L5R Singles

Zlkyt's Family  - Nonhuman • Zokujin            Battle: If this Follower is attacking, Fear 4 that may target a Personality with
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L5R Singles

Zlkyt's Family

TCS-Follower
€0.20
Nonhuman • Zokujin Battle: If this Follower is attacking, Fear 4 that may target a Personality with Followers. (Bow a target enemy Follower or Personality with 4 or lower Force.)
Yomanri Archers  - Cavalry          Repeatable Battle, w: Ranged 3 Attack. (Repeatable actions may be taken any number of times
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L5R Singles

Yomanri Archers

TCS-Follower
€0.10
Cavalry Repeatable Battle, w: Ranged 3 Attack. (Repeatable actions may be taken any number of times per turn.)
Samurai Lancers  - Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)Ba
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L5R Singles

Samurai Lancers

TCS-Follower
€0.10
Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)Battle: Discard a card to make a Fear effect with strength equal to its Focus Value.
Profiteer  - Merchantw: Produce 2 Gold, which may only pay for one Economic action's cost.
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L5R Singles

Profiteer

TCS-Follower
€0.20
Merchantw: Produce 2 Gold, which may only pay for one Economic action's cost.
Personal Guard  - GuardThis Follower has a Force bonus equal to this Personality's Personal Honor.
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L5R Singles

Personal Guard

TCS-Follower
€0.20
GuardThis Follower has a Force bonus equal to this Personality's Personal Honor.
Mobile Troops  - Scout • CavalryInvest : Give this Follower two +1F tokens.(After this card enters play, you may also pay the In
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L5R Singles

Mobile Troops

TCS-Follower
€0.20
Scout • CavalryInvest : Give this Follower two +1F tokens.(After this card enters play, you may also pay the Invest cost to get the effects, once.)After this unit moves, give this Follower +1F.
Defensive Miko  - Expendable(Draw a card after your Expendable card dies.)This Personality cannot attack.
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L5R Singles

Defensive Miko

TCS-Follower
€0.20
Expendable(Draw a card after your Expendable card dies.)This Personality cannot attack.
Cavalry Escort  - CavalryBattle, : If this Follower is in your hand, Recruit your target Personality (paying all costs) for 5 mo
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L5R Singles

Cavalry Escort

TCS-Follower
€0.20
CavalryBattle, : If this Follower is in your hand, Recruit your target Personality (paying all costs) for 5 more gold and attach this Follower (ignoring all costs) to him.
Battle Attendants  - Can only attach to a Samurai. Engage, w: Create and attach a +2F/+0C Armor Item to this Personality. Remove
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L5R Singles

Battle Attendants

TCS-Follower
€0.10
Can only attach to a Samurai. Engage, w: Create and attach a +2F/+0C Armor Item to this Personality. Remove it from the game after this battle ends.
Thousand Year Rivalry  - KataAfter the first time each turn any of your Personalities wins a duel, give him a +1F token. After y
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L5R Singles

Thousand Year Rivalry

TCS-Strategy
€0.50
KataAfter the first time each turn any of your Personalities wins a duel, give him a +1F token. After your first challenge each turn is refused, gain 1 Honor.Open: Put this Kata into play. Discard all your other Kata in play.
The Eternal Chase  - Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Bow the loser. Dest
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L5R Singles

The Eternal Chase

TCS-Strategy
€0.20
Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Bow the loser. Destroy him if the last Battle action his owner took this battle destroyed one of your Personalities.
Taken Hostage  - Battle: Target your Personality. Give a target enemy Follower or Personality a Force penalty equal to your Pers
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L5R Singles

Taken Hostage

TCS-Strategy
€0.10
Battle: Target your Personality. Give a target enemy Follower or Personality a Force penalty equal to your Personality's Chi plus Personal Honor. Destroy your Personality.
Sudden Storm  - TerrainAfter a Personality moves to this battlefield, his controller must target and bow an unbowed card in his
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L5R Singles

Sudden Storm

TCS-Strategy
€0.20
TerrainAfter a Personality moves to this battlefield, his controller must target and bow an unbowed card in his unit.Absent Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play. (Absent actions may be taken without presence.)
Strike as the Wind  - Engage: Give your target opposed Personality +2F/+1C.Battle: Give your target opposed Personality +2F/+1C/
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L5R Singles

Strike as the Wind

TCS-Strategy
€0.20
Engage: Give your target opposed Personality +2F/+1C.Battle: Give your target opposed Personality +2F/+1C/+1PH.
Strike as the Earth  - Engage: Give a target enemy Personality -2F.Battle: Give a target enemy Personality -2F/-1C.
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L5R Singles

Strike as the Earth

TCS-Strategy
€0.20
Engage: Give a target enemy Personality -2F.Battle: Give a target enemy Personality -2F/-1C.
Signal the Scouts  - Invest 1: Draw a card if the Personality is a Scout. (After this card is played, you may also pay the Inves
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L5R Singles

Signal the Scouts

TCS-Strategy
€0.20
Invest 1: Draw a card if the Personality is a Scout. (After this card is played, you may also pay the Invest cost to get the effect, once.)Absent Interrupt: After your action resolves, if it Recruited your Personality during a battle, take an additional action.
Scout Training  - Interrupt: Negate an Engage action from a Strategy.Battle: Give your target opposed Scout +2F.
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L5R Singles

Scout Training

TCS-Strategy
€0.20
Interrupt: Negate an Engage action from a Strategy.Battle: Give your target opposed Scout +2F.
Proper Equipment  - Battle, *: Equip a target attachment from your hand (Followers, Items, and Spells are attachments). Take an
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L5R Singles

Proper Equipment

TCS-Strategy
€0.10
Battle, *: Equip a target attachment from your hand (Followers, Items, and Spells are attachments). Take an additional action.
Persuasive Tactics  - EconomicEconomic Battle, *: Move home a target Personality with Chi less than or equal to the amount paid.
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L5R Singles

Persuasive Tactics

TCS-Strategy
€0.10
EconomicEconomic Battle, *: Move home a target Personality with Chi less than or equal to the amount paid. Lose 1 Honor.
Open Roads  - TerrainAfter your Personality moves to, or enters play at, this battlefield, give him +1F.Battle/Engage: Destroy a
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L5R Singles

Open Roads

TCS-Strategy
€0.20
TerrainAfter your Personality moves to, or enters play at, this battlefield, give him +1F.Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play.
Merciless Assault  - Battle: Bow your target unbowed Follower. Melee Attack equal to its Force (Destroy a target enemy Follower,
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L5R Singles

Merciless Assault

TCS-Strategy
€0.10
Battle: Bow your target unbowed Follower. Melee Attack equal to its Force (Destroy a target enemy Follower, or Personality without Followers, with Force equal to or lower than the Melee Attack's strength).
Losing Favor  - Kharmic • Political(Repeatable Limited, 2: Discard a Kharmic card to draw a card.)Political Open: The player wit
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L5R Singles

Losing Favor

TCS-Strategy
€0.10
Kharmic • Political(Repeatable Limited, 2: Discard a Kharmic card to draw a card.)Political Open: The player with the Imperial Favor discards it and loses 2 Honor.
Iron and Stone  - Interrupt: Bow your target unbowed Follower or Personality. Give a Fear effect, Melee Attack, or Ranged Attack
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L5R Singles

Iron and Stone

TCS-Strategy
€0.20
Interrupt: Bow your target unbowed Follower or Personality. Give a Fear effect, Melee Attack, or Ranged Attack -2 strength, or -3 strength if this action bowed a Yojimbo or Crab Clan Personality.
Discovering the Shakuhachi of Air  - This card's ability is Battle/Open if you are a Unicorn Clan player.Invest 2: Straighten a
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L5R Singles

Discovering the Shakuhachi of Air

TCS-Strategy
€0.50
This card's ability is Battle/Open if you are a Unicorn Clan player.Invest 2: Straighten a target Courtier. (After this card enters play, you may also pay the Invest cost to get the effect, once.)Open: Straighten a target Personality.
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