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0,10 €
Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
0,10 €
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
0,30 €
Battle: Move a target attacking unit home. If it moved, bow it.
0,10 €
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
0,30 €
Imperial Honor Guard is immune to Fear. Imperial Favor effects cannot target this unit.
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,30 €
Starting with you, each player may choose to gain 2 Honor; if he does not choose this, he looks at the top five cards of his Fate deck, may show one of them that is an attachment and put it in his hand, then puts the remaining cards on the bottom of the deck in any order.
0,10 €
Reaction: When an action would target a Personality you control, target your Yojimbo: The action targets him instead, if legal.
0,50 €
Political Open: Target your unbowed Courtier: Target a Personality. Players may not use abilities on any Personality with the Personality’s title this turn. Lose 1 Honor.
4,00 €
Phoenix Clan • Shugenja • Earth • Mountaineer. Earth Reaction: After a player announces a Battle action before the Defender’s first normal opportunity to act, if Wakasa is at the current battlefield, discard a card: Negate the action’s effects. Gain 2 hon
1,00 €
Phoenix Clan • Shugenja • Air • Experienced • Unique. Air Battle: Bow Kyoko and move her home: She pacifies the enemy. Move a target enemy Personality home. If he moved, bow him and gain 1 Honor
0,50 €
Mantis Clan • Samurai • Naval • Unique • Captain of the Venture. Battle: If Han-ku is at a battlefield: He tacks against the prevailing wind. Move him to another battlefield where there are enemy units.
1,00 €
Unique. Void Battle: Bow this Shugenja and reduce his Chi to 0: Reduce a target attacking Personality’s Chi by the amount of Chi your Shugenja lost.
0,30 €
Kata Limited: Put this card into play in your home. Discard any other Kata cards there. While this card is in your home you have the ability, “Battle: Bow one of your Weapons: Straighten its Personality.”
1,50 €
Shadowlands • Nonhuman • Goblin Scout • Experienced • Unique Lose 3 Honor. Battle: Transfer a target enemy attachment to Pokku, ignoring restrictions on attaching. Fear Battle: Even if Pokku is bowed: Move him home.
0,50 €
Phoenix Clan • Shugenja • Air • Experienced • Unique. Air Battle: Bow Kyoko and move her home: She pacifies the enemy. Move a target enemy Personality home. If he moved, bow him and gain 1 Honor
0,30 €
Mantis Clan • Samurai • Naval • Unique • Captain of the Venture. Battle: If Han-ku is at a battlefield: He tacks against the prevailing wind. Move him to another battlefield where there are enemy units.
0,70 €
Crane Clan • Courtier • Samurai • Experienced • Unique. Political Open: Bow Ayano: Target a Personality. His controller may bow him. If he is now unbowed, he cannot assign to attack this turn.
1,50 €
Cavalry • Scout. Reaction: Before this Personality moves: Negate the movement. Battle: Ranged 4 Attack
2,00 €
Phoenix Clan • Samurai • Duelist • Yojimbo. After the first time each turn Sakishi assigns, if his army has a Shugenja in it: Gain 1 Honor. Battle: Target one of your Shugenja Personalities: Move him to Sakishi’s battlefield
0,50 €
Shadowlands • Nonhuman • Ogre • Bushi • Yojimbo • Unique • Lose 4 Honor. Kayomasa costs 1 less Gold to bring into play if you are a Spider Clan Player. Battle: Move Kayomasa to a battlefield where you control another opposed Unique Personality.