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Battle: Bow your target Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if a Recon action targeted the current battlefield’s province this turn.
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When this Spell enters play, it gains Porcelain tokens equal to this Shugenja's Chi. Remove one Porcelain token during each of your Straighten Phases. Destroy all Personalities this Spell has targeted if it leaves play or has no tokens.Maho Limited: Bow this Shugenja and remove a Porcelain token to return one of your dead Personalities to play under your...
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Phoenix Clan Earth Shugenja · Avalanche Guard. While Eitoku has a Spell, he may assign even if bowed and he adds his Force to his unit's total Force even if bowed. Once per turn, if Eitoku is in an army, he may bow one of his Spells instead of himself as a cost of casting that Spell.
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Unicorn Clan • Commander • Imperial • Ivory Champion • Magistrate • Samurai • Cavalry • Experienced • Unique Limited: Search your Fate deck for a non-Unique Cavalry Follower, show it, and put it in your hand. Then, discard a card.
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CavalryAs a Focus Effect: You may transfer a Follower from your Personality in this duel to another of your Personalities. Battle: Target a unit at the current battlefield: Move it home or to an adjacent battlefield.
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Crab Clan • Samurai • Cavalry • Veteran • Unique • Wyrm Rider • Sould of Hida TobashiWhile Tobashi has exactly one Follower, that Follower has Cavalry. Fear Battle: Target an enemy unit: Bow all Followers with 3 or lower Force in it.
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Crane Clan • Samurai • Commander • Duelist • Magistrate • Soul of Kakita IdzukiBattle: Target an enemy dishonorable Personality: Bow him. His controller loses 2 Honor. Gain 2 Honor.
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Dragon Clan • Samurai • Kensai • UniqueWeapons attached to Katagi will not be transferred. Non-Unique Weapons attaching to Katagi from your hand enter play paying 4 less Gold.
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Mantis Clan • Samurai • Magistrate • Yojimbo • Unique • Soul of Tusurchi Mochisa ExperiencedBattle: Ranged 6 Attack that you compare against Gold Cost.
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StandardYour Personalities with your Clan alignment at this card’s battlefield have +1F, or +2F if they have any Followers.
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Battle: Choose your performing unbowed Tactician and target a Personality with equal or lower Chi: Bow or straighten him.
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Battle: Target an enemy Personality at the current battlefield: His controller chooses either to bow him, or to choose another location and move him there. If the bowing or movement is negated, remove the Personality from the game.
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Political Reaction: After the resolution of a battle at a province, if you destroyed any enemy units or a province in that resolution: The battle’s loser loses 4 Honor. Battle: Choose your performing Magistrate: Straighten him.
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Unicorn Clan • Samurai • Battle Maiden • Cavalry • Paragon • Experienced • UniqueAfter the resolution of an action that gave a Force penalty to an enemy card at Liu- Xeung’s battlefield: Give Liu-Xeung +1F. Battle: Target an enemy Personality with lower Personal Honor: Move him home. Gain 1 Honor.
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Lion Clan • Samurai • TacticianReaction: Even if Hazama is bowed, after you announce a Tactical action, if he is at the current battlefield: Straighten him.
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Your Personalities have +1PH while in play. Battle: Target your Personality: Reduce the Force of a target enemy Personality or Follower by your Personality's Personal Honor.
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Battle: Even if this card is bowed, bow your target Cavalry Follower: Target a unit opposing the Follower. Move your Follower’s unit, or the enemy unit, home or to a battlefield where it would be opposed.
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Weapon • Unique Will only attach to a Unicorn Clan Personality. Open: Bow this card: Either straighten or remove Cavalry from a target Personality.
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Reaction: After this card enters play:Draw a card. Battle: Ranged 5 Attack.
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Battle: Target your Personality, and bow him unless your current army has equal or fewer units than the current enemy army: Bow a target enemy card without unbowed attachments.
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City • Imperial • Unique During battles at this province's battlefield, effects of Political actions will not be negated. After Cavalry Maneuvers end: Create and attach a 1F Guard Follower to each honorable, opposed Samurai or Shugenja Personality defending at this province's battlefield.
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Unicorn Clan • Samurai • Cavalry • Battle Maiden Battle: If Tayoi is at a battlefield: Move her to another battlefield. Gain 1 Honor if Tayoi is attacking, or gain 2 Honor if she is now opposed.
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Spider Clan • Monk • Kensai • Paragon • Experienced • Unique • Dark Dominion After Michio enters play: Lose 6 Honor. Reaction: After the resolution of an action performed by one or more Personalities at Michio's location: Bow or straighten one of those performing Personalities.