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€0.10
Reaction: Bow the Builders when a holding enters play. Straighten the holding.
€0.30
Lose 3 Honor. All Trade Routes in play produce 2 less gold. All Ports in play produce 1 less gold. Bow and lose 1 Honor to produce 2 gold. If Black Market is controlled by a Crane player, Black Market produces 3 gold when bowed.
€0.20
Unicorn Clan Desert Warrior. Cavalry {If Yesugi is assigned to attack or defend a province during the infantry maneuvers segment, he has +2F during that battle.} Battle: Bow Yesugai for a Ranged 2 Attack. (Target a Follower, or a Personality without Followers, in the opposing army with 2 or less Force. Destroy the Follower or Personality.)
€0.10
Unaligned Shugenja. Toturi's Army Open: Bow Yayu. Give +2F/+2C to any one Unaligned Samurai in play.
€1.00
Unaligned Samurai. Toturi's Army. Experienced. Unique Hasame will not attach Nonhuman Followers. Battle: Once per battle, all Followers attached to Hasame gain a Force bonus equal to his Personal Honor.
€0.10
Unaligned Undead Samurai. Shadowlands Lose 3 Honor. Battle: Fear 3
€4.50
Unaligned Undead Samurai. Nonhuman. Experienced 2. Unique. Shadowlands. Lose 6 honor. Tsume will not enter play if your family honor is above 0. You cannot assign Tsume to the same battle as a unit with no Shadowlands cards, and vice versa. Open: Bow Tsume. Straighten a Shadowlands card. Battle: Once per turn, bow an opposing Unicorn personality.
€0.10
Unaligned Bloodspeaker. Shugenja. Shadowlands Lose 4 honor. Battle: Destroy an Ancestor in an opposing unit, ignoring targeting restrictions. Adoka gains +2F/+2C until the end of the battle.
€0.20
Scorpion Clan Betrayer. Shugenja Reaction: Bow Jujin when an action is about to end a Battle Action Segment. Cancel the action. Battle: Bow Jujin. Destroy a Terrain in this battle that prevents you from playing actions.
€0.30
Scorpion Shugenja Limited: Bow Jomyako and lose 1 Honor. Target a Province in play and name a card. The card in the Province is revealed (if face down). If you named the card, it is discarded. Otherwise, it remains face up.
€0.10
Scorpion Clan Explorer. Ashalan Reaction: Bow and destroy Hojyn when an Event is revealed. Discard the Event without resolution.
€1.00
Phoenix Clan Shugenja. Acolyte of the Void. Reaction: When Ningen enters play, refill his province with a face-up dynasty card.
€2.00
Unaligned. Experienced Ninja Shapeshifter. Unique. Followers must be Ninja. Shosuro will join the Scorpion Clan for 2 less Gold. Reaction: If Shosuro is in an attacking army that destroys a Province containing a Personality, that Personality enters play under our control. Ignore all costs and requirements. This Personality gains the Ninja trait...
€2.00
Crane Clan Hero. Samurai Reaction: When entering a duel, Kaiten adds his personal honor to his chi until the end of the duel. Kaiten can do this once per duel.
€0.10
Crab Clan Master of the Gate. Samurai Zunguri cannot be assigned to or move into an attacking army.
€0.10
Crab Clan Avenger. Berserker Battle: Once per battle, Yugure gains +2F. All other Personalities in this army with Chi less than Yugure's new Force are destroyed.
€2.00
Crab Clan Champion. Bully. Samurai. Experienced 3. Unique Battle: Once per battle, O-Ushi gains +1F for each opposing bowed Personality and each opposing Personality with a lower Force than her own.
€0.20
Open: Bow The False Tao. Target any one Personality controlled by another player. The Personality permanently gains +1F. You may target any one Elemental Ring controlled by the player. Until the end of the turn, the Ring does not affect play.
€0.10
Weapon Reaction: When this personality receives a force bonus from a card outside this unit, he or she gains an extra +1F for the same period of time.
€0.10
Nemuranai Only a Shugenja can attach the Curse of the Rot Within. The Curse costs 1 less gold when being attached to a Scorpion shugenja. Open: Bow this shugenja and destroy the Curse. Bow any one personality in play.
€0.30
Kiho Maho Battle: Bow one of your Shugenja to give a -1C Blood token to a number of opposing Personalities up to the Shugenja's Chi.
€0.10
Ritual Limited: Bow this Shugenja and at least one of your other Shugenja, and destroy this Spell, to target another player's Stronghold or Sensei. Until your Events Phase a number of turns from now equal to the number of Shugenja in this Ritual, the target Stronghold's or Sensei's actions cannot be used, and its traits have no effect, except those traits...
€2.00
Battle: Bow The Citadel of the Hiruma. Target any one of your defending Crab Personalities. Double the Personality's current Force. Destroy the Personality immediately after the end of this battle.
€0.10
Void. After you successfully resolve your fourth or later non-Kiho action from Action cards in one phase: You may put his card into play from your hand. Open: Bow this card or discard it from your hand: If any player has more cards in his hand than you do, or if you bowed this card, draw a card.
€0.10
Ninja Reaction: Immediately before the beginning of a player's action phase, lose 2 honor. That player must declare an attack this turn and assign at least one unit to attack, if able.
€0.10
Battle Terrain: Only the defender can play this card. This terrain takes effect when played. Select one of your Provinces adjacent to this one whose battle has not yet resolved. Move that Province's armies into this one. Increase the Strength of this Province by the strength of the selected Province, but if this province is destroyed, both are destroyed....
€0.50
Limited: Bow any one of your shugenja. The shugenja becomes an Adept of the Void, gets +2F/+2C while you have the ring of the void in play, and permanently gains the ability "Reaction: Bow this shugenja when a player creates an effect that allows him or her to draw a Fate card to add to his or her hand, outside of his or her normal End-Phase Fate draw....
€2.00
Political Limited: As a cost, destroy your rightmost Province. Until the beginning of your next turn, the player or players with the highest Family Honor are considered to have Family Honor equal to their starting Family Honor. This is not considered an Honor loss. Honor gains and losses occur as usual during this period and affect the player's true...
€0.20
Battle: Target a unit with more than 6 total Force. Move it home.
€0.10
Political Open: The player with the Imperial Favor must bow one of his or her Personalities.
€0.10
Battle Terrain: Personalities in the battle with more force than Chi have their force reduced to equal their chi. The defender can play this terrain in a battle in which he or she has no units.
€0.70
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
€0.10
Political Reaction: Bow your stronghold when a personality refuses a duel. The personality reconsiders and accepts the duel. All refusal penalties are negated.
€0.20
Reaction: Play this card immediately after another player resolves an action card from his or her hand. The player cannot play any copy of that action for the rest of the game, but the player can still use it for its focus value.