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Koji
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Koji

EaW-Personality-SA
0,10 €
Ronin • Samurai You may not assign this unit to, or move Koji to, a battlefield, unless there are at least 2 different Clan alignments among Personalities already in your army there or currently assigning there.
Mountainous Region  - Mountain If you are the Defender, when choosing the battlefield at which to fight the next battle: You cho
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Mountainous Region

EaW-Region
0,10 €
Mountain If you are the Defender, when choosing the battlefield at which to fight the next battle: You choose instead of the Attacker. Personalities will not move to this province’s battlefield. Your defending Personalities have +1F while at this province’s battlefield.
Feign Weakness
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Feign Weakness

EaW-Strategy
0,10 €
Battle: Dishonor your performing Personality: Move home a target enemy Personality with equal or lower Force. You may move your Personality home.
Honorable Death  - Limited: Put this card in play in your home. While this card remains in play, at the end of each of your Acti
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Honorable Death

EaW-Strategy
0,20 €
Limited: Put this card in play in your home. While this card remains in play, at the end of each of your Action Phases, give each of your Deathseeker Personalities a +1F Fury token; then, for each of your Deathseekers who has a number of Fury tokens greater than or equal to his base Force, destroy him and gain 1 Honor.
Perfect Aim
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Perfect Aim

EaW-Strategy
2,00 €
This card has -1 Gold Cost for each Unique Samurai you control. Battle: Choose your performing Samurai, and you may bow him: Ranged 3 Attack, with a strength bonus equal to your Samurai’s Force if he bowed.
Smoke Cover  - Ninja Reaction: After another player targets your Ninja Personality with a Battle action from a Strategy: The act
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Smoke Cover

EaW-Strategy
2,00 €
Ninja Reaction: After another player targets your Ninja Personality with a Battle action from a Strategy: The action’s costs are ignored and its effects do not happen. That player may take an additional Battle action. Before this turn ends, if the Strategy is in that player’s discard pile, that player may put the Strategy into his hand.
Sought for Justice
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Sought for Justice

EaW-Strategy
4,00 €
Open: Bow your performing Magistrate Personality: Bow a target Personality with lower Personal Honor than your Magistrate’s Chi. If that Personality is dishonorable, negate his next straightening this game.
Sudden Rebuke  - Political Battle: Bow your performing Courtier at any location: Reduce a target enemy Personality’s Force to 0.
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Sudden Rebuke

EaW-Strategy
0,10 €
Political Battle: Bow your performing Courtier at any location: Reduce a target enemy Personality’s Force to 0. If he is dishonorable, bow his controller’s Stronghold.
Weight of Numbers
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Weight of Numbers

EaW-Strategy
2,00 €
This card has -1 Gold Cost for each non-Unique Samurai or Ninja Personality you control.Battle: Choose your performing unbowed Samurai or Ninja Personality: Bow a target enemy card without unbowed attachments. Negate its straightening this turn.
A Tranquil Mind  - Until the game ends, before each player’s End Phase begins, he may look at a number of cards from the top of
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A Tranquil Mind

TPW-Event
0,20 €
Until the game ends, before each player’s End Phase begins, he may look at a number of cards from the top of his Fate deck equal to the number of Rings he controls and put them back in any order.
On All Sides  - Starting with you, each player may target  and destroy a Personality with a base Gold  Cost  equal to or less th
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On All Sides

TPW-Event
0,20 €
Starting with you, each player may target and destroy a Personality with a base Gold Cost equal to or less than his controller’s Stronghold’s Gold Production plus 2.
Triumph Before Battle  - Until your next turn begins, after each time an enemy Personality is destroyed during a battle by an ac
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Triumph Before Battle

TPW-Event
0,10 €
Until your next turn begins, after each time an enemy Personality is destroyed during a battle by an action one of your Personalities performed, gain 2 Honor.
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