Produits

Firestorm Legion
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Firestorm Legion

GE-Follower
0,30 €
Shugenja This card costs 1 less Gold when attaching to a Phoenix Clan Personality. (Followers cannot cast Kihos.) Elemental Battle: Bow Firestorm Legion for a ranged attack with a strength equal to this Personality's Chi.
Battle Maidens
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Battle Maidens

GE-Follower
0,10 €
Cavalry Only a Cavalry Personality can attach Battle Maidens. While this unit is Cavalry and attacking, Battle Maidens gain +1F and you cannot target this unit with actions that would send it home.
Battering Ram Crew
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Battering Ram Crew

GE-Follower
0,10 €
Battle: If the Battering Rum Crew is attacking, bow it to destroy a Fortification attached to this Province.
Ashigaru Archers
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Ashigaru Archers

GE-Follower
0,10 €
You may draw an additional Fate card during your next End Phase after bringing this card into play from your hand. Battle: Bow this card: Ranged 2 Attack.
Archers
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Archers

GE-Follower
0,10 €
Battle: Bow for a Ranged 3 Attack.
Wetlands
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Wetlands

GE-Region
0,10 €
Raise the strengths of each ranged attack by 1 during battle at this Province.
War-Stained Fields
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War-Stained Fields

GE-Region
0,10 €
Limited: Once per turn, move one or more Followers between two Personalities you control without bowing the personalities. Attachments must be made legally.
Umi Amaterasu
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Umi Amaterasu

GE-Region
0,10 €
Battle: Once per battle per player, any player with a unit opposing one or more units at this battle may draw a card.
Training Grounds
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Training Grounds

GE-Region
0,10 €
Each Follower gains +1F while defending this Province.
The Iuchi Plains
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The Iuchi Plains

GE-Region
0,10 €
Each Infantry Personality and Infantry Follower in a battle at this Province have -1F.
Temples of the New Tao
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Temples of the New Tao

GE-Region
0,10 €
Singular. Only Monk and Samurai Personalities may assign to defend this Province. (This does not prohibit moving into it.) Monks and Samurai gain +3F while defending this Province.
Sorrow's Path
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Sorrow's Path

GE-Region
0,20 €
Singular. Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.
Secluded Ravine
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Secluded Ravine

GE-Region
0,10 €
Singular The Attacker and attacking allies cannot play Terrains during battles at this Province.
Plains Above Evil
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Plains Above Evil

GE-Region
0,10 €
Singular All Human and Naga Personalities entering play from this Province gain +1F/+1C permanently.
Plain of Fast Troubles
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Plain of Fast Troubles

GE-Region
0,10 €
Battle: If a face-up Personality is in this Province, bring the Personality into play, waiving all costs and ignoring Honor requirements, as a defending unit in this battle. (You can do this even if there are no attacking units.)
Mountain Pass
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Mountain Pass

GE-Region
0,10 €
This Province gains +4 strength. Provinces adjacent to this one have -1 strength. (If a province is destroyed, the one next to it becomes adjacent.)
Mountain of the Seven Thunders
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Mountain of the Seven Thunders

GE-Region
0,30 €
Unique Ignore Honor requirements of Personalities in this Proivince.
Last Stand Plain
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Last Stand Plain

GE-Region
0,10 €
Each duel during a battle at this Province compares Force versus Force instead of the stat noted on the card creating the duel.
Fields of the Morning Sun
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Fields of the Morning Sun

GE-Region
0,10 €
Personalities with Personal Honor greater than two may not assign to or move into a battle at this Province.
Farmlands
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Farmlands

GE-Region
0,10 €
Farm · Singular. Limited: Pay 2 Gold: Create a 1F Follower and attach it to one of your target a Personalities.
Crossroads
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Crossroads

GE-Region
0,10 €
Heavily Traveled Region Any holding in this Province has its gold cost reduced by three.
Borderland
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Borderland

GE-Region
0,10 €
When the Borderland enters play, target a Holding in play. If this Province is destroyed, then destroy the Holding.
Akui Cliffs
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Akui Cliffs

GE-Region
0,10 €
Each Personality with under 4 Chi has -2F (minimum 0) while attacking or defending this Province.
Yamaso no Oni
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Yamaso no Oni

GE-Holding
0,10 €
Shadowlands Fortification Cards in the attacking army cannot gain Force bonuses during a battle at this Province.
Unscalable Walls
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Unscalable Walls

GE-Holding
0,10 €
Fortification This Province gains +4 Strength while Unscalable Walls are attached.
Trenches
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Trenches

GE-Holding
0,10 €
Fortification Reaction: Destroy the Trenches instead of destroying the defending army during the resolution segment. You cannot take this action if the province is being destroyed.
Trading Grounds
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Trading Grounds

GE-Holding
0,20 €
Bow Trading Grounds to produce 1 Gold. Bow Trading Grounds to produce 4 Gold when paying for a Holding.
The Kaiu Forge
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The Kaiu Forge

GE-Holding
0,30 €
The Kaiu Forge costs 2 less gold for Crab players. Limited: Bow the Kaiu Forge. Give any one of your personalities a +1f/+1c weapon token. This token counts as an item in all ways.
The Hiruma Dojo  - Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that
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The Hiruma Dojo

GE-Holding
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
The Edge of Shinomen Forest
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The Edge of Shinomen Forest

GE-Holding
0,10 €
Fortification Battle: The Attacker must bow one attacking Personality, or an ally (offensive or defensive) must bow one of his or her Personalities; you choose. Shuffle the Edge of Shinomen Forest back into your deck.
Shrine of the Dragon Champion
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Shrine of the Dragon Champion

GE-Holding
0,20 €
Reaction: Immediately before an Event resolves, bow the Shrine of the Dragon Champion and discard a number of cards from your hand whose Focus values totals over 6, to negate the Event's effects.
Sanctified Temple  - Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Sanctified Temple

GE-Holding
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
Provision Storehouse
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Provision Storehouse

GE-Holding
0,10 €
Battle: Bow and destroy the Provision Storehouse to give +1F to all of your Follower in this battle until the battle ends.
Port
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Port

GE-Holding
0,10 €
Bow to produce 2 Gold, plus one Gold for each Market Place in play.
Pitch and Fire
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Pitch and Fire

GE-Holding
0,10 €
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
Moat
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Moat

GE-Holding
0,10 €
Fortification 1F penalty to every Personality and Follower that is attacking this Province. (Clarified: -1F penalty only lasts while the attack is in progress.)
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