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Duelist • Kensai • Ronin • Samurai • Yojimbo(Duelists win tied duels versus non-Duelists. Kensai may attach two Weapons, as long as neither is Two-Handed.)
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Shadowlands • Nonhuman • OniAfter you Recruit Gekido, lose 3 Honor. Cannot attach Followers or Items. Battle/Open: Give Gekido +2F/+3C until this phase ends. After the phase ends, give Gekido -2F/-2C until your next turn ends.
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Spider Clan • Courtier • OratorPolitical Open, w: Give a target Personality (in play) +1PH or -1PH. Favor Political Interrupt, w: Discard the Imperial Favor to increase or decrease a Proclaim Honor gain by 1.
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Spider Clan • Monk • Kensai • Order of the Spider • Soul of Torao(Kensai may attach two Weapons, as long as neither is Two-Handed.) Battle/Open: Straighten a target Personality with a Weapon.
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Kensai • Monk • Spider Clan(Kensai may attach two Weapons, as long as neither is Two-Handed.)
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Spider Clan • Paragon • Samurai • Shadowlands • Soul of Daigotsu BundoruBattle: Fear 4 (Bow a target enemy Follower, or Personality without Followers, with 4 or lower Force).
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Spider Clan • Samurai • ShadowlandsInterrupt: Give one of the action's Fear effects +1 strength.
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Spider Clan • Samurai • ShadowlandsBattle, w: Ranged 2 Attack. Battle, w: Give a target enemy Personality a -2F token.
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Samurai • Scorpion Clan • Soul of Bayushi Tai • SpyLimited: Choose a Province and turn its card face-up (if necessary). Reduce the Province's strength by the Personal Honor of any Personality in it.
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Scorpion Clan • Ninja • Samurai • Soul of Shosuro OsamitoNinja Battle, w: Ranged 3 Attack. You may discard a card to straighten Keiichi.
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Scorpion Clan • Courtier • Samurai • Soul of Bayushi MaemiRanged Attacks targeting Meiko have -3 strength.Battle: Give a target enemy Personality -3F. Dishonor him if his Force is now 0.
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Scorpion Clan • Samurai • YojimboBattle: Fear 2. This may target a Personality with Followers if he has 0 Personal Honor (Bow a target enemy Follower, or Personality without Followers, with 2 or lower Force).
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Scorpion Clan • Magistrate • Samurai • Soul of Shosuro Takagi • YojimboAfter another player's Battle action targets a Courtier at Dakatsu's location, the player loses 2 Honor.
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Phoenix Clan • Samurai • Soul of Shiba Yobei • YojimboAfter a Spell action that targeted Myoushi resolves, give him a Void token. Repeatable Battle/Open: Destroy a Void token on Myoushi to give him +1F, +1C, or +1PH.
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Phoenix Clan • Samurai • YojimboAfter you lose Honor from your own cards, Michiki commits Seppuku. (Honor loss from dying dishonorably is from the rulebook, not your own cards.)
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Phoenix Clan • Ritual Master • Samurai • Soul of Shiba Yoma • YojimboBefore your Spell or Kiho action resolves, if Eraki is at the current battlefield, give him +1F/+1C.
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Phoenix Clan • Soul of Isawa Riake • Water • Shugenja(Shugenja may attach and cast Spells.) Water Home Battle, w: Move a target unit at any battlefield to a different, unresolved battlefield.
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Phoenix Clan • Soul of Isawa Kimi • Void • Shugenja(Shugenja may attach and cast Spells.) Void Tireless Open: Give Kouka Air, Earth, Fire, or Water. (Tireless actions can be taken even while bowed.)
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Phoenix Clan • Earth • Shugenja(Shugenja may attach and cast Spells.) Earth Battle, : Equip a Spell to Kosea. You may take an additional action from the Spell.
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Phoenix Clan • Air • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battlefield. Shugenja may attach and cast spells.)Air Battle, w: Move home a target Personality.
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Phoenix Clan • Alchemist • Fire • Soul of Agasha Yuhiko • Void • Shugenja(Shugenja may attach and cast Spells.)Fire Void Battle: Discard a card with an element keyword to give Yuhiko a Force bonus equal to the card's Focus Value. You may make a Ranged Attack with strength equal to that Focus Value.
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Mantis Clan • Samurai • Soul of Yoritomo Bussho • Naval(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.) Battle: Personalities that did not assign to this battlefield cannot move here.
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Mantis Clan • Naval • Scout • Shugenja • Thunder(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit. Shugenja may attach and cast Spells.)Thunder Battle: Fear 2.
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Earth • Mantis Clan • Shugenja(Shugenja may attach and cast Spells.)Earth Interrupt: After you Recruit Parumba, create a 3F/2C/3PH Mantis Clan • Boar • Nonhuman • Spirit with the ability, "Battle: Melee 2 Attack."
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Lion Clan • Samurai • Soul of Matsu TuriFavor and Lobby actions cannot target Rutaro.
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Lion Clan • Samurai • Soul of Matsu RyoichiBattle: Target another of your Lion Clan Personalities. Give Ryoichi a Force or Chi bonus equal to the target's Personal Honor.
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Deathseeker • Lion Clan • Samurai • Soul of Matsu AgoroBattle: Fear 3 (Bow a target enemy Follower, or Personality without Followers, with 3 or lower Force).
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Lion Clan • Water • ShugenjaLimited: Each player who controls an Ancestor gains 1 Honor. For any player who controls no Ancestors and has higher Honor than his starting Family Honor, you may choose to have him lose 1 Honor.
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Lion Clan • Samurai • ScoutBattle: Give a target enemy Follower or Personality -2F.
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Dragon Clan • Alchemist • Earth • Imperial • Soul of Tamori Shosei • ShugenjaEarth Limited, w: Shaisen prays to the Fortunes. If you control a Temple, gain 1 Honor. You may bow your Temple to straighten Shaisen.
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Dragon Clan • Earth • Shugenja • Cavalry • Mountaineer(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle. Shugenja may attach and cast Spells.)
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Dragon Clan • Earth • Soul of Tamori Shaitung • Shugenja(Shugenja may attach and cast Spells.)Earth Battle: Discard a Kiho or a Spell from your hand to give this Province a strength bonus equal to the card's Focus Value.
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Dragon Clan • Kensai • Samurai • Soul of Mirumoto Minawa(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy Personality with lower Force and lower Chi.
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Dragon Clan • Samurai • Tattooed • Soul of Mirumoto TsugeNokkai has +1F/+1C while dueling, or opposed by, a Phoenix Clan Personality.After the first time each turn Nokkai challenges a Personality, draw a card.