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€1.00
Temple Bow this card: Produce 2 Gold. Limited: Bow your target Personality: Gain 1 Honor.
€0.20
Market Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player
€0.10
Port Bow this card: Produce 2 Gold, or 3 Gold if you are a Mantis Clan player.
€2.00
Unique Bow this card: Produce 2 Gold. Political Limited: Destroy this card: Rehonor one or more target dishonourable Personalities. Gain Honor equal to the highest base Personal Honor among them.
€0.10
Imperial Bow this card: Produce 2 Gold. If this pays for a Follower or Item attaching to a Samurai, you may draw a card, then discard a card.
€7.00
Bow this card: Produce 2 Gold. After this card enters play from a province: Refill the province face-up.
€0.10
Castle Bow this card: Produce 2 Gold, or 3 Gold if paying for a card with a base Gold Cost of 9 or more. Open: If it is not your turn, you have only one Province, and you have one or zero cards in your hand: Draw a card.
€2.00
Bow this card: Produce 2 Gold. Reaction: Before a player gains or loses Honor during the Action Phase, destroy this card: Reduce the gain or loss to 0.
€0.20
Singular Bow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, bow this card: Draw a card.
€0.10
Retainer Bow this card: Produce 2 Gold. Open: Bow this card, and destroy it if the targeted Holding is Unique: A target Holding's abilities may not be used until the turn ends.
€0.70
Farm Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold. (This can be used together with bowing this card to produce Gold).
€0.10
Bow this card: Produce 2 Gold. Battle: Bow and destroy this card: Destroy a target Terrain.
€15.00
Imperial Bow this card: Produce 4 Gold. Political Limited: Bow this card: Gain 2 Honor.
€0.10
Farm • Singular Limited: Pay 2 Gold: Create a 1F Follower and attach to your target personality.
€0.10
Singular Limited: Pay 3 Gold: Create a 1F CavalryFollower and attach to your target Personality.
€0.10
Singular Limited: Destroy a target Personality who has your Clan alignment and does not have his controller’s Clan alignment.
€0.30
Open: Pay 3 Gold: Turn a Dynasty card in a province face-up.
€0.30
City • Imperial • Unique During battles at this province's battlefield, effects of Political actions will not be negated. After Cavalry Maneuvers end: Create and attach a 1F Guard Follower to each honorable, opposed Samurai or Shugenja Personality defending at this province's battlefield.
€0.30
Temple • Singular Battle: Bow this card: Give all your honorable Personalities at the current battlefield +1F, or +2F if the current battlefield is at this card's province.
€3.00
Temple • Unique This province does not hold Dynasty cards. Reaction: Before battle resolution or before an action or trait resolves, destroy this card: Negate this Province’s destruction from the resolution, or action’s or trait’s effects.
€0.50
Forest Negate the effects of Ranged Attacks during a battle at this province's battlefield. When one of you Forests is paying for a Nonhuman card: It produces one additional Gold.
€0.10
Singular Reaction: When a Holding is producing Gold to pay for a Nonhuman Shadowlands Personality entering play from this province, bow this card: The Holding produces 2 additional Gold.
€0.10
Each player who controls any Rings gains 5 Honor.
€0.20
Starting with you, each player may search his discard pile and Fate deck for a Ring, show it, and put it in his hand.
€0.30
You may destroy your rightmost Province; if you do so, permanently increase the amount of Honor needed to achieve an Honor Victory by 10.
€0.30
Gain two provinces, which permanently do not hold Dynasty cards, to the left of your leftmost province. Then, destroy the province this Event resolved from.
€0.50
Starting with you, each player may choose to gain 2 Honor; if he does not choose this, he looks at the top five cards of his Fate deck, may show one of them that is an attachment and put it in his hand, then puts the remaining cards on the bottom of the deck in any order.
€0.30
Until your next turn begins, Limited actions may not target Personalities.
€4.00
Imperial If you control no Ninja or Shadowlands cards, all Personalities in play with a Gold Cost less than or equal to the Gold Production of their controller’s Stronghold plus two bow and will not straighten during their controller’s next Straighten Phase.
€1.00
Imperial In turn order, each other player may draw a card. You may look at the top three cards of your deck and put them back in any order. Then, draw a card.
€1.00
Until the game ends, you have the ability, "Battle: Once per battle, target your Personality with an attachment: Bow a target enemy Personality without attachments."
€0.10
Festival After the next time this game another player gains Honor, you gain 2 Honor.
€0.10
Until your next turn begins, after a player destroys a province as the Attacker, the Empress exacts retribution for defying her reign; destroy that player’s leftmost province.
€0.10
Before a player's turn ends this game, if the player, during that turn, destroyed a province in battle resolution, put at least two Rings into play by their own text, and gained 7 or more Honor, he may discard the Imperial Favor and pay 10 Gold. If he does so, he wins the game.