Produits

Asako Megu  - Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may tar
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Asako Megu

EoW-Personality-PH
1,00 €
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
Yoritomo Kanaye  - Mantis Clan • Samurai • Brute • Extortionist • Magistrate • NavalBattle: Target a card without attachments, a
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Yoritomo Kanaye

EoW-Personality-MN
3,50 €
Mantis Clan • Samurai • Brute • Extortionist • Magistrate • NavalBattle: Target a card without attachments, and you may pay gold equal to its Gold Cost: Bow it. If you paid the Gold, destroy it.
Tsuruchi Tomaru Exp  - Mantis Clan • Samurai • Naval • Scout • Experienced • UniqueBattle: Twice per turn: Ranged 4 Attack
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Tsuruchi Tomaru Exp

EoW-Personality-MN
0,70 €
Mantis Clan • Samurai • Naval • Scout • Experienced • UniqueBattle: Twice per turn: Ranged 4 Attack
Ikoma Hakige  - Lion Clan • Daimyo • Samurai • Cavalry • Paragon • Loyal • UniqueBattle: Target another Personality: Move him ho
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Ikoma Hakige

EoW-Personality-LI
0,30 €
Lion Clan • Daimyo • Samurai • Cavalry • Paragon • Loyal • UniqueBattle: Target another Personality: Move him home or give him a Force bonus equal to his Personal Honor.
Togashi Rikyou  - Dragon Clan • Water • Monk • TattooedBattle: Even if Rikyou is bowed, if any enemy units are at the current ba
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Togashi Rikyou

EoW-Personality-DR,MK
1,50 €
Dragon Clan • Water • Monk • TattooedBattle: Even if Rikyou is bowed, if any enemy units are at the current battlefield: Move him there. Straighten his unit if he moved.
Kitsuki Daisuke Exp  - Dragon Clan • Courtier • Duelist • Magistrate • Experienced • UniqueIaijutsu Reaction: After an action re
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Kitsuki Daisuke Exp

EoW-Personality-DR
0,30 €
Dragon Clan • Courtier • Duelist • Magistrate • Experienced • UniqueIaijutsu Reaction: After an action resolves during which Daisuke won a duel: Draw a card.
Yasuki Makoto  - Crab Clan • Courtier • Kolat • MerchantYour Holdings enter play paying 1 less Gold. Battle: Even if Makoto is a
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Yasuki Makoto

EoW-Personality-CB
3,00 €
Crab Clan • Courtier • Kolat • MerchantYour Holdings enter play paying 1 less Gold. Battle: Even if Makoto is at home, bow her and target an enemy Personality: His controller may pay 4 Gold; if he did, he loses 1 Honor. If he did not, dishonor the target and move him home.
Kaiu Onizuka  - Crab Clan • Samurai • Siege • Tactician • Unique • Topaz ChampionBattle: Ranged Attack with strength equal to th
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Kaiu Onizuka

EoW-Personality-CB
0,70 €
Crab Clan • Samurai • Siege • Tactician • Unique • Topaz ChampionBattle: Ranged Attack with strength equal to the current battlefield's province strength.
Lady Matsu's Rage  - UniqueAfter your action resolves that destroyed any Personalities: Remove them from the game. Battle: Choos
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Lady Matsu's Rage

EoW-Celestial
0,70 €
UniqueAfter your action resolves that destroyed any Personalities: Remove them from the game. Battle: Choose your performing unbowed attacking Personality, target an enemy card, and discard this card: Bow the target. After the next time (this turn) it straightens, destroy it
Veteran Advisor  - Battle: Draw a card.
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Veteran Advisor

EE-Follower
0,50 €
Battle: Draw a card.
Consecration  - EarthOpen: Bow this card: Choose one or two of your provinces. After the first time this turn a Personality assi
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Consecration

EE-Spell
1,00 €
EarthOpen: Bow this card: Choose one or two of your provinces. After the first time this turn a Personality assigns or moves to an attacking army at one of those provinces’ battlefields, gain 2 Honor.
Unnatural Flood  - Water • UniqueBattle: Bow this Shugenja and target an enemy Personality: Move him home; if this Shugenja is W
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Unnatural Flood

EE-Spell
2,00 €
Water • UniqueBattle: Bow this Shugenja and target an enemy Personality: Move him home; if this Shugenja is Water, this movement will not be negated. If the target moved, bow him and negate his (future) movement.
Ancestral Protection  - Reaction: After an action targets your Personality, destroy your performing Ancestor: Negate the action’
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Ancestral Protection

EE-Strategy
1,50 €
Reaction: After an action targets your Personality, destroy your performing Ancestor: Negate the action’s effects.
Fields of Mercy  - TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Persona
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Fields of Mercy

EE-Strategy
0,50 €
TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Personality in that army while this card was in play: Negate the Personality’s destruction. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Focus  -
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Focus

EE-Strategy
0,50 €
Immovable Object  - Battle/Open: Choose your performing Berserker: Straighten him. Battle: Choose your performing unbowed Berser
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Immovable Object

EE-Strategy
1,00 €
Battle/Open: Choose your performing Berserker: Straighten him. Battle: Choose your performing unbowed Berserker and target an enemy Personality or Follower with lower Force: Bow it.
The Fires of War  - UniqueBattle/Open: You may use each ability on your Stronghold a second time this turn.
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The Fires of War

EE-Strategy
1,00 €
UniqueBattle/Open: You may use each ability on your Stronghold a second time this turn.
The Slow Death  - As a Focus Effect: After this duel ends, give its winner +3F. Battle: Target an opposed unit: Straighten it.
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The Slow Death

EE-Strategy
0,50 €
As a Focus Effect: After this duel ends, give its winner +3F. Battle: Target an opposed unit: Straighten it.
Twist of Fate  - Reaction: Before your Dynasty Phase ends: Take an additional Limited or Open action.
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Twist of Fate

EE-Strategy
1,00 €
Reaction: Before your Dynasty Phase ends: Take an additional Limited or Open action.
Useful Connections  - PoliticalOpen: Bow your performing Courtier and target one or more Personalities, up to an amount equal to
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Useful Connections

EE-Strategy
0,20 €
PoliticalOpen: Bow your performing Courtier and target one or more Personalities, up to an amount equal to your Courtier’s Chi: Give Cavalry to them and to each of their Followers.
Abandoning the Fortunes  - UniqueUntil the game ends, before each player’s turn ends, if his Dynasty deck has no cards, he choos
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Abandoning the Fortunes

EE-Event
0,30 €
UniqueUntil the game ends, before each player’s turn ends, if his Dynasty deck has no cards, he chooses and destroys one Personality or Holding he controls for each of his provinces without a Dynasty card in it.
Cross-Clan Wedding  - UniqueChoose a Personality you control and another player. The player takes control of the Personality. If
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Cross-Clan Wedding

EE-Event
0,30 €
UniqueChoose a Personality you control and another player. The player takes control of the Personality. If he now controls the Personality, he chooses another Personality he controls; take control of this Personality
Moon and Sun  - UniqueEach player may shuffle an Event in his discard pile into his deck.
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Moon and Sun

EE-Event
0,30 €
UniqueEach player may shuffle an Event in his discard pile into his deck.
Rebuilding the Empire  - UniqueAny player with three or fewer provinces may gain a province to the right of his rightmost provin
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Rebuilding the Empire

EE-Event
0,70 €
UniqueAny player with three or fewer provinces may gain a province to the right of his rightmost province. Each player who gained a province from this has his Family Honor lowered to its starting value, and he may not declare an attack until your next turn begins. This Honor loss will not be negated.
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