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0,30 €
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
0,10 €
Singular. Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.
0,50 €
Unaligned Samurai. Toturi's Army. Experienced. Unique Tohaku will not join a Lion player. Battle: Once per battle, Tohaku challenges an opposing Personality. The Personality cannot refuse the challenge if the Personality has over 2 Personal Honor.
0,30 €
Unaligned Duelist. Samurai. Toturi's Army Reaction: Once per duel, immediately before Mashita focuses for the first time in the duel, draw three Fate cards. You may use one as your first Focus card in the duel. For each of the other two, either discard the card or return it to the top of your Fate deck in any order.
0,10 €
Unaligned Goblin Hero. Nonhuman. Shadowlands Lose 2 Honor. Orschat will only attach Goblin Followers.
2,00 €
Unaligned Elemental Terror. Fire Oni. Nonhuman. Shadowlands Lose 4 Honor. Moetechi cannot attach Followers or Items. Elemental Reaction: When one of your Personalities is entering a duel, bow Moetechi and lose Honor equal to Meotechi's Chi. The Personality gains Chi equal to Moetechi's Chi until the duel ends.
0,10 €
Elemental Terror. Void Oni. Nonhuman. Shadowlands Lose 4 Honor. Cannot attach Followers or Items. Elemental Open: Discard a card from your hand to give Kukanchi +1F. Elemental Open: Discard a card from your hand to give Kukanchi +1C.
0,20 €
Unaligned Ninja Creature. Shadowlands Lose 5 Honor. The Shadow Beast will not join a Shadowlands player. Open: Once per turn, each other Shadowlands Personality has -1C, to a minimum of 1, until the turn ends. The Shadow Beast gains +1F for each other Shadowlands Personality in play. Battle: Fear: 2
0,10 €
Open: Bow one of your Champion, Daimyo, or Hero Personalites. Each Personality sharing a Clan affiliation with the Personality you bowed gains +1F/+1C until the turn ends.
0,10 €
Nonhuman. Spirit Reaction: Bow Vengeful Kami after a human Personality performs a Maho or Shadowlands action to bow that Personality.
0,50 €
Creature. Undead. Siege. Shadowlands Lose 3 Honor. Battle: Bow Tosekiki for a Ranged 4 Attack.
0,10 €
Oni. Nonhuman. Shadowlands Lose 2 Honor. Destroy this Personality if Parasitic Oni is destroyed.
0,10 €
Creature. Undead. Siege. Shadowlands Lose 2 Honor. Battle: Bow Kuruma Seiro to destroy a Fortification attached to this Province.
0,20 €
While you control a Winter card, other players' cards' effects will not negate this Personality's movement. Reaction: After engaging, if any enemy units are at the current battlefield, bow this cad: Move this Personality there.
2,00 €
Political Open: Target a Personality whose Honor Requeriment is either "-",or 5 points or more lower than your Family Honor. After the next time this turn an action resolves that targeted one of your cards and that he performed, dishonor him and draw a ca
5,00 €
Crane Clan · Courtier · Unique · Loyal · Advisor from the Shogun. Political Limited: Bow Naoharu: Another target player shows a card at random from his hand. He may choose to lose 2 Honor and discard the card. If he does not choose this, you gain Honor equal to its Focus Value.
17,00 €
Political Reaction: After one of your Personalities is destroyed, if you control a Courtier: Dishonor a target Personality. His controller loses 3 Honor; this loss can be negated but not reduced
1,50 €
Crane Clan · Air · Shugenja · Courtier. Political Open: Target another player's Personality. After the first time this turn he assigns to attack or is destroyed, gain 3 Honor.
2,00 €
Crane Clan Samurai · Duelist · Enlightened · Experienced Keeper of Fire · Unique. Elemental Reaction: After a duel ends that a Personality in Tsuken's army won: Ranged 5 Attack
1,00 €
Retainer Costs 2 less gold if your Family Honor is above 15. Bow Troublesome Bureaucrat to produce 4 Gold. Political Open: Bow Troublesom Bureaucratic to target another player's Personality. That player decides whether you gain Honor equal to that Personality's Personal Honor. If he decides against it, bow the Personality.
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This card remains in play in your home. Reaction: After one of your Experienced Personalities is targeted by an action, discard this card to redirect that action to another target.
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This card remains in play in your home. Open: Discard this card and bow your Stronghold to target a player. Bow his Stronghold. Until the end of the turn, that player's Stronghold and Wind produce no effects except those involving victory and elimination conditions or changes to his Family Honor.
2,00 €
Unaligned Onisu of Larceny * Nonhuman * Cavalry Unique * Shadowlands * Lose 5 Honor. Reaction: Once per turn, negate all effects of a Battle action by the Attacker if the Defenderhas not yet taken a Battle or Open action, or passed, during the current battle. Reaction: Dishonor one of your Honorable Personalities to produce 2 Gold and lose 2 Honor. This...
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Phoenix Clan Inquisitor * Shugenja * Unique Open: Bow Fosuta during another player's Action Phase to target one of that player's Personalities and a Limited or Open action on that Personality. That player must use the action at his or her next chance to act if the action is legal then.
0,50 €
You may destroy this Province to gain 5 Honor. This gain may not be modified.
0,30 €
Maho Kiho Battle: Bow one of your Shugenja or Monks to give +5F to a Personality or Follower with the Shadowlands or Bloodspeaker trait in the current battle. Destroy that card at the end of the turn.
0,30 €
Until the beginning of your next turn, Bloodspeaker cards and cards with Maho actions enter play bowed, and such cards in play are destroyed after becoming bowed.
1,00 €
Mantis Clan Shugenja * Courtier * Poet * NavalPolitical Battle: Bow Yoyonagi to send home both herself and an opposing defending Personality with no Items.
0,50 €
Dragon Clan Zokujin Prophet * Nonhuman Shugenja * UniqueLimited: Bow Kjgkt to remove the top X cards of your Fate deck, where X is the number of Mines you control. Place one of your choice back on top of your deck and place the rest on the bottom in their original order. Do not shuffle the deck.
1,00 €
Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card.
0,50 €
Maho Kiho Battle: Bow a Bloodspeaker Personality you control: Target a Personality opposing the caster whose Chi is lower than his own printed Chi. Destroy the target
0,30 €
Ninja Battle: Bow a Ninja Personality you control: He produces a Ranged 3 Attack that is compared against Chi and may target a Personality even if he has Followers. Ninja Battle: Target a Ninja Personality you control: Target a Follower, Item, or Spell opposing the Ninja. Lose 2 Honor. Move the card to the Ninja, even if illegal.
2,00 €
Scorpion Clan Samurai · Experienced · Unique. Other players may not target Tsimaru with Political actions Reaction: Before a unit moves: Twice per turn, negate the movement
12,00 €
Reaction: Once per turn, after you put a Follower into play from your hand, draw an additional card during your next End Phase.
2,00 €
Unicorn Clan Champion * Samurai * Cavalry Tactician * Experienced 2 * Unique Will only join a Unicorn Clan player. Before each time Chagatai is moved out of a battle by another player's effect, you may negate the movement. Battle: Once per battle, attach an Item to Chagatai from your hand. Lower its Gold cost by Chagatai's Force.