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€3.00
Target one unit with the highest total Force of all units in play (even if tied). Remove it from the game. Until the start of your next turn, reduce the Strength of all your provinces by the base Force of the unit’s Personality.
€3.00
Spider Clan • Shadowlands • Samurai • Experienced • Unique After Meguro enters play: Lose 5 Honor. Battle: Bow Meguro: Give a target enemy Personality a -3F token. You may make a Ranged 3 Attack targeting a legal card in the Personality’s unit. Move Meguro home.
€9.00
Spider Clan • Shugenja • Jackal • Lose 3 Honor. Reaction: Even if Fatina is bowed, after a Personality is destroyed: Create a 2F/2C/0PH Shadowlands, Undead, Ghul Personality in your current army or your home. Lose 2 Honor.
€0.20
Spider Clan • Courtier • Loyal • Master of Lies. Political Limited: A target player loses 1 Honor.
€0.50
Spider Clan • Shadowlands • Shugenja • Lose 4 Honor. Your created Personalities have +1F. Maho Limited: Pay 2 Gold: Create a 0F/1C/0PH Shadowlands, Samurai, Undead Personality in your home. Lose 2 Honor.
€0.20
Scorpion Clan • Samurai • Yojimbo. Battle: Move your target opposed Courtier home. Move Chiyako to the current battlefield. If the Courtier moved, the enemy leader loses 2 Honor.
€0.30
Legacy. After this card enters play: Lost 1 Honor; if you are a Spider Clan player, you may instead gain 1 Honor. Bow this card: Produce 2 Gold
€1.00
Unique. Kolat Limited: Lose 4 Honor. Destroy each player's lowest Gold Cost unit. If any player has more than one unit tied for lowest Gold Cost, he chooses which one of his units is destroyed. Remove this card from the game.
€0.20
Political Battle: Lower the Force of the Personality and of each Follower in a target enemy unit to your current Family Honor or 0, whichever is higher
€0.50
Weapon. Attaches to a Crab Clan Personality paying 2 less Gold.
€1.00
Battle : Once per battle, if this unit is opposed, discard a card: The enemy leader discards a card at random. Raise this Personality's Force by the Focus Value of the enemy's discarded card.
€0.30
Can only attach to a Samurai or Bushi. Limited : Destroy this card: Destroy a target Region.
€1.00
Ashigaru After this card enters play from your hand: You may draw an additional card during your next End Phase. Battle : Bow this card: Ranged 1 Attack.
€0.50
Terrain Battle : Double each of the enemy leader's Honor gains until the battle ends; destroying this Terrain does not end this effect. Before this battle's resolution, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up.
€1.00
Village Bow this card: Produce 3 Gold. If you did not go first this gameand are paying for a Personality, bow this card: Produce 4 Gold.
€1.00
Castle If you are the Defender and have only one Province your Personalities and Followers have +2F. Bow this card: Produce 2 Gold, or produce 3 Gold if another Castle Holding produced Gold for the same cost.
€1.00
Castle Bow this card to produce 2 Gold, or 3 Gold if paying when a Follower. Battle: If you are a Crab Clan player or if you are the Defender and have only one province: Target one of your Personalities. Attach a Follower to him from your discard pile, waiving costs if he is defending and opposed.
€0.50
Bow this card: Produce 2 Gold. Battle: Bow and destroy this card: Destroy a target a Terrain.
€4.00
Kiho limited: Bow one of your target Shugenja or Monks: Look at the top four cards of your Fate deck. Put one in your hand. Shuffle the deck.
€0.20
Crab Clan · Samurai · Scout. Recon Open: Bow Tama: Target a province. During battles at that province's Battlefield this turn, after each time a Battle action from a card in play resolves, bow that card
€2.00
Limited : Your raiders destroy a target Holding controlled by a player with three or more Holdings in play.
€0.50
This card straightengs during each player's Straighten Phase. Bow this card: Produce 2 Gold.