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0,50 €
Solo nos queda en idioma español. Ratling Scout · Creature · Unique. Recon Open: If it is the Action Phase: Target a Province. Until the turn ends, Ratling Personalities you control have the ability, ?Battle: Bow this card: Ranged 3 Attack. This may be combined with Ranged Attacks from other units,? while at that Province's battlefield.
5,00 €
Ratling Shugenja · Third Whisker Tribe · Creature. You may not create Personalities. You may play Action cards in any discard piles with an additional cost of either bowing or Dishonoring Chitik. Remove cards played this way from the game instead of discarding them
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Delayed Terrain Battle: Give all Nonhuman Personalities and Nonhuman Followers in your army +1F, or give all Human Personalities and Human Followers in this battle -1F.
0,30 €
Phoenix Clan Protector of Gisei Toshi · Shugenja · Dragon · Creature · Cavalry. While Kanjiro is in play, reduce the Honor Requirement of Dragon Creature Personalities you own by 4.
1,50 €
Phoenix Clan Shugenja you control have the Bloodspeaker trait. Ignore Phoenix Clan Shugenja Honor Requirements. Maho Limited: Bow a Bloodspeaker Personality you control: Once per turn, look at the top 4 cards of your Fate deck. You may show one Spell or Maho card, then put it in your hand. You may shuffle the deck.
0,20 €
Open: Target an Oni Personality you control: Target a Personality. After the next time this game he assigns opposing a Shadowlands card you control or assigns to attack you, permanently give him the Shadowlands trait. Open: Bow a Personality you control with the printed Shadowlands trait: Target a Shadowlands card. Destroy it.
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Reserve Formation. Formed by 2 Personalities with the Cavalry, Scout, Harrier, or printed Tactician traits. Battle: Twice per battle: Target a unit and a battlefield. Move the unit to the battlefield. If you do not control the unit, straighten it.
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Reaction: Play before one of your target Followers or Items bows to produce a ranged attack or as part of a combined ranged attack. That card need not bow. Reaction: Play after a unit moves into a Province or before a unit leaves a Province to make a ranged attack targeting it from your opposing cards in that Province. Your cards need not bow to produce...
0,20 €
Scorpion Clan Samurai No items except weapons and armor. Battle: Once per turn this unit may move to a different Province of the Defender. You may not perform this action if this unit has move than one Follower.
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Phoenix Clan Shugenja Spells attached to Suma that destroy themselves when cast are not destroyed. Instead, Suma loses Chi equal to half the spell's focus value (rounded up) permanently.
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Cavalry Battle: Once per battle, remove the Cavalry trait from Heavy Mounted Infantry until the end of the turn to give it +2F.
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Reaction: Play as you are producing a Ranged Attack to combine Ranged Attacks from cards in more than one unit.
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Lion Clan Guardian. Shugenja. Tsai cannot attach Spells with Gold cost greater than his Chi.
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Bow Simple Huts and one of your Farms to produce 5 Gold.
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Battle Terrain: The printed Force of each non-Shadowlands Personality in this battle becomes equal to his or her Personal Honor until after this battle ends.
0,30 €
Naga Vedic of the Bright Eye. Warrior The Morikesh cannot gain force or chi bonuses from Naga cards
0,10 €
FortificationPlayers may not assign units to this province's battlefield during the Cavalry Maneuvers Segment.
0,50 €
May not be attached to a Shadowlands Personality. This Personality cannot be targetted with Black Scroll effects. Elemental Reaction: Instead of destroying the Province that this Personality is attacking, you may put the Ring of Earth into play.
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Crab players may bring this holding into play for two less gold. Bow to produce up to five gold. Place a number of tokens on the Quarry equal to the amount of gold produced. The Quarry may non straighten while it has tokens, but instead removes one token. Any opponent may straighten the Quarry to produce gold equal to the number of tokens on the Quarry,...
0,50 €
Battle: Target a defending Monk or a defending Personality with Tactician in this battle. If this action is used with a non-Monk, it is considered that personality's use of Tactician for thie battle. Immediately before resolution, this Personality's Force is set to equal that of the highest opposing Personality.
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Limited: When attacking units are assigned to battles this turn, they are all assigned face down. Turn all units face up immediately before any actions are taken for the first battle. If any illegal assignments are revealed, all units in that army are returned home, bowed. Players may use the Personality leading the unit as a proxy to represent each unit...
0,50 €
Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1.
0,30 €
Immediate TerrainBattle: Other players' Personalities who moved into this battle with an action gain +2F while at this battle. While Strategic Crossroad is in play, you and all players you invited as allies may take the action, "Battle: Move one of your units into this battle from any other location."
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Gaijin · ShugenjaWhile your ritual is resolving, Gaijin Sorcerer counts as two Shugenja.
1,00 €
Temple • UniqueBow: Produce 2 Gold.Battle, Bow: Straighten your target Spell. You may use its abilities a second time.
1,50 €
WeaponOpen: Even if this card is bowed, target your Personality with the same Family Name as this Personality: Transfer this card to the target.
0,50 €
Fortune • UniqueReaction: When paying for a Farm: Produce 1 Gold.Limited: Discard this card: Your Farms produce 1 additional Gold when they bow to produce Gold (this turn).
5,00 €
Crab Clan • BerserkerWill not attach Armor. After a battle ends, if Amoro was at its battlefield during resolution and his army's total Force was less than or equal to twice the other army's: Destroy him.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
0,20 €
Political Reaction: After a Personality bows to pay the cost of a Kiho or Spell, discard the Favor: Target the Personality. Straighten him. Draw a card. Political Limited: Once per turn, target and bow a Monk or Shugenja you control: Put a Ring into play from your hand; it does not count towards an Enlightenment Victory until it is not in play. If it is...
0,20 €
Political Battle: If you control an opposed Personality at the current battlefield, discard the Imperial Favor: Target a unit you control. Move it to the current battlefield. Political Limited: Once per turn, target a Personality you control, and discard a card: Target any number of face-up non-Personality cards in your Provinces. Put them on the bottom...
1,50 €
After players reveal Strongholds, search your deck for four different non-Unique Dragon Clan Samurai. Attach one to each of your Provinces, face-down and out of play. Battle: Once per battle, target a face-down Personality attached to one of your Provinces. If he would be opposed, bring him into play face-up at the current battlefield, ignoring costs. You...
0,30 €
Ratling · Creature · Scout · Soul of Purusha · Loyal. Reaction: After the Battle Action Segment begins of a battle Gran-otik is at, bow Gran-otik: Ranged 3 Attack.