Produits

Northern Provinces of the Moto
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Northern Provinces of the Moto

GE-Stronghold-UN
1,50 €
Bow the Northern Provinces of the Moto to produce 7 Gold when paying for a Cavalry Follower. Battle: Switch the locations of two of your unbowed Cavalry Personalities that this action has not targeted this turn. You may do this when your Stronghold is bowed.
Kyuden Hitomi
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Kyuden Hitomi

GE-Stronghold-DR
2,00 €
After the other players reveal their Strongholds and before players select Sensei, you may place up to five cards from your Fate deck under Kyuden Hitomi. Reaction: During your End Phase, instead of Drawing a card, bow Kyuden Hitomi to add a card under it to your hand.
Kosaten Shiro
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Kosaten Shiro

GE-Stronghold-CN
1,50 €
Gold- and Honor-producing Holdings cost 1 less Gold for you, to a minimum of 0, but cannot have their costs changed in any other way.
Iron Mountain
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Iron Mountain

GE-Stronghold-DR
2,00 €
Players cannot assign units during the Cavalry Maneuvers Segment when you are the Defender. Limited: Bow the Iron Mountain to permanently give the Tattooed trait to one of your Personalities.
Eternal Halls of the Shiba
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Eternal Halls of the Shiba

GE-Stronghold-PH
1,50 €
At the beginning of the game, all human Shugenja in your deck become permanently aligned to your Clan. Reaction: Immediately after you put a Kiho in your discard pile after its use, put the Kiho back into your hand, then discard one card from your hand. You canot use this ability twice with the same Kiho or twice on the same turn.
Tides of Battle
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Tides of Battle

GE-Strategy
0,30 €
Reaction: Before an attack’s Declaration Segment ends, if you are not the Attacker or Defender: Both sides’ leaders invite you as an ally. You gain no Honor from rulebook effects for assigning allying units this attack.
Single Combat
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Single Combat

GE-Strategy
0,20 €
Reaction: Immediately before allies are invited to join an attack or defense of a province, prevent units of players other than the Attacker or Defender from being committed or moving into battles this turn.
Shadowlands Sickness
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Shadowlands Sickness

GE-Strategy
0,10 €
Open: Bow a Shadowlands Personality.
Higher Ground
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Higher Ground

GE-Strategy
0,10 €
Immediate Terrain Battle: Raise the strength of each ranged attack from your army by 1. Lower the strength of each ranged attack from the opposing army by 1.
False Alliance
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False Alliance

GE-Strategy
0,10 €
Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader’s side there (this is not movement).
Defend Your Honor
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Defend Your Honor

GE-Strategy
0,20 €
Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
Crane Tattoo
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Crane Tattoo

GE-Strategy
0,20 €
Limited: Target one of your Personalities with the Tattooed trait but without a Crane Tattoo. Until the end of the game, this Personality has a Crane Tattoo, cannot be targeted with any of your actions, and gains the following ability: Reaction: Immediately after this Personality is destroyed in a duel or battle, he or she is returned to your fief, bowed...
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