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Shiryo no Otaku  - Unicorn Ancestor. Unique Battle: Bow this card to move this Personality from one of the Defender's Provinces
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Shiryo no Otaku

CaJ-Ancestor
3,00 €
Unicorn Ancestor. Unique Battle: Bow this card to move this Personality from one of the Defender's Provinces to another. You may not move this unit into a Province where battle has already been resolved.
Shiryo no Hida  - Crab Clan Ancestor. Unique This unit cannot be targeted with the Imperial Favor. Battle: If attached Personali
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Shiryo no Hida

CaJ-Ancestor
3,00 €
Crab Clan Ancestor. Unique This unit cannot be targeted with the Imperial Favor. Battle: If attached Personality is defending, he gains a 2F/2C bonus until the end of the turn. This can be done once per turn.
Shiryo no Doji  - Crane Clan Ancestor. Unique This Personality may play The Second Shout without having played The First Shout.
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Shiryo no Doji

CaJ-Ancestor
1,50 €
Crane Clan Ancestor. Unique This Personality may play The Second Shout without having played The First Shout. This Personality may play The Third Shout if he has played either The First Shout or The Second Shout this turn.
Stand Firm  - Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
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Stand Firm

CaJ-Strategy
0,10 €
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
Lesser Oni  - Shadowlands. Nonhuman There is no limit to the number of Lesser Oni you may have in your deck. Any opponent who de
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Lesser Oni

BP-Follower
0,20 €
Shadowlands. Nonhuman There is no limit to the number of Lesser Oni you may have in your deck. Any opponent who destroys this card with an action or in battle (Attacker or Defender if during the resulotion phase of a battle) gains 1 additional honor.
Goblin Chuckers  - Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
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Goblin Chuckers

BP-Follower
0,30 €
Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
Iron Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Iron Mine

BP-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Diamond Mine  - Bow the Diamond Mine to produce 5 Gold.
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Diamond Mine

BP-Holding
0,30 €
Bow the Diamond Mine to produce 5 Gold.
Bushi Dojo  - Bow to produce 6 gold when bringing a Follower into play.
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Bushi Dojo

BP-Holding
0,10 €
Bow to produce 6 gold when bringing a Follower into play.
Blacksmiths  - Bow Blacksmiths to produce 2 Gold, plus 1 Gold for every Iron Mine in play. Bow Blacksmiths to produce 4 Gold whe
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Blacksmiths

BP-Holding
0,10 €
Bow Blacksmiths to produce 2 Gold, plus 1 Gold for every Iron Mine in play. Bow Blacksmiths to produce 4 Gold when paying for a Weapon or Armor.
Shinjo Tsuburo  - Unicorn Clan Samurai. Cavalry. Experienced. Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo.
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Shinjo Tsuburo

BP-Personality-UN
0,50 €
Unicorn Clan Samurai. Cavalry. Experienced. Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo. Tsuburo may perform this action while bowed.
Goblin Warmonger  - Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his u
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Goblin Warmonger

BP-Personality-SH
0,10 €
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
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