Produits

Smuggler's Port  - Port Bow this card: Produce 2 Gold. Reaction: When paying a Gold cost, if  your Family Honor is 1 or higher,
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Smuggler's Port

IG2-Holding
1,00 €
Port Bow this card: Produce 2 Gold. Reaction: When paying a Gold cost, if your Family Honor is 1 or higher, bow this card and lose 2 Honor: Produce 3 Gold.
The Hiruma Dojo  - Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that
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The Hiruma Dojo

DE-Holding
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4. 
Strike at the Tail  - Battle: Bow one of your units to destroy a number of opposing Followers with total Force less than or equa
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Strike at the Tail

DE-Strategy
0,10 €
Battle: Bow one of your units to destroy a number of opposing Followers with total Force less than or equal to the Force your unit had before bowing. If a Unicorn Clan Personality leads your unit, the unit gains +2F for this effect. 
Relentless Assault  - Battle: Target one of your Personalities with Yu to produce Fear with a strength equal to the Personality'
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Relentless Assault

DE-Strategy
0,30 €
Battle: Target one of your Personalities with Yu to produce Fear with a strength equal to the Personality's Yu value targeting an opposing unit. This Fear affects Personalities as if they were Followers. 
Confusion at Court  - Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for. 
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Confusion at Court

DE-Strategy
0,10 €
Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for. 
Battlefield of Shallow Graves  - Immediate Terrain Political Battle: Until the end of this battle, double all your opponent's Ho
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Battlefield of Shallow Graves

DE-Strategy
0,20 €
Immediate Terrain Political Battle: Until the end of this battle, double all your opponent's Honor gains (cumulative with other modifiers), even if this card is destroyed. When Delayed Terrains resolve, lower the Force of each Personality in the opposing army to half his current Force, rounded up, until the end of the turn. Only the Attacker and Defender...
Small Farm  - Bow the Small Farm to produce 1 Gold.
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Small Farm

BP-Holding
0,20 €
Bow the Small Farm to produce 1 Gold.
Sanctified Temple  - Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Sanctified Temple

BP-Holding
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
Retired General  - Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
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Retired General

BP-Holding
0,10 €
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
Jade Works  - Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
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Jade Works

BP-Holding
0,20 €
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
Iron Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Iron Mine

BP-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Gold Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
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Gold Mine

BP-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
Go Master  - Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this b
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Go Master

BP-Holding
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
Famous Poet  - Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain
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Famous Poet

BP-Holding
0,10 €
Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain 3 Honor.
Bushi Dojo  - Bow to produce 6 gold when bringing a Follower into play.
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Bushi Dojo

BP-Holding
0,10 €
Bow to produce 6 gold when bringing a Follower into play.
No-Dachi  - Weapon
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No-Dachi

BP-Item
0,10 €
Weapon
Naginata  - Weapon
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Naginata

BP-Item
0,10 €
Weapon
Tomb of Jade  - Limited: Bow this Shugenja and destroy this Spell to destroy a Shadowlands card.
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Tomb of Jade

BP-Spell
0,10 €
Limited: Bow this Shugenja and destroy this Spell to destroy a Shadowlands card.
Biting Steel  - Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Per
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Biting Steel

BP-Spell
0,10 €
Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Personality.
Test of Might  - Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compare
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Test of Might

BP-Strategy
0,10 €
Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compares Force versus Force. The winner gains 3 Honor. Bow the loser.
Outflank  - Battle: Give a defending Personality +3F.
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Outflank

BP-Strategy
0,10 €
Battle: Give a defending Personality +3F.
Oath of Fealty  - Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait per
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Oath of Fealty

BP-Strategy
0,10 €
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
Iaijutsu Duel  - Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personali
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Iaijutsu Duel

BP-Strategy
0,10 €
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
Iaijutsu Challenge  - Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, I
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Iaijutsu Challenge

BP-Strategy
0,10 €
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
He's Mine!  - Reaction: Play when one of your Personalities is entering a duel. This Personality is bowed and replaced in the du
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He's Mine!

BP-Strategy
0,10 €
Reaction: Play when one of your Personalities is entering a duel. This Personality is bowed and replaced in the duel by one of your unbowed samurai (your choice). If this duel is taking place in a battle, the samurai must be currently assigned to this battle. Bow the samurai at the end of the duel.
Explosives  - Limited: Target a Holding. Destroy it.
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Explosives

BP-Strategy
0,10 €
Limited: Target a Holding. Destroy it.
Entrapping Terrain  - Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
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Entrapping Terrain

BP-Strategy
0,10 €
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
Encircled Terrain  - Terrain Battle: Before this battle’s resolution, the Attacker and Defender, in the order of your choice, ea
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Encircled Terrain

BP-Strategy
0,10 €
Terrain Battle: Before this battle’s resolution, the Attacker and Defender, in the order of your choice, each choose one of his units at the current battlefield. Then, move all other units there home.
Diversionary Tactics  - Battle: Destroy a Terrain.
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Diversionary Tactics

BP-Strategy
0,10 €
Battle: Destroy a Terrain.
Contentious Terrain  - Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
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Contentious Terrain

BP-Strategy
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
Charge  - Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
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Charge

BP-Strategy
0,10 €
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
Careful Planning  - Open: Give target Personality a 1F/1C bonus until the end of the turn.
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Careful Planning

BP-Strategy
0,10 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.
For the Lady  - Kiho Battle: Destroy one of your unbowed Shugenjas or Monks to produce Fear 3 targeting one or two opposing unit
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For the Lady

WotE-Strategy
0,10 €
Kiho Battle: Destroy one of your unbowed Shugenjas or Monks to produce Fear 3 targeting one or two opposing units. This Fear affects Personalities as if they were Followers. 
Stables  - Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
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Stables

GE-Holding
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
Retired General
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Retired General

GE-Holding
0,10 €
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
Famous Poet
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Famous Poet

GE-Holding
0,10 €
Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain 3 Honor.
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