Produits

Terror  - Battle: Target one of your cards in the current battle with a Fear-producing action (even if it has already been used)
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Terror

FOU-Strategy
0,10 €
Battle: Target one of your cards in the current battle with a Fear-producing action (even if it has already been used) and an opposing unit to give each Follower in that unit -2F. 
Tempting Kansen  - Reaction: Play after an a Shugenja casts a Spell or Kiho, or uses an innate ability, during a battle. That Sh
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Tempting Kansen

FOU-Strategy
0,10 €
Reaction: Play after an a Shugenja casts a Spell or Kiho, or uses an innate ability, during a battle. That Shugenja's controller may discard two cards. If he or she does not, cancel the Spell or Kiho and destroy the Shugenja. 
Superior Swordplay  - Battle: Straighten a Personality with a Weapon. 
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Superior Swordplay

FOU-Strategy
0,20 €
Battle: Straighten a Personality with a Weapon. 
One Will Fall  - Political Reaction: Play when a duel begins involving one of your Personalities. The player who strikes loses 3
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One Will Fall

FOU-Strategy
0,10 €
Political Reaction: Play when a duel begins involving one of your Personalities. The player who strikes loses 3 Honor when the strike is declared if the Personality could focus instead. Only one One Will Fall may be played per duel. 
Ogre Hordes  - Delayed TerrainBattle: All non-Samurai Bushi in this battle gain +2F. 
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Ogre Hordes

FOU-Strategy
0,10 €
Delayed TerrainBattle: All non-Samurai Bushi in this battle gain +2F. 
Let Courage Guide Me  - Battle: Straighten a Samurai Personality with the Double Chi trait or with more than 2 Personal Honor. 
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Let Courage Guide Me

FOU-Strategy
0,10 €
Battle: Straighten a Samurai Personality with the Double Chi trait or with more than 2 Personal Honor. 
Keen Eye  - Reaction: Negate the effects of a Reaction taken by another player during a challenge or duel involving one of your
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Keen Eye

FOU-Strategy
0,50 €
Reaction: Negate the effects of a Reaction taken by another player during a challenge or duel involving one of your Personalities. Draw a Fate card. 
Informant  - Open: Target a player who controls one or more Personalities that he or she does not own. You may bow one of those
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Informant

FOU-Strategy
0,50 €
Open: Target a player who controls one or more Personalities that he or she does not own. You may bow one of those Personalities. This card remains in play. While this card is in play, raise the Gold cost of all Personalities that player owns by 2. That player may pay 10 Gold to discard this card as an Open action. 
Imperial Proclamation  - Delayed TerrainPolitical Battle: You must discard the Imperial Favor as a cost of playing this card. Se
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Imperial Proclamation

FOU-Strategy
0,10 €
Delayed TerrainPolitical Battle: You must discard the Imperial Favor as a cost of playing this card. Send up to two attacking units home without bowing. 
Fury of the Damned  - Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to th
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Fury of the Damned

FOU-Strategy
0,20 €
Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card. 
Forward Guard  - Reaction: Play after assigning a Cavalry unit during Infantry Maneuvers and target that Personality. Until the
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Forward Guard

FOU-Strategy
0,10 €
Reaction: Play after assigning a Cavalry unit during Infantry Maneuvers and target that Personality. Until the end of the battle, that Personality gains the ability "Reaction: Bow to cancel a Battle or Open action targeting cards in other units in this army." 
Far and Wide  - Limited: Bring a face-up Region in one of your Provinces into play and attach it to that Province if that Region
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Far and Wide

FOU-Strategy
0,10 €
Limited: Bring a face-up Region in one of your Provinces into play and attach it to that Province if that Region is different from all other Regions already attached to the Province. You must pay any costs of bringing the Region into play. 
Beachhead  - Immediate TerrainBattle: Each Naval card in this battle gains +1F. This Terrain may be played while a Naval Invasio
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Beachhead

FOU-Strategy
0,10 €
Immediate TerrainBattle: Each Naval card in this battle gains +1F. This Terrain may be played while a Naval Invasion prohibits Terrains from being played. 
Ambush Pits  - Delayed Terrain Battle: Bow all Followers in this battle with less than 3 Force. 
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Ambush Pits

FOU-Strategy
0,10 €
Delayed Terrain Battle: Bow all Followers in this battle with less than 3 Force. 
A New Path  - Limited: Target one of your Personalities and bow that Personality if his or her Chi is less than 4. The Personali
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A New Path

FOU-Strategy
0,10 €
Limited: Target one of your Personalities and bow that Personality if his or her Chi is less than 4. The Personality permanently gains the Monk trait and cannot assign to an attacking army for the rest of the game.  
Toturi Tsudao
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Toturi Tsudao

BB-Wind
0,20 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.  
Falcon Messengers  - Cavalry Battle: Bow Falcon Messengers to move one of your other units with a Falcon Messengers in it into t
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Falcon Messengers

BB-Follower
0,10 €
Cavalry Battle: Bow Falcon Messengers to move one of your other units with a Falcon Messengers in it into this unit's battle.
Port Town  - Battle: Bow Port Town to move any number of your units into this battle.
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Port Town

BB-Region
0,10 €
Battle: Bow Port Town to move any number of your units into this battle.
City of Gold  - Singular This Province has -1 Strength while City of Gold is bowed. Reaction: Bow City of Gold as a cost after y
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City of Gold

BB-Region
0,20 €
Singular This Province has -1 Strength while City of Gold is bowed. Reaction: Bow City of Gold as a cost after you bow a Holding to produce Gold. City of Gold produces 1 Gold for the same payment. 
Toturi's Shrine  - Unique Limited: Bow Toturi's Shrine to give one of your Unaligned Human Personalities +1F, +1C, or +1 Persona
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Toturi's Shrine

BB-Holding
0,50 €
Unique Limited: Bow Toturi's Shrine to give one of your Unaligned Human Personalities +1F, +1C, or +1 Personal Honor, permanently. Each Personality may be targeted with each of these bonuses only once per game. 
Rice Paddy  - Farm Bow Rice Paddy to produce 2 Gold. Battle: Bow and destroy Rice Paddy to bow a Follower attacking one of your
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Rice Paddy

BB-Holding
0,20 €
Farm Bow Rice Paddy to produce 2 Gold. Battle: Bow and destroy Rice Paddy to bow a Follower attacking one of your Provinces.
Paddock  - Stables Bow Paddock to produce 3 Gold. Battle: Bow Paddock to straighten a Cavalry Follower. ?The land is so much ric
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Paddock

BB-Holding
0,10 €
Stables Bow Paddock to produce 3 Gold. Battle: Bow Paddock to straighten a Cavalry Follower. ?The land is so much richer since Vordu begain exploring the City of Night,? Chaozhu remarked. Shem-Zhe coughed nervously. 
Lesser Shrine  - Destroy Lesser Shrine if you ever control a Shadowlands card or if you take an action that causes you an Honor
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Lesser Shrine

BB-Holding
0,10 €
Destroy Lesser Shrine if you ever control a Shadowlands card or if you take an action that causes you an Honor loss, even if the loss is modified. Bow Lesser Shrine to produce 2 Gold. Limited: If your Family Honor is below 10, bow Lesser Shrine to gain 2 Honor. 
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