Produits

The Iuchi Plains
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The Iuchi Plains

HE-Region
0,10 €
Each Infantry Personality and Infantry Follower in a battle at this Province have -1F.
The Bayushi Provinces
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The Bayushi Provinces

HE-Region
0,30 €
Open: Bring a ninja Personality into play that is face-up in this Province. Costs must be paid normally. If this action is taken during a battle at this Province, the Personality is considered part of the defensive army.
Ryoko Owari
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Ryoko Owari

HE-Region
0,50 €
Unique Negate all Honor gains during battles at this Province. Allies who assign units to this Province gain no honor for allying. Dishonor each Personality who assigns or moves to this Province.
Refuge of the Three Sisters
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Refuge of the Three Sisters

HE-Region
0,10 €
Singular. Limited: Destroy this card, and target and remove from the game an unbowed Personality you control: Search your Fate deck for a card with a lower Focus value than the Personality’s Chi. Show it. Put it in your hand.
Plains of Foul Tears
En Stock
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Plains of Foul Tears

HE-Region
0,10 €
Follower cards (but not tokens) that are destoryed during a battle at this Province are returned to their owner's hand instead of going to the discard pile. During a battle at this Province, all players may perform the action: Battle: Bow one or more Followers in a unit to destory one opposing Follower (or Personality without attached Followers) with an...
Mystic Ground
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Mystic Ground

HE-Region
0,10 €
Singular You must bow one of your Monks or Shugenja as an additional cost of playing Mystic Ground. Reaction: Before this Province is destroyed, destroy Mystic Ground to negate the Province's destruction.
Hiruma Castle
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Hiruma Castle

HE-Region
0,20 €
Unique While this card is in play, your Personalities and Followers have a 1F bonus while facing one or more opposing Shadowlands cards in a battle. If this Province is destroyed in battle, all Shadowlands Personalities and Followers in the attacking army gain a permanent 1F bonus.
Haunted Lands
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Haunted Lands

HE-Region
0,10 €
While in a battle at this Province, all Shadowlands Personalities and Followers have the ability Battle: Discard a card from your hand to produce a Fear X effect, where X is equal to the Focus value of the discard.
700 Soldier Plain
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700 Soldier Plain

HE-Region
0,30 €
Singular Battle: Twice per battle, bow one of your defending units to force the Attacker to bow two attacking Personalities and/or Followers.
The Shinjo Stockades
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The Shinjo Stockades

HE-Holding
0,10 €
May remain bowed. Limited: Bow the stockades and one of your Personalites to imprison a dishonored Personality. The prisoner is bowed and cannot straighten until he is released. The prisoner is released and immediately straightened if he is restored to honorable status, if the stockades straighten, or if his controller pays gold equal to twice his gold...
The Scorpion Children
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The Scorpion Children

HE-Holding
0,10 €
You lose 1 honor immediately before each of your straigten phases. Reaction: Cancel a ninja action targeting you or your cards.
Tattooing Chamber
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Tattooing Chamber

HE-Holding
2,00 €
Unique Battle: Bow this holding and one of your Tattooed Personalities in this battle to have him issue an unrefusable challenge to an opposing Personality.
Ronin Dojo
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Ronin Dojo

HE-Holding
0,10 €
Open: Bow to give a clan affiliation to one of your Personalities until the end of the turn.
Prophet's Tower
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Prophet's Tower

HE-Holding
0,30 €
Unique. Fortification May only be brought into play by a member of the brotherhood of Shinsei Armies attacking this Province may not have more units than the number of Elemental Rings the Attacker has in play plus one. Armies defending this Province may not have more units than the number of Elemental Rings the Defender has in play plus one. Additional...
Philosopher
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Philosopher

HE-Holding
0,10 €
Retainer Open: This action does not produce any effects, but does count as performing an action. You may take this action once per action phase or segment.
Ki-Rin's Shrine
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Ki-Rin's Shrine

HE-Holding
0,50 €
Unique While Ki-Rin's Shrine is in play, the Chi of your Personalities cannot be lowered below their Personal Honor, unless the loss is caused by your cards or Stronghold or by tokens they created.
Grove of the Five Masters
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Grove of the Five Masters

HE-Holding
0,50 €
Unique Limited: Bow Grove of the Five Masters to search your Fate deck for a Kiho. Show it to all players, put it in your hand, and discard one card from your hand.
Funeral Pyre
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Funeral Pyre

HE-Holding
0,10 €
Reaction: Bow immediately after one of your Personalities is destroyed. Target one of your unbowed Personalities, who receives a +1F/+1C bonus until the end of your turn.
Cleansing Bell
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Cleansing Bell

HE-Holding
0,10 €
Limited: Bow the Bell. Until the end of the turn, all players play with their Fate Hand face up on the table, and may inspect each others' hands at will. Destroy the Bell.
Shinjo Tsuburo Exp
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Shinjo Tsuburo Exp

HE-Personality-UN
1,00 €
Unicorn Clan Samurai. Cavalry. Experienced Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo. Tsuburo may perform this action while bowed.
Otaku Tetsuko
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Otaku Tetsuko

HE-Personality-UN
0,50 €
Unicorn Battle Maiden. Samurai. Cavalry Will only attach Cavalry Followers. Tetsuko has a 2F/2C bonus for each of your Provinces that have been destroyed in battle during this game.
Iuchi Shahai
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Iuchi Shahai

HE-Personality-UN
0,20 €
Unicorn Clan Shugenja Maho Battle: Add a -1F/-1C maho token to Shahai. If Shahai is still alive, add one to any other Personality in this battle. This may be done up to three times per turn.
Ide Ashijun
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Ide Ashijun

HE-Personality-UN
0,10 €
Unicorn Clan Magistrate. Cavalry Battle: Bow Ashijun and your stronghold to target an opposing Personality. That Personality's controller must either send it home, or the Personalitiy's Force is reduced to zero.
Ginawa Exp2
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Ginawa Exp2

HE-Personality-TA,SA
2,00 €
Unaligned Samurai. Unique. Experienced 2. Toturi's Army Ginawa gains a 4C bonus when dueling ninja. May attach a bloodsword without cost. Reaction: Bow Ginawa when another Personality is about to cause an honor loss to a player other than the Personality's controller. Ginawa challenges that personality to a duel that cannot be refused. If Ginawa wins the...
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