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VoidReaction: After your Ring enters play, bow this card: Look at the top three cards of your Dynasty or Fate deck. Put them back in any order.
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Thunder • ArmorThis Personality has +4F.Reaction: After an action targets a card in this unit, bow this card: Bow the action's performers (if any) after the action resolves.
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VoidOpen: Bow this card and target one face-down card in a province, or one or two such cards if this Shugenja is Void: Turn the targets face-up.
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Earth • WaterYour Stronghold has +1 Gold Production for each Spirit you control.
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EarthBattle: Even if this card is not at the current battlefield, bow this card and target your defending Spirit: Give it +3F and Elite (Elite cards contribute force even while bowed).
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Thunder • WeaponNegate other players' cards' effects that prevent this Personality performing actions.Battle/Open: Target your Personality at any location: Transfer this card to him.
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ScoutThis Personality has Naval while he is Crane Clan.Battle: Target an enemy attachment: Destroy it.
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NinjaOther Ninja in this army have +1F.After an action resolves during which this card was destroyed: Create a 4F/3C/0PH [b]Ninja[/b] Personality with your Clan alignment at any location.
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This card has +1F for each other Brothers of the Great Lake in this army.Battle: Target an enemy card: Bow it.
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Ninja • FearBattle: Choose your performing unbowed Ninja Personality: Give each Personality and Follower opposing him -2F.
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PoliticalBattle/Open: Choose your performing Personality and target your Personality: The performer permanently copies a keyword from the target, other than Courtier, Samurai or Shugenja.Limited: Target your discarded Personality: Put him into one of your provinces (face-up) discarding the card currently there.