Productos

Blood Money  - For the rest of the game, a player who controls no Shadowlands cards may waive the Honor Requirements of Personal
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Blood Money

FOU-Event
0,30 €
For the rest of the game, a player who controls no Shadowlands cards may waive the Honor Requirements of Personalities aligned with his or her Faction by raising their Gold cost by 2 before bringing them into play. 
Yokutsu no Shiryo FOIL  - Lion Clan Ancestor * UniqueReaction: Bow Yokutsu no Shiryo before one of your bowed or unbowed Persona
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Yokutsu no Shiryo FOIL

FOU-Ancestor
0,50 €
Lion Clan Ancestor * UniqueReaction: Bow Yokutsu no Shiryo before one of your bowed or unbowed Personalities becomes dishonored to have that Personality commit seppuku (even if the Personality is not a Samurai). Gain Honor equal to the Personality's printed Personal Honor. 
Wazinu no Yokai FOIL  - Shadowlands Ancestor * Shadowlands * UniqueDestroy Wazinu no Yokai at any time that this Personality is
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Wazinu no Yokai FOIL

FOU-Ancestor
0,50 €
Shadowlands Ancestor * Shadowlands * UniqueDestroy Wazinu no Yokai at any time that this Personality is not Shadowlands.Battle: Fear 3. 
Tsutomu no Shiryo  - Dragon Clan Ancestor * UniqueReaction: Bow Tsutomu no Shiryo after this Personality enters a duel to change
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Tsutomu no Shiryo

FOU-Ancestor
0,30 €
Dragon Clan Ancestor * UniqueReaction: Bow Tsutomu no Shiryo after this Personality enters a duel to change the duel to one of Personal Honor. 
Denkyu no Shiryo FOIL  - Mantis Clan Ancestor * UniqueReaction: Bow Denkyu no Shiryo when paying for a Mantis Clan Personality t
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Denkyu no Shiryo FOIL

FOU-Ancestor
0,50 €
Mantis Clan Ancestor * UniqueReaction: Bow Denkyu no Shiryo when paying for a Mantis Clan Personality to reduce that Personality's Gold cost by 1.\ 
Show of Good Faith FOIL  - Political Limited: Bow one of your Courtiers to take control of another player's Personality until th
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Show of Good Faith FOIL

FOU-Strategy
5,00 €
Political Limited: Bow one of your Courtiers to take control of another player's Personality until the end of the turn. You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control. 
Show of Good Faith  - Political Limited: Bow one of your Courtiers to take control of another player's Personality until the end
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Show of Good Faith

FOU-Strategy
4,00 €
Political Limited: Bow one of your Courtiers to take control of another player's Personality until the end of the turn. You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control. 
Forgery FOIL  - Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one
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Forgery FOIL

FOU-Strategy
1,50 €
Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card. 
A Champion's Strike FOIL  - Battle: Target one of your Unique Samurai in this battle to destroy any number of opposing Followers
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A Champion's Strike FOIL

FOU-Strategy
2,00 €
Battle: Target one of your Unique Samurai in this battle to destroy any number of opposing Followers with a total Force less than or equal to your Samurai's.  
A Champion's Strike  - Battle: Target one of your Unique Samurai in this battle to destroy any number of opposing Followers with
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A Champion's Strike

FOU-Strategy
1,50 €
Battle: Target one of your Unique Samurai in this battle to destroy any number of opposing Followers with a total Force less than or equal to your Samurai's.  
Suana
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Suana

FaS-Personality-MK
0,10 €
Unaligned Monk. Acolytes of Water Elemental Battle: Bow Suana and play a Terrain, destrying any Terrain in play for this battle. Suana must be in the battle to perform this action. Elemental Battle: Once per turn, move this unit to a different Province if you have the Ring of Water in play.
Hizuka
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Hizuka

FaS-Personality-MK
0,10 €
Unaligned Monk. Defender of the Temples Hizuka gains a 2F bonus when defending. Battle: Bring Hizuka into play as a Defender if he is face up in a Province being attacked. All costs and requirements are waived.
The Price of Innocence  - Political Reaction: Play after a target non-Courtier Personality lobbies for the Imperial Favor. Disho
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The Price of Innocence

AOF-Strategy
0,10 €
Political Reaction: Play after a target non-Courtier Personality lobbies for the Imperial Favor. Dishonor that Personality. The Personality's controller discards the Favor, then loses 2 Honor. You must control a Courtier to play this card.
Slaughter the Scout  - Reaction: After a target unit moves into a Province opposing one of your target Personalities, bow your P
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Slaughter the Scout

AOF-Strategy
0,50 €
Reaction: After a target unit moves into a Province opposing one of your target Personalities, bow your Personality to destroy that unit.
Nezumi Technique  - Battle: Bow one of your Personalities in the current battle to destroy an opposing Item. If your Personality
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Nezumi Technique

AOF-Strategy
0,10 €
Battle: Bow one of your Personalities in the current battle to destroy an opposing Item. If your Personality is a Ratling, straighten him and draw a card.
Shinmaki Monastery  - Bow Shinmaki Monastery to produce 2 Gold. Bow Shinmaki Monastery to produce 3 Gold when paying for a Retai
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Shinmaki Monastery

AOF-Holding
0,10 €
Bow Shinmaki Monastery to produce 2 Gold. Bow Shinmaki Monastery to produce 3 Gold when paying for a Retainer or for a Monk Personality.
Ki-Rin's Shrine Exp  - Experienced . Unique While Ki-Rin's Shrine is in play, your Human Personalities gain +1F/+1C and your Dra
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Ki-Rin's Shrine Exp

AOF-Holding
1,00 €
Experienced . Unique While Ki-Rin's Shrine is in play, your Human Personalities gain +1F/+1C and your Dragon Clan Personalities gain +1 Personal Honor.
The First Legion  - Unique Waive the First Legion's Honor Requirement when attaching it to a Daimyo or Champion Personality. Des
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The First Legion

AOF-Follower
1,00 €
Unique Waive the First Legion's Honor Requirement when attaching it to a Daimyo or Champion Personality. Destroy the First Legion if this Personality is dishonored.
Coastal Region  - Naval Personalities gain +3F while in a battle at this Province.
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Coastal Region

AOF-Region
0,10 €
Naval Personalities gain +3F while in a battle at this Province.
Inner Wall  - Fortification Battle: Bow one of your defending Personalities to bow an opposing Follower or an opposing Personali
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Inner Wall

AOF-Holding
0,10 €
Fortification Battle: Bow one of your defending Personalities to bow an opposing Follower or an opposing Personality with no Followers.
Friendly Traveler Village  - Bow to produce 2 Gold. Bow to produce 4 Gold when paying for a human Personality who has no Faction
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Friendly Traveler Village

AOF-Holding
0,10 €
Bow to produce 2 Gold. Bow to produce 4 Gold when paying for a human Personality who has no Faction traits.
Cleared Grounds  - Fortification During battles at this Province, attacking players may not play Reactions while you have one or
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Cleared Grounds

AOF-Holding
0,10 €
Fortification During battles at this Province, attacking players may not play Reactions while you have one or more Cavalry units in the battle.
Benefactor  - Retainer You must discard the Imperial Favor as a cost of bringing Benefactor into play. Bow to produce 2 Gold. Bo
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Benefactor

AOF-Holding
0,10 €
Retainer You must discard the Imperial Favor as a cost of bringing Benefactor into play. Bow to produce 2 Gold. Bow and destroy the Benefactor to produce 6 Gold.
Ashigaru Barracks  - Imperial Retainer Reaction: Bow the Ashigaru Barracks and any number of your Followers when you bow a Farm
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Ashigaru Barracks

AOF-Holding
0,10 €
Imperial Retainer Reaction: Bow the Ashigaru Barracks and any number of your Followers when you bow a Farm to produce Gold. Increase the amount by the number of Followers you bowed.
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