effects on him or make the player lose 2 Honor. Battle: Even if Ikke is not atthe current battlefield, target your Merchant: Move him home.
2,00 €
Crab Clan • Daimyo • Earth • Jade • Shugenja • Witch Hunter • Loyal • UniqueAfter an action targets Renyu: Reduce any Honor losses from its effects to 0. Battle: Target an enemy unit: its controller may choose to bow it and destroy all Shadowlands cards in it. If he did not choose this, create a province with base strenght of 4 to the left of your...
0,50 €
Crab Clan • Samurai • Siege • TacticianReaction: After your Ranged Attack is targeted: Give it +2 strenght. Gain 1 Honor. Battle: Taarget an enemy card with Force lower than this battlefield's province's strenght: Bow it. Give the current battlefield's province +2 or -2 strenght.
0,30 €
Crab Clan • Samurai • ScoutBattle resolution will not bow Personalities with unbowed Followers in Hikazu's army. (Their Followers still bow.)
0,50 €
Crab Clan • Nonhuman • ElephantWill not attach items. May not perform Iaijutsu or Political actions. Melee Attacks may not target Chiisai's Followers. Fear Battle: Target an enemy Personality with 5 or lower Force: Chiisai carges him. Move him home
6,00 €
Reaction: Play this card when an action card is being played by a player with a family honor below zero. The action is canceled and its effects are negated.
0,70 €
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateOpen: Target another player’s Personality: Give him Kolat, Ninja, or Shadowlands. Battle: Target an enemy Personality: Bow him. If he is Kolat, Ninja, or Shadowlands, choose a player, who gains or loses 2 Honor.
0,30 €
Fear • NinjaOpen: Bow one or more of your performing Shadowlands Ninja Personalities and target a card without attachments: If the card is an attachment, destroy it. If it is a Personality with Chi lower than or equal to the number of performers, permanently give him Ninja and Shadowlands and take control of him. Lose 3 Honor.
0,20 €
NinjaBattle: Destroy your performing Shadowlands Ninja Personality and target a Ninja Personality in your discard pile: Bring him into play at the current battlefield, paying all costs but reducing his Gold cost to enter play by the performer’s Gold Cost. Lose 2 Honor. You may take an additional Battle action.
1,00 €
Spider Clan • Shadowlands • Samurai • Paragon • Experienced • Unique • Dark PrideAfter Gahseng enters play: Lose 6 Honor. Battle/Open: Target a Dark Virtue Strategy in your discard pile. Take an additional action to play it for one of its Battle, Limited, or Open actions, as appropriate to the current phase. Remove it from the game after its action ends.
5,00 €
Dragon Clan • Samurai • Kensai. After Otohigo enters play: You may create a +2F Weapon Item card and attach it to him. Battle: Bow one of Otohiko’s Weapons: Give a target enemy Personality or Follower -3F
1,00 €
Crab Clan • Samurai • Siege • Siege Master. Taru costs one less Gold to bring into play for each province destroyed this game. Battle: Discard a card: Abilities on a target enemy Personality cannot be used during this battle. Draw a card.
2,00 €
Scorpion Clan · Air · Shugenja · Ninja · Kuroiban. Battle: Even if Reiko is bowed or not at the current battlefield, pay 2 Gold: Straighten a Personality
0,20 €
Unaligned Samurai · Ronin. All players have the ability, "Elemental Open: If you control more Rings than Nagisa's controller: Gain control of Nagisa."