Shopping Cart
There are no more items in your cart Product
€0.10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
€0.10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
€0.10
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
€0.10
Reaction: Play when one of your Personalities is entering a duel. This Personality is bowed and replaced in the duel by one of your unbowed samurai (your choice). If this duel is taking place in a battle, the samurai must be currently assigned to this battle. Bow the samurai at the end of the duel.
€0.10
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
€0.10
Terrain Battle: Before this battle’s resolution, the Attacker and Defender, in the order of your choice, each choose one of his units at the current battlefield. Then, move all other units there home.
€0.10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
€0.10
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
€0.10
Open: Give target Personality a 1F/1C bonus until the end of the turn.
€0.10
Kiho Battle: Destroy one of your unbowed Shugenjas or Monks to produce Fear 3 targeting one or two opposing units. This Fear affects Personalities as if they were Followers.
€0.10
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
€0.10
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
€0.10
Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain 3 Honor.
€0.10
Weapon Will only attach to a Personality with more than 2 Force. Crab Clan Personalities can attach Dai Tsuchi for 2 less Gold. Dai Tsuchi gains a +3C bonus while this Personality opposes one or more Ogres or Oni in a battle or duel.
€0.10
Shadowlands Cannot be moved. May only attach to a Shadowlands Personality without Blackened Claws. May attach to a Personality regardless of restrictions on the Personality. Reaction: When this Personality enters a duel, bow Blackened Claws to give two -1C Corruption tokens to the opposing Personality.
€0.10
Kiho Air Battle: Bow one of your target Shugenja or Monks: Ranged Attack with strength equal to his Chi.
€0.20
Kiho Battle: Bow one of your Shugenja or Monks to bow an opposing Personality with less Chi. The caster need not bow if the target is Shadowlands.
€0.10
Kiho Elemental Battle: Bow one of your Shugenja or monks to send home one opposing unit led by a Personality whose Force is lower than the caster's Chi. The unit is sent home without bowing.
€0.20
Elemental Earth Battle: Bow this Shugenja to bow an opposing Personality.
€0.30
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
€0.10
Battle: All your shugenja in this battle gain the ability Battle: bow to give all samurai in this army a +1F. If you are a Phoenix player, all of your samurai gain 2F, instead.
€1.00
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
€0.10
Political Limited: Make a Personality with an Honor Requirement higher than his controller's Family Honor commit seppuku.
€0.20
Reaction: Play when your Samurai has just committed an act which stained the Family Honor ar dishonors the Samurai. Honor loss is reduced to zero, the Samurai is destroyed, and you gain Honor equal to the Samurai's Personal Honor. The Samurai is considered Honorable Dead. (Clarified: Samurai is restored to Honor before dying. Honor gain is his current...
€0.50
Reaction: Play after the last resolution segment for an opponent's attack phase in which you were the defender. This card immediately creates an attack phase in which you are the attacker and the former attacker is the defender.
€0.10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
€0.30
Battle: Move a target attacking unit home. If it moved, bow it.
€0.10
Battle: Bow one of your forests. Move one of your units from one battle to another.
€0.10
Battle: Target a personality. The personality gains +1F. If the personality is a creature, it gains an extra +1F/+2C.
€0.10
Open: Target a Personality. That Personality's Chi cannot drop under 1 this turn. Give the Personality -2F/-2C.
€0.10
Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
€0.10
Battle Terrain: Each Personality and Follower at this battle has -1F until the battle ends.