Produits

Swamp Marsh
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Swamp Marsh

GE-Strategy
0,10 €
Delayed Terrain Battle Terrain: Lower the force of all followers at this battle to 1.
Suspended Terrain
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Suspended Terrain

GE-Strategy
0,10 €
Delayed Terrain Battle: When the Resolution Segment for this battle ends, bow all units still in it. This bowing is not a result of battle and cannot be negated. These units cannot straighten during their controllers' next Straighten Phases.
Street to Street
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Street to Street

GE-Strategy
0,10 €
Battle Terrain: This terrain takes effect as soon as it is played. All Followers at this battle are considered unattached. After the end of this battle action phase, or when this terrain is destroyed, each player's remaining Followers may be attached to any of that player's surviving Personalities in this battle. Followers unable to legally attach in this...
Stand Firm
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Stand Firm

GE-Strategy
0,10 €
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
Salt the Earth
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Salt the Earth

GE-Strategy
0,30 €
Limited: Destroy any Region in play.
Refugees
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Refugees

GE-Strategy
0,10 €
Battle: If you are the Defender, you may take this action even if you control no units at the current battlefield: Move home a target Personality without Followers. Bow him if he moved. His controller may pay 1 Gold as a cost to create a 1F Ashigaru Follower card and attach it to him.
Overconfidence
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Overconfidence

GE-Strategy
0,30 €
Reaction: When a personality has recieved from an action a force bonus more than or equal to his or her printed chi, bow the personality. The Personality cannot straighten during his or her controller's next straighten phase.
Outflank
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Outflank

GE-Strategy
0,10 €
Battle: Give a defending Personality +3F.
Oath of Fealty
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Oath of Fealty

GE-Strategy
0,10 €
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
Night Battle
En Stock
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Night Battle

GE-Strategy
0,30 €
Immediate Terrain Battle: No player without a Shugenja or a Shadowlands Personality in this battle can take actions for this battle except an action that destroys this Terrain.
Meditation
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Meditation

GE-Strategy
0,10 €
Limited: Give a Personality +1F/+2C.
Low Morale
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Low Morale

GE-Strategy
0,10 €
Open: Target a unit. Bow all Followers in it.
Kolat Master  - Limited: Target another player's Personality with a Chi less than 4. This Personality is a Kolat who is in your
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Kolat Master

GE-Strategy
6,00 €
Limited: Target another player's Personality with a Chi less than 4. This Personality is a Kolat who is in your pay. He now rejoins your family. All Followers attached to this Personality with honor greater than zero are destroyed, and this Personality is under your control until the end of the game. Lose 4 Honor. (Clarification: Target Personality gains...
Inner Fire
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Inner Fire

GE-Strategy
0,30 €
Battle: Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
In Search of the Future
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In Search of the Future

GE-Strategy
0,10 €
Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
Imperial Edicts
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Imperial Edicts

GE-Strategy
0,10 €
Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shugenja resolves, discard the Imperial Favor: Negate the action’s effects.
Iaijutsu Duel
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Iaijutsu Duel

GE-Strategy
0,10 €
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
Iaijutsu Challenge
En Stock
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Iaijutsu Challenge

GE-Strategy
0,10 €
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
Hummingbird Tattoo
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Hummingbird Tattoo

GE-Strategy
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Hummingbird Tattoo. For the rest of the game, the Personality has a Hummingbird Tattoo and gains this trait: "This Personality may straighten immediately after he or she bows at the end of the Resolution Segment. If the Personality does so, he or she cannot move into battle...
Hitomi Technique
En Stock
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Hitomi Technique

GE-Strategy
0,50 €
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
High Morale
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High Morale

GE-Strategy
0,10 €
Open: Straighten all followers of a Personality who has over 2 Personal Honour.
Frenzy
En Stock
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Frenzy

GE-Strategy
0,10 €
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
Fires of Retribution
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Fires of Retribution

GE-Strategy
0,10 €
Elemental Reaction: Play after a spell effect is produced to destroy the spell card. Elemental Reaction: Play after an innate ability is performed to give that shugenja a -2C until the endo of the turn.
Dragon Tattoo
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Dragon Tattoo

GE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Dragon Tattoo. Until the end of the game, this Personality has a Dragon Tattoo and gains the following ability: Open: Gain up to three 1F/1C Fire tokens. this Personality cannot have more than three Fire tokens and cannot straighten if he or she has any Fire tokens. Remove one...
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