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€0.70
Terrain Battle: Before this battle’s resolution, you may target and bow a Personality with the highest Personal Honor at this battlefield (including ties).
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Limited: Bow your target Personality: Give another target Personality a Force bonus equal to your Personality’s Force. Straighten the first targeted Personality after your next End Phase begins.
€0.70
Battle: Give each of your opposed Personalities and Followers at the current battlefield +1F.
€0.30
Dark Virtue Battle: Target your unbowed Samurai Personality: Bow a target enemy Follower, or Personality without Followers, with lower Force than your Personality.
€0.50
Battle: Straighten your target Personality with a Weapon. You may move him home.
€0.50
Recon Open: Target a province. During battles at the province’s battlefield, Terrain actions may only be taken by a player with a Scout Personality in his army.
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Terrain Battle: While at this battlefield, Personalities with 0 or 1 Personal Honor may not use their base abilities and have -1F.
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Spider Clan • Shadowlands • Samurai • Paragon • Dark Truth After Shinjitsu enters play: Lose 4 Honor. Battle: Discard a Dark Virtue card: Give Shinjitsu a Force bonus equal to the discarded card’s Focus Value plus 1.
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Scorpion Clan • Samurai • Magistrate Reaction: After Sihaken’s army destroys one or more provinces or enemy units by winning a battle: The Defender loses 2 Honor.
€1.00
Mantis Clan • Samurai • Naval • Commander Battle: Straighten your target Follower.
€1.50
Crane Clan • Samurai • Scout Harada has +2F while he is opposing a Personality whose controller has lower Family Honor than you.
€1.00
Unique Bow this card: Produce 4 Gold, plus 1 additional Gold for each Farm, Mine, and Port you control.
€0.30
Siege Bow this card: Produce 2 Gold. Open: Destroy this card: Give a target province +3 strength.
€0.20
Battle: Target your unbowed Yojimbo Personality: Move him to a location where you control a Shugenja. You may take an additional Battle action, which must be performed by the Yojimbo.
€0.10
Stables Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
€1.50
Unaligned Creature · Dragon · Shugenja · Cavalry · Naval · Experienced 2 · Unique. Personalities and Followers have the Naval trait while in an army with Water Dragon. After a Cavalry Maneuvers Segment ends, you may assign any number of units from your home to battlefields
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Battle: Target a Personality with your Faction alignment at the current battlefield who was either face-down or not in play when the battle began: The enemy leader shows you his hand. You may discard a card from it of your choice
€1.00
Once per game per card title, after you put an elemental ring into play by its own text, gain 3 Honor. Open: Target and bow a Ring you control: Target an Enlightened Personality. Straighten him. (2005 World Champion · Scott Rixon)
€1.50
Your samurai have +2 Force while opposed. Battle: Target and bow a Shadowlands Human Personality you control: Target a Personality opposing him with lower chi. Gain control of the opposing Personality until the end of the turn. Move him into your army.
€0.70
Ratling Champion . Shugenja . Creature Shaman . Unique Battle: Give a Ratling Personality a Force bonus equal to the number of destroyed Ratling Followers in your Fate discard pile, then remove one of those Followers from the game.
€0.70
Fortification . Unique Battle: Bow Fortress of Thunder to have one of your Samurai in this battle produce a Ranged Attack equal to his Personal Honor, +1 if the Samurai is Crane Clan.
€2.00
Creature . Cavalry When Yobanjin Wyrm enters play, lose Honor equal to this Personality's Personal Honor, then dishonor this Personality. This Personality gains the Cavalry trait while Yobanjin Wyrm is attached. Bow this Personality if Yobanjin Wrym is destroyed.
€0.70
Crab Clan Samurai Battle: Once per battle, discard an Action card from your hand as a cost. Each player who controls a unit opposing Enko must discard an Action card. Each of these players who cannot discard must reveal his hand.
€3.50
Political Battle: Target one of your Courtiers to target a defending Personality in this battle. If the defending Personality is bowed or at home when the battle resolves, dishonor him, and you may search your Fate deck for a Political Action card, show it to all players, and put it in your hand.
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Tactical Battle: Target your performing Tactician and an opposing Personality with lower printed Gold cost. If the opposing Personality's controller passes on his next opportunity to act this battle, destroy the opposing Personality.
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Reserve Formation Formed by two Samurai or Bushi Personalities. Reaction: Bow one of your Samurai or Bushi Personalities in this battle to cancel a Reaction. This cannot cancel a Reaction on a Formation.
€0.70
Ashigaru . Siege Limited: Bow and destroy Peasant Laborerss, and pay 4 Gold, to search your discard pile for a non-Unique Region and attach it to one of your Provinces, paying all costs. For the rest of the game, that Region may not be destroyed to pay costs.
€1.00
Will only attach to a Samurai or Bushi. Reaction: Before this Personality is moved or destroyed while in a battle, move Hardy Infantry to one of your other Personalities in that battle.
€2.00
Political Battle: Target one of your Courtiers to target a defending Personality in this battle. If the defending Personality is bowed or at home when the battle resolves, dishonor him, and you may search your Fate deck for a Political Action card, show it to all players, and put it in your hand.
€0.50
You may search your Fate deck for a Unique Weapon or Unique Armor, show it to all players, then put it in your hand. You may then bow one of your Samurai. If you do not, increase the Item's Gold cost by 2 for the rest of the turn.
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Singular Open: Once per turn, pay 3 Gold to turn a Dynasty card in a Province Face-up.
€0.50
Singular While The Shogun's Armory is in play, you may attach Items from your hand to your Personalities as a Battle action. Limited: Once per turn, search your Fate discard pile for a non-Unique Item, show it to all players, and put it in your hand.
€0.30
Bow Legacy of My Ancestors to produce 2 Gold. Reaction: Before one of your Personalities is destroyed, bow and destroy Legacy of My Ancestors to move any of that Personality's Spells, Followers, or Items to one of your other Personalities. If the Personality to be destroyed is in an army, the other Personality must be in that army.