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4,00 €
After this Strategy enters your discard pile, give a target Personality -2F.Battle: Give your target opposed Personality +2F.
0,30 €
Battle: You may use the Battle abilities of your target card in a unit one additional time this turn. If you targeted a Yojimbo, you may target and bow your Courtier or Shugenja at any location to straighten the Yojimbo.
0,10 €
Interrupt: Bow your target unbowed Follower or Personality. Give a Fear effect, Melee Attack, or Ranged Attack -2 strength, or -3 strength if this action bowed a Yojimbo or Crab Clan Personality.
0,20 €
Courage(Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 strength.)Battle: Straighten your target opposed card. Gain 1 Honor.
0,10 €
Terrain Before this battle resolves, the Attacker and Defender, in the order of your choice, each choose one of their own Personalities at its battlefield. Move all other Personalities there home. Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,10 €
Battle: Move home a target attacking Personality. Bow his unit as he moves.
4,00 €
Invest 1: For each target with 0 Personal Honor, his controller loses 1 Honor. (After this card is played, you may also pay the Invest cost to get the effect, once.)Political Open: Target two Personalities controlled by the same player. They may not attack in the same army (this turn).