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Weapon Katana provides an additional +2C bonus vs. any Shadowland creature (total +4C). (Clarification: Gives an extra +2C when opposed by one or more Shadowlands cards in a battle or duel.)
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Open: Bow this Shugenja to bow (if necessary)a target Shugenja. If the Shugenja using Summon Faeries is a Phoenix Personality, then the target Shugenja does not straighten during that player's next straighten phase.
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Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
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Open: Bow this Shugenja to switch the Chi and Force on any one Personality in play until the end of this Player's turn. Energy Transference is destroyed if you do not control the target Personality. (Clarification: The effect lasts until the end of the current turn.)
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Elemental Earth Battle: Bow this Shugenja to bow an opposing Personality.
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All players turn over the top card of their Dynasty decks. If the card is a Personality, it is put into play immediately. Honor requirements and gold costs are waived. If the card is not a Personality, it is discarded. (Clarification: No effects are generated by Personalities brought into play.)
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Beginning with you and proceeding in turn order, each player destroys a Personality or Retainer of the player to his right.
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Starting with you and going clockwise, each player destroys a Holding of the player to his or her right.
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Draw an extra Fate Card during your End Phase this turn.
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No attacks may be made by any Player until the beginning of this Player's next turn.
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Earth. After you destroy one or more provinces or enemy units by winning a battle at a province: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand: Raise a target province's strength by 4; you may instead lower its strength by 3 if this card is in play.
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Battle: Terrain. Move one of your units into this battle from the Province it is attacking or defending. You cannot play this card if you have no units in the battle.
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Reaction: When one of your Personalities is about to be destroyed, move all of that Personality's Followers to any other Personality or Personalities (bowed or unbowed) you control who are not assigned to a battle this turn.
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Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
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Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
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Terrain Battle: Before this battle’s resolution, the Attacker and Defender, in the order of your choice, each choose one of his units at the current battlefield. Then, move all other units there home.
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Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
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Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
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Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
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Open: Give target Personality a 1F/1C bonus until the end of the turn.
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Reaction: After you destroy one or more provinces or units by winning a battle: Gain 3 Honor.
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Open: Target any Dishonored Personality. All of this Personality's Followers are destroyed.
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Battle: Move a target attacking unit home. If it moved, bow it.
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Lion Clan Ancestor. Unique Shiryo no Gohei counts as Matsu Gohei for Uniqueness. Shiryo no Gohei's personality gains +2F when attacking
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Spider Clan • Samurai • Gunso • Paragon • Dark Resolve • Soul of Daigotsu ShirakiFear Battle: Show a Dark Virtue card in your hand: Ranged Attack with strength equal to the card’s Focus Value plus one.
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Limited: Discard this card and target a Region: Destroy it.
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May only be attached to a Scorpion Shugenja. Battle: Bow this Shugenja and destroy this spell. One opposing Personality is frozen until the beginning of your next turn. Cards in that Personality's unit may not perform actions or be targeted with actions by their controller. If this unit is the only unit assigned to a battle, its controller is considered...
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Lion Clan Samurai Reaction: Bow to challenge to a duel a Personality that is leaving a battle that Hokitare is in. If the challenge is refused, the Personality is dishonored and the controller loses 7 honor.