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ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
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DragonBattle/Open: Any number of times per turn, bow this card and target a Dragon: Bow it.
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Crystal • WeaponWhile this Personality opposes a Shadowlands Personality in a battle or faces one in a duel, this card has an additional +2C
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Open: Any number of times per turn, bow this Shugenja and target a unit: Give all cards in it Cavalry
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Battle/Open: Any number of times per turn, bow this Shugenja and target a Shugenja: Bow him. If this Spell's performer is Phoenix Clan, the target does not straighten during his controller's next Straighten Phase
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Battle/Open: Any number of times per turn, bow this Shugenja and target a Personality: Switch his Force and Chi. Destroy this Spell if the Personality is not yours
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WaterBattle: Even if this Shugenja is not at the current battlefield and even if you control no units there, bow this card: Give the current battlefield's province +3 strength
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ElementalLimited: Any number of times per turn, bow this Shugenja and target a card which is not in play: Turn it face-up or face-down
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UniqueStarting with you and proceeding in turn order, each player shows his Dynasty deck's top card. If the card is a Personality, the player brings it into play, ignoring Honor Requirements and Gold cost, and negating entering-play effects. If the card is not a Personality, discard it.
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Until your next turn begins, skip each Dynasty Phase.
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Each player gains a province to the left of his leftmost province.
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Earth. After you destroy one or more provinces or enemy units by winning a battle at a province: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand: Raise a target province's strength by 4; you may instead lower its strength by 3 if this card is in play.
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TerrainBefore battle resolution destroys the Defender's province: The Attacker may target one of the Defender's Holdings; if he did, it is destroyed instead.Battle: If there are no Terrains at the current battlefield: Put this card into play there
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TerrainBefore this battle's resolution: Give all allying Personalities at the current battlefield +2F.Battle: If there are no Terrains at the current battlefield: Put this card into play there
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Battle/Open: Target a Personality, who must be unbowed if he is yours: Give him +1F/+1C
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Battle/Open: Target a dishonorable Personality: Destroy his Followers
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Battle: Target an attacking Personality: Move him home. If he moved, bow his unit
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Unique Limited: One of your Personalities with Double Chi issues an unrefusable challenge to another Personality. Your Personality does not gain the benefit for Double Chi during the duel.
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Cavalry · Nonhuman · Shadowlands · Lose 5 Honor. After each time Ashura is destroyed while at a battlefield, target and destroy a Follower, or a Personality without Followers, at that battlefield. Battle: Fear 4.
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Mantis Clan Bushi. Naval Matsuo may attach two Weapons. You may attach Weapons from your hand to Matsuo as a Battle action.
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Shadowlands. Nonhuman There is no limit to the number of Lesser Oni you may have in your deck. Any opponent who destroys this card with an action or in battle (Attacker or Defender if during the resulotion phase of a battle) gains 1 additional honor.