Produits

Unscalable Walls
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Unscalable Walls

GE-Holding
0,10 €
Fortification This Province gains +4 Strength while Unscalable Walls are attached.
Trenches
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Trenches

GE-Holding
0,10 €
Fortification Reaction: Destroy the Trenches instead of destroying the defending army during the resolution segment. You cannot take this action if the province is being destroyed.
Trading Grounds
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Trading Grounds

GE-Holding
0,20 €
Bow Trading Grounds to produce 1 Gold. Bow Trading Grounds to produce 4 Gold when paying for a Holding.
The Kaiu Forge
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The Kaiu Forge

GE-Holding
0,30 €
The Kaiu Forge costs 2 less gold for Crab players. Limited: Bow the Kaiu Forge. Give any one of your personalities a +1f/+1c weapon token. This token counts as an item in all ways.
The Hiruma Dojo  - Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that
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The Hiruma Dojo

GE-Holding
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
The Edge of Shinomen Forest
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The Edge of Shinomen Forest

GE-Holding
0,10 €
Fortification Battle: The Attacker must bow one attacking Personality, or an ally (offensive or defensive) must bow one of his or her Personalities; you choose. Shuffle the Edge of Shinomen Forest back into your deck.
Shrine of the Dragon Champion
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Shrine of the Dragon Champion

GE-Holding
0,20 €
Reaction: Immediately before an Event resolves, bow the Shrine of the Dragon Champion and discard a number of cards from your hand whose Focus values totals over 6, to negate the Event's effects.
Sanctified Temple  - Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Sanctified Temple

GE-Holding
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
Provision Storehouse
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Provision Storehouse

GE-Holding
0,10 €
Battle: Bow and destroy the Provision Storehouse to give +1F to all of your Follower in this battle until the battle ends.
Port
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Port

GE-Holding
0,10 €
Bow to produce 2 Gold, plus one Gold for each Market Place in play.
Pitch and Fire
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Pitch and Fire

GE-Holding
0,10 €
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
Moat
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Moat

GE-Holding
0,10 €
Fortification 1F penalty to every Personality and Follower that is attacking this Province. (Clarified: -1F penalty only lasts while the attack is in progress.)
Master of the Tea Ceremony
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Master of the Tea Ceremony

GE-Holding
0,10 €
Retainer Reaction: Whenever you are about to lose Family Honor, you may bow this card to reduce that loss to one point.
Marketplace
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Marketplace

GE-Holding
0,10 €
Market. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
Large Farm
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Large Farm

GE-Holding
0,10 €
Small Farm. Bow this card: Produce 2 Gold.
Kabuki Theater Troupe
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Kabuki Theater Troupe

GE-Holding
0,20 €
Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor.
Jade Works
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Jade Works

GE-Holding
0,20 €
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
Izaku Library
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Izaku Library

GE-Holding
0,10 €
Holding Bow the Library to produce 5 gold when bringing a spell into play.
Heartbeat Drummers
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Heartbeat Drummers

GE-Holding
0,10 €
Retainer Battle: Bow to send any one opposing oni Personality home from battle, or to bow an opposing oni Follower. Open: Bow this card to give all of your Personalities a +1C until the end of this action phase.
Gold Mine
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Gold Mine

GE-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
Go Master
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Go Master

GE-Holding
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
Gambling House
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Gambling House

GE-Holding
0,10 €
When the Gambling House is brought into play, draw and discard a Fate Card. The focus value of the Fate Card you drew will be the gold production of the Gambling House for the remainder of the game.
Fortress of the Dragonfly
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Fortress of the Dragonfly

GE-Holding
0,10 €
All of your human and naga personalities have +1 chi while the Fortress of the Dragonfly is in play.
Forgotten Tomb
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Forgotten Tomb

GE-Holding
0,30 €
You may place any number of Shadowlands Personalities or Followers into the Forgotten Tomb from your Hand or Provinces during your Dynasty Phase without gold cost. A card in the Forgotten Tomb enters play during your Dynasty Phase after a number of turns equal to its Force. If the Tomb is destroyed, all cards inside are destroyed. (Clarification: All...
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