L5R Singles

Utaku Izimi FOIL  - Unicorn Clan • Battle Maiden • Samurai • Soul of Utaku Etsuko • Cavalry(Once per turn, as an Absent Engage,
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Utaku Izimi FOIL

IE-Personality-UN
€3.00
Unicorn Clan • Battle Maiden • Samurai • Soul of Utaku Etsuko • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.) Battle: Bow a target enemy Infantry Personality with no Followers and lower Force.
Matsu Morito FOIL  - Deathseeker • Lion Clan • Samurai • Soul of Matsu SanrakuBattle, w: Move home a target enemy unit.
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Matsu Morito FOIL

IE-Personality-LI
€2.00
Deathseeker • Lion Clan • Samurai • Soul of Matsu SanrakuBattle, w: Move home a target enemy unit.
Brilliant Cascade Inn FOIL  - Geisha HouseReduce by 1 all Honor gains during the Action Phase for players without Personalities
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Brilliant Cascade Inn FOIL

IE-Holding
€30.00
Geisha HouseReduce by 1 all Honor gains during the Action Phase for players without Personalities in play.w: Produce 1 Gold. Political Limited, w: Target a dishonorable Personality. His controller loses Honor equal to his printed Personal Honor or 2, whichever is lower.
House of Prophecy FOIL  - Destined(Draw a card after your Destined card enters play.)w: Produce 3 Gold.
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House of Prophecy FOIL

AM-Holding
€2.50
Destined(Draw a card after your Destined card enters play.)w: Produce 3 Gold.
Black Riders FOIL  - Cavalry              Limited: Straighten another player's target Holding with Gold Cost equal to or lower t
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Black Riders FOIL

AM-Follower
€2.50
Cavalry Limited: Straighten another player's target Holding with Gold Cost equal to or lower than this Follower's Force. You, and not its owner, may use its Gold-producing and cost-reducing traits (this turn) as if you controlled it.
Concealed Reserves FOIL  -   Battle: Give Reserve to your target Personality in a Province. (You may Recruit a Reserve card, if
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Concealed Reserves FOIL

AM-Strategy
€1.00
Battle: Give Reserve to your target Personality in a Province. (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)
Minor Illusion  - Illusion · Nonhuman · Cavalry · Shugenja This Personality's Chi and Personal Honor are equal to the Chi and Pe
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Minor Illusion

IE-Token
€0.30
Illusion · Nonhuman · Cavalry · Shugenja This Personality's Chi and Personal Honor are equal to the Chi and Personal Honor of the caster, respectively.
A Clan United  - Battle: If you have 2 Personalities with the same Clan but different Family Names in this battle: Target a Pers
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A Clan United

ToE-Strategy
€0.20
Battle: If you have 2 Personalities with the same Clan but different Family Names in this battle: Target a Personality in your current army and a Personality opposing him. Your Personality issues the other an unrefusable challenge to a duel of Force, Chi, or Personal Honor.
Shosuro Dazai Exp  - Scorpion Clan Air Shugenja · Courtier · Enlightened · Experienced · Unique. Twice per turn, Dazai does not
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L5R Singles

Shosuro Dazai Exp

ToE-Personality-SC
€3.00
Scorpion Clan Air Shugenja · Courtier · Enlightened · Experienced · Unique. Twice per turn, Dazai does not need to bow to pay the cost for a Spell or Political action.
Doji Saori Exp  - Crane Clan Samurai · Courtier · Duelist · Enlightened · Experienced · Unique. Elemental Reaction: After Saori
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Doji Saori Exp

ToE-Personality-CN
€7.00
Crane Clan Samurai · Courtier · Duelist · Enlightened · Experienced · Unique. Elemental Reaction: After Saori wins a duel: Destroy the loser. Retrieve a Dark Virtue card from your discard pile.
The Deciding Moment (Sacrifice of Tsudao)  - UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or y
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€25.00
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
Plans Within Plans  - Open: Play during another player's Action Phase. At your next opportunity to take an Open action, you may
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Plans Within Plans

*CWS-Strategy
€5.00
Open: Play during another player's Action Phase. At your next opportunity to take an Open action, you may instead take a Limited action. Effects that last until one of "your" phases ends, end during the appropriate phase this turn.
Daidoji Natsuki  - Samurai • ScoutInvest 10: Give Natsuki two +1F/+1C Training tokens, and permanently give her Cavalry. This In
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Daidoji Natsuki

ALitS-Personality-CN
€1.50
Samurai • ScoutInvest 10: Give Natsuki two +1F/+1C Training tokens, and permanently give her Cavalry. This Invest cost cannot be reduced.Battle: Target a Personality at any location; if Natsuki has no Training tokens, the target must have assigned to this battlefield. Move the target here. Straighten him if you do not control him.
Wedge  - Battle: Target your Personality. You may no target cards in his unit with actions until after this battle ends. After t
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Wedge

*CE15-Strategy
€3.00
Battle: Target your Personality. You may no target cards in his unit with actions until after this battle ends. After this battle's resolution Segmentbegins, double his Force and the Force of each Follower in his unit. Destroy him after the battle ends.
To Do What We Must  - Battle: Choose one of your units. Destroy this unit and one opposing unit with a total Force less than or
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To Do What We Must

*CE15-Strategy
€0.20
Battle: Choose one of your units. Destroy this unit and one opposing unit with a total Force less than or equal of this unit plus your Personality's Personal Honor. Add two to the Force of this action if it is being performed by a Crane Personality.
The People's Champion  - Reaction: Before a player is about to win an Honor victory: Any one player may step forward one unbowed
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The People's Champion

*CE15-Strategy
€0.30
Reaction: Before a player is about to win an Honor victory: Any one player may step forward one unbowed Personality to challenge that player. That player may accept the challenge with any Personality (including bowed Personalities). Unless the challenge is accepted and won, that player's Honor is reduced to 39.
Tell the Tale  - Limited: Gain one Honor.
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Tell the Tale

*CE15-Strategy
€0.20
Limited: Gain one Honor.
Storm Heart  - Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal
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Storm Heart

*CE15-Strategy
€3.00
Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner if the loser is not Shadowlands. Dishonor the challenged Personality if the challenge is refused. Dishonored Personalities may not refuse.
Shame  - limited: Play on a dishonored Personality. The Personality's shame stains the Family Honor. That player loses 7 Honor
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Shame

*CE15-Strategy
€1.50
limited: Play on a dishonored Personality. The Personality's shame stains the Family Honor. That player loses 7 Honor
Scroll Cache  - Limited: Attach one or more Spells from your hand to your Personalities obeying all attachment restrictions and
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Scroll Cache

*CE15-Strategy
€1.00
Limited: Attach one or more Spells from your hand to your Personalities obeying all attachment restrictions and paying all costs. Lower by 1 the Gold cost of each Spell that hasn't had it's cost reduced by other effects. If you attached any Spells, you may draw up to two cards.
Poisoned Weapon (Spanish)  - Reaction: Play after Focus Cards have been revealed in a duel (but before duel resolution) to reduc
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Poisoned Weapon (Spanish)

*CE15-Strategy
€2.00
Reaction: Play after Focus Cards have been revealed in a duel (but before duel resolution) to reduce the Chi of your opponent by 3 until the end of the turn. Lose 4 Honor.
Ninja Kidnapper  - Limited: Target and bow any Personality in play with Force less tha five. The kidnapped Personality may not s
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Ninja Kidnapper

*CE15-Strategy
€1.00
Limited: Target and bow any Personality in play with Force less tha five. The kidnapped Personality may not straighten while this card remains in playuntil any player pays 10 Gold as an Open action. When this card is destroyed, the Kidnappep Personality is straightened, and you lose 5 Honor.
Marries a Barbarian  - Limited: Play Marries a Barbarian on a Samurai. Target Samurai is Dishonored.
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Marries a Barbarian

*CE15-Strategy
€1.00
Limited: Play Marries a Barbarian on a Samurai. Target Samurai is Dishonored.
Kolat Assassin (Spanish)  - Limited: Destroy a Personality with Chi of less than four. Lose 4 Honor. Limited: Destroy a Retainer
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Kolat Assassin (Spanish)

*CE15-Strategy
€0.70
Limited: Destroy a Personality with Chi of less than four. Lose 4 Honor. Limited: Destroy a Retainer. Lose 4 Honor.
His Most Favored  - Unique. Limited: Select one of your Personalities. Gain 5 Honor. This Personality is your tie to the Imperia
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His Most Favored

*CE15-Strategy
€4.00
Unique. Limited: Select one of your Personalities. Gain 5 Honor. This Personality is your tie to the Imperial Line. If this Personality is destroyed for any reason, lose 10 Honor. This card remains in play until this Personality leaves play.
Geisha Assassin  - Limited: Issue  Challenge. Geisha is your Challenger. Cannot be refused. Geisha may not focus. Geisha has a C
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Geisha Assassin

*CE15-Strategy
€0.50
Limited: Issue Challenge. Geisha is your Challenger. Cannot be refused. Geisha may not focus. Geisha has a Chi equal to half the gold spent to bring her into play, rounded down.
Deeds, Not Words (Spanish)  - Political Open: Target another Player and "call his or her virtue into question." Until the turn e
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Deeds, Not Words (Spanish)

*CE15-Strategy
€0.30
Political Open: Target another Player and "call his or her virtue into question." Until the turn ends, the player gains 1 extra Honor for each duel his or her Personalities win and 1 extra Honor for each opposing card he or she destroys during the resolution Segment of battle, and whenever the player would gain Honor in another way, the player loses Honor...
Dark Lord's Favor  - Shadowlands • You can play only one Dark Lord’s Favor per turn. You cannot play this card if another player
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L5R Singles

Dark Lord's Favor

*CE15-Strategy
€1.50
Shadowlands • You can play only one Dark Lord’s Favor per turn. You cannot play this card if another player has less Family Honor than you. Open: Target a Personality. Dishonor him. Lose 7 Honor. Limited: Target a player. He discards a card. Lose 7 Honor. Battle: Target a card. Reduce its Force to 0. Lose 7 Honor. Reaction: Before a player gains Honor:...
Counterattack  - Reaction: Play after the last resolution segment for an opponent's attack phase in which you were the defender.
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Counterattack

*CE15-Strategy
€1.00
Reaction: Play after the last resolution segment for an opponent's attack phase in which you were the defender. This card immediately creates an attack phase in which you are the attacker and the former attacker is the defender.
Confusion at Court  - Reaction: Play Confusion at Court in response to the use of the Imperial Favor. The effects of the Imperia
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Confusion at Court

*CE15-Strategy
€0.30
Reaction: Play Confusion at Court in response to the use of the Imperial Favor. The effects of the Imperial Favor are negated, and the Favor is still discarded.
Brutal Confrontation  - Battle: All players may take the following actions for the rest of the battle. You may take one such act
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Brutal Confrontation

*CE15-Strategy
€0.50
Battle: All players may take the following actions for the rest of the battle. You may take one such action immediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
Breach of Etiquette  - Limited: The player with the highest Family Honor commits a public breach of etiquette and loses 5 Honor.
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Breach of Etiquette

*CE15-Strategy
€1.50
Limited: The player with the highest Family Honor commits a public breach of etiquette and loses 5 Honor.
Bountiful Harvest  - Limited: All gold-providing holdings provide one additional gold until the end of this turn.
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Bountiful Harvest

*CE15-Strategy
€0.30
Limited: All gold-providing holdings provide one additional gold until the end of this turn.
Night Medallion (Spanish)  - Unique. The Night Medallion may only be attached to a Kolat or Ninja. Night Medallion adds +2 to ev
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Night Medallion (Spanish)

*CE15-Item
€0.50
Unique. The Night Medallion may only be attached to a Kolat or Ninja. Night Medallion adds +2 to every number that appears on the Personality's card.
The Jade Hand  - Unique. The Jade Hand may not be stolen or destroyed. This Personality gains a 3F/2C bonus when opposed by any
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The Jade Hand

*CE15-Item
€1.00
Unique. The Jade Hand may not be stolen or destroyed. This Personality gains a 3F/2C bonus when opposed by any Shadowlands cards in a battle or duel.
Bloodsword  - Weapon Bloodsword gains a 2F/2C token each time this Personality wins a duel
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Bloodsword

*CE15-Item
€1.00
Weapon Bloodsword gains a 2F/2C token each time this Personality wins a duel
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