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€0.30
Lion Clan • Shugenja Reaction: After a Bushido Virtue action that was performed by your target Personality successfully resolves: Create a 2F Shiryo Follower and attach it to him.
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Lion Clan • Samurai • Kensai After a Weapon attaches from your hand to Okita: Create a 2F Shiryo Follower and attach it to him.
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Lion Clan • Samurai • Magistrate • Paragon Battle: Discard a card: Battle resolution does not bow Tadatoshi this turn. If you discarded a Bushido Virtue card and Tadatoshi is attacking, gain 2 Honor.
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Dragon Clan • Monk • Tattooed Before you pay a cost by bowing a Ring: You may pay the cost by bowing Dai. Battle: Give Dai a Force bonus equal to the number of Rings you control.
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Dragon Clan • Earth • Shugenja Battle: Target your unbowed Mountaineer: Destroy a target enemy Personality or Follower with lower Force than your Mountaineer.
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Dragon Clan • Samurai • Magistrate Limited: Bow a target Personality with 0 Personal Honor. The target can not straighten this turn.
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Crane Clan • Artisan Open: Discard the top card of your Fate deck: You may target a Personality with lower Chi than its Focus Value. Straighten him.
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Crane Clan • Courtier Political Limited: Bow or straighten a target Personality with 4 or higher Personal Honor.
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Crane Clan • Samurai • Scout Recon Open: Target a province. Awao has Tactician while he is at that province’s battlefield.
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Crane Clan • Samurai • Iron Samurai. Battle: Destroy Teruo: Destroy a target enemy unit with 7 or lower Force.
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Earth Battle: Bow this Shugenja: Bow a target opposing unbowed card. Raise or lower the current battlefield’s province’s strength by the Force of the target.
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Fire Battle: If any of your Personalities in this army has a base Ranged Attack ability, bow this Spell: Give -4F to a target enemy Personality and each of his Followers.
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Weapon. This card can not be transferred. Attaches to a Paragon or Kensai for 3 less gold.
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Armor. Reaction: After Focus Effects resolve in a duel involving this Personality, destroy this card: Add 1 to the Focus Value of one of your focused cards.
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Lose 2 Honor. Each player may use Yobanjin Mercenaries’ base ability once per turn, even if another player has used it that turn. Open: Even if this card is bowed, pay 3 Gold: Transfer this card to your target Personality. Lose 2 Honor.
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Cavalry. Battle: Target an enemy Personality. His Followers may not use their base abilities until the end of the turn.
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Cavalry • Battle Maiden. Can only attach to a Cavalry Personality. This card has -3F while this Personality is dishonorable.
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Battle: If you control an Artisan and there are any enemy units at the current battlefield: Increase its province’s strength by the number of Artisans you control. After the battle ends, if it was at a province that was not destroyed in the battle’s resolution, gain 3 Honor.
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Terrain Battle: After each time an action moves a Personality home from this battlefield, dishonor him. You may take an additional Battle action after playing this Terrain.
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Battle: Destroy your target unbowed Deathseeker Personality: Destroy a target enemy unit with Force less than the Force plus Chi of your Deathseeker. Gain 2 Honor.
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Battle: Rehonor all personalities at this battlefield. You may give your target opposed Samura Personality a Force bonus equal to his Personal Honor.
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Political Limited: Target your unbowed Courtier: Target an attachment. Its controller may choose to destroy the attachment. If he chooses not to, he loses 2 Honor, and the attachment’s Personality is dishonored.
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Bushido Virtue • Dark Virtue Battle: Bow your target Paragon: Destroy a target enemy card without attachments. Gain 1 Honor if your Paragon has 3 or more Personal Honor; otherwise, lose 3 Honor.
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Farm. Battle: Target one or more of your Ashigaru, Bushi or Budoka Personalities, up to the number of Farms you control: Move them to the battlefield at this card’s province. If they moved, straighten their units.
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Singular. Limited: Bow one of your target Holdings: Bow another target Holding with a base Gold Cost equal to or lower than your Holding’s.
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Ronin • Samurai • Yojimbo. Reaction: After Zanaru moves to a battlefield; Straighten a target non-Samurai Personality at that battlefield.
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Hare Clan • Samurai Battle: If there are any enemy units at the current battlefield: Move Ukita there.If he moved, you may straighten a target Hare Clan or Unaligned Personality.
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Courtier * Imperial. Reaction: Before you lose Honor from an action that targeted or was performed by your Personality: Ouga commits sepukku. Reduce the Honor loss to 1.
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Ronin • Shugenga • Water • Calvary. Battle: Bow Jinako; Move your target Personality to Jinako’s battlefield.
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Nonhuman • Spirit • Cavalry. Can not attach cards. Reaction: When an action would target one of your Personalities with 2 or greater Personal Honor at Inu’s location: The action instead targets Inu, if legal.
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Shadowlands • Nonhuman • Goblin • Scout • Lose 3 Honor. Recon Open: Target a province. While Mukku is at that province’s battlefield this turn, he has Tactician, and your actions from Action cards can not target him.
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Unicorn Clan • Samurai • Cavalry • Scout • Wanderer. Naota has +2F while a Terrain is in play at his battlefield. Naota has +2F while any Regions are attached to his battlefield’s province.
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Unicorn Clan • Samurai • Cavalry. Battle: Bow a target enemy non-Unique Personality with no attachments and higher Force.
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Spider Clan • Shadowlands • Samurai • Paragon • Dark Dreams • Lose 3 Honor. Battle: Bow Harushi or discard a card: Destroy a target enemy attachment. If you discarded a Dark Virtue, you may take an additional Battle action.
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Scorpion Clan • Samurai • Bitter Lies • Kensai. Battle: If Yousui has a Weapon attached: Bow a target Personality with no attachments.