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0,20 €
Scorpion Clan • Courtier • Experienced 2Political Battle: Even if Nomen is not at the current battlefield, bow her and target a Personality: Move him home.
1,50 €
Lion Clan • Water • Shugenja • Sodan SenzoBattle: Bow Miro: Create a 2F/2C/3PH Lion Clan • Samurai • Ancestor • Spirit Personality at the current battlefield. Remove him from the game after the battle ends.
0,20 €
Crane Clan • Samurai • Duelist • MagistrateIaijutsu Reaction: After an action resolves during which Kenta won a duel, target a dishonorable enemy Personality at the current battlefield: Move him home.
0,20 €
UniqueUntil the game ends, other players' actions will not discard cards from your hand, and after a player has resolved two actions that put cards in his hand in one phase, no more cards will be put into his hand that phase.
0,50 €
Ritual • UniqueThe cultists of Ruhmal are restless. Until your next turn begins, after each time a card effect destroys a Personality, the player who last controlled him discards a card.
0,50 €
Ronin • Samurai • Duelist • Kensai • Experienced 2 • UniqueBattle: Target an enemy attachment: Destroy it.
0,70 €
Temple • ExperiencedLimited: Target a discarded Personality: He becomes honorably dead. Battle/Open: If you own a dead Personality, choose your performing unbowed Shugenja and target a Personality: Straighten him. You may bow him if this is the Combat Segment.
0,70 €
TempleReaction: After another player’s action targets your performing Henshin, target another of your Personalities: The Henshin is reborn. Transfer his attachments and tokens to the other Personality. The action’s effects that would destroy your Henshin instead overlay him onto the Personality.
1,00 €
TempleOpen: Even if this card is bowed, target another player’s Personality: Give him –4F, which will not be negated. If he is Kolat, Ninja, or Shadowlands, you control an Inquisitor, and it is not your turn, choose a player, who gains or loses 2 Honor.
0,50 €
Kami • Experienced • UniqueBefore the first straightening each battle of a Personality whose controller’s enemy leader is a Crab Clan player: Negate that straightening. Battle: If you are a Crab Clan player, discard this card and target a Personality: Bow him. Bow his unit if he is attacking.
1,50 €
UniqueUntil the game ends, after each of your Events Phases ends, each player in turn order starting with you loses 1 Honor.
0,10 €
Crab Clan • Samurai • Siegue • TacticianBattle: Ranged 4 Attack. If this targeted a card, give the current battlefield’s province +2 or –2 strength.
0,10 €
Crane Clan • Courtier • Soul of Doji YoshiagaPolitical Limited: Discard the Imperial Favor: Gain 2 Honor.
0,10 €
Crane Clan • Samurai • Courtier • Soul of Doji Ayano“The students of Doji Ayano fill the courts like pests. Elegant, brilliant pests. I would damn her for it, but truthfully I find intelligent opponents far less tedious than stupid ones.” – Bayushi Nitoshi
1,50 €
Dragon Clan • Samurai • Justicar • Soul of Kitsuki YasuPolitical Reaction: After an action targets a target Samurai, bow Yataku: The Samurai’s controller may not choose to refuse any challenge created by the action.
0,10 €
Dragon Clan • Samurai • Kensai • Soul of Mirumoto Ino
0,10 €
Lion Clan • Samurai • Commander • Paragon • Soul of Akodo Dosei
1,00 €
Lion Clan • Samurai • Paragon • Unique • Soul of Matsu Fumiyo ExperiencedFear Battle: Target an enemy unit: Bow each card in it with equal or lower Force than Hana. Gain 1 Honor for each card this bowed.
3,00 €
Mantis Clan • Clan Champion • Thunder • Samurai • Naval • Loyal • UniqueBowing, destruction, and movement from Battle actions Hiromi performs will not be negated or delayed. Battle: Target an enemy card without attachments, or an enemy unit, with a lower total Gold Cost than Hiromi’s unit: Hiromi strikes with the power of Thunder. Destroy the target.
0,20 €
Scorpion Clan • Courtier • Ninja • Soul of Bayushi MuraisanOpen: Remove Ninja from Hurunayi.
0,20 €
Scorpion Clan • Samurai • Paragon • Yojimbo • Loyal