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€0.10
Battle: Terrain. Only the Attacker may play Occupied Terrain. If the Attack is successful, and the Province would be destroyed, the Attacker must select one of the Defender's holdings which is destroyed, instead of the Province. (Errata: The Defender may also now play this card, and destruction of a Holding instead of the Province is now optional.)
€1.00
Political Limited: If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
€0.10
Battle: Terrain. All allied Personalities assisting in Attack or Defense gain a 1F bonus. (Errata: Bonus is +2F, not +1F.) (Clarification: Bonus lasts only until the end of the turn. Only Allies in the current Battle gain the bonus.)
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Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.
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Terrain Battle: Before this battle’s resolution, the Attacker and Defender, in the order of your choice, each choose one of his units at the current battlefield. Then, move all other units there home.
€0.30
Political Limited: Discard the Imperial Favor to put this card into play. Choose one Personality with a Personal Honor greater than zero who now has the Emperor's protection. If this Personality is destroyed in a duel, the opposing Personality's controller loses seven honor. If this Personality is destroyed in battle (as an action or in resolution), the...
€0.30
Reaction: Play after the resolution phase of a battle in which one of your Personalities that is aligned to your clan was destroyed. Choose one of your clan's Personalities that is currently face up in one of your Provinces. This Personality has its gold cost permanently reduced to zero.
€0.10
Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
€1.00
Political Limited: Target a Personality. The Personality cannot take the Imperial Favor, perform a Political action, or be involved in a lobbying effort for the rest of the game.
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Limited: Bow one of your samurai with a printed Chi greater than 2. Until the end of the game, this samurai may have two weapons attached.
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Battle: All Shugenja at this battle are -1C until the end of this turn for each Black Scroll in this battle.
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Reaction: Play when a unit is being moved out of this battle as the effect of an action. Bow one of your units in the battle to cancel the action and negate all effects of the action that is causing the move.
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Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
€0.30
Reaction: After you destroy one or more provinces or units by winning a battle: Gain 3 Honor.
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Open: Target any Dishonored Personality. All of this Personality's Followers are destroyed.
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Reaction: Play immediately after you bring a Personality from outside your clan into play. This Personality gains 1F/1C permanently and becomes aligned with your clan, losing former alignments.
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Terrain Battle: Double each of the enemy leader's Honor gains until the battle ends; destroying this Terrain does not end this effect. Before this battle's resolution, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up.
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Battle: If you are the Defender, switch the Dynasty card in this Province with the top card of your Dynasty deck. You may perform this action in a battle in which you have no units. Both cards are turned face-down.
€3.00
Political Battle: If you are the Defender or are attacking a player with a Family Honor below zero, even if you control no units at the current battlefield, discard the Imperial Favor: Create a 5F/6C/3PH Samurai, Duelist Personality in your side there. Remove him from the game after the battle ends.
€1.00
Reaction: Play this card when one of your Personalities wins a duel or is in an army that destroys an opposing army. Go through your Dynasty deck (Provinces if necessary) and put the Experienced version of that Personality into play on the Personality as per the rules for an Experienced Personality. Reshuffle your Dynasty Deck.
€8.00
Unicorn Ancestor. Unique Cards in this unit cannot be targetted with actions by other players during the battle action segment.
€3.00
Phoenix Ancestor. Unique Shugenja only This Personality may hold any number of spells, ignoring Chi limitations. Elemental Reaction: Bow this Shugenja to cancel and negate the effects of any one elemental action as it is being activated.