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Battle: Choose your performing opposed Berserker: Give him +4F/-1C. After the next time this battle another player’s Battle action destroys him, you may target and destroy an enemy card without attachments.
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Earth Open: Bow this Shugenja unless he is Earth and destroy this card: Create a 4F/0C/0PH Nonhuman • Golem • Earth • Samurai • Yojimbo Personality with the trait “Will not be destroyed for having 0 Chi.”
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Earth This Shugenja has +1F while he is Earth. Battle: Bow this Shugenja or one of your Rings: Increase or reduce this battlefield’s province’s strength by 4.
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Cavalry Reaction: After an action targets a card in this unit: Negate this card’s destruction from the action’s effects. Battle: Move a target enemy Personality home. If the movement failed, bow him.
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Crab Clan • Earth • Shugenja • Daimyo • Witch hunter • Experienced 2 • Unique Enters play ignoring Honor Requirements if you are a Crab Clan or Scorpion Clan player. Battle: Even if Kiyoshi is bowed: Bow or straighten a target Personality with Force lower than the current battlefield’s province’s strength. If that Personality is Shadowlands, his...
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Mantis Clan • Samurai • Naval • Commander • Experienced • Unique Battle: Ranged 4 Attack. Battle: Straighten your target Personality or Follower. That card may use each of its base Ranged Attack abilities a second time this turn.
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Open: Choose your performing Commander: Look at the top 5 cards of your Fate deck. If one of them is a Follower, you may attach it to him, paying 4 less Gold. Put the remaining cards on the bottom of your deck in any order.
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Dragon Clan • Samurai • Cavalry • Kensai Battle: You may bow one of Mori’s Weapons: Target an enemy card. Bow it if it has no attachments or if you bowed a Weapon.
0,50 €
Unicorn Clan • Samurai • Cavalry • Scout • Loyal Battle: If Hee-Young is face-up in one of your Provinces: Bring her into play at the current battlefield, ignoring costs if a Recon action has targeted the current battlefield’s province this turn.
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Battle: Choose your performing Personality: Reduce the Force of each Personality and Follower in a target enemy unit by your Personality’s Personal Honor. Gain 1 Honor for each Personality and Follower in that unit whose Force is now 0.