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Blood and Chaos  - Battle: Bow this Shugenja, who must be in the current battle, as a cost. Until the battle ends, each player m
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Blood and Chaos

RoB-Spell
0,50 €
Battle: Bow this Shugenja, who must be in the current battle, as a cost. Until the battle ends, each player must discard a card from his hand after each action he takes. Each player may end this effect on himself by bowing one of his Shugenja in this battle as a Battle action. 
Bleak Portents  - ShadowlandsMaho Limited Ritual: Bow this Shugenja and one of your other Shugenja to give all Shadowlands cards
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Bleak Portents

RoB-Spell
0,50 €
ShadowlandsMaho Limited Ritual: Bow this Shugenja and one of your other Shugenja to give all Shadowlands cards +2F. 
Silence the Future FOIL (Español)  - Until the beginning of your next turn, each Personality and Follower in the game has a maxi
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Silence the Future FOIL (Español)

RoB-Event
0,30 €
Until the beginning of your next turn, each Personality and Follower in the game has a maximum Force equal to its printed Force.
Harsh Crossing  - Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller mus
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Harsh Crossing

RoB-Event
0,30 €
Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller must bow one unbowed Follower in that unit, if possible. 
Birth and Death  - Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise,
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Birth and Death

RoB-Event
0,30 €
Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise, for the rest of the game, Spells cost 2 more Gold for that Personality to attach and Kihos cost 2 more Gold for him to cast. 
Taint the Land FOIL  - Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battl
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Taint the Land FOIL

RoB-Strategy
0,70 €
Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1. 
Swift as the Wind  - Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an op
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Swift as the Wind

RoB-Strategy
0,10 €
Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an opposed Cavalry Personality. 
Stymied FOIL  - Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personal
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Stymied FOIL

RoB-Strategy
1,00 €
Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities. 
Search For Advantage  - Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and
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Search For Advantage

RoB-Strategy
0,30 €
Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and all attached cards back into their owners' decks. 
Reinforcements  - Battle: Attach a Follower from your hand to one of your Personalities in the current battle, paying all costs.
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Reinforcements

RoB-Strategy
0,30 €
Battle: Attach a Follower from your hand to one of your Personalities in the current battle, paying all costs. Reduce that Follower's Gold cost by 2. 
Ciphered Scroll FOIL  - Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an a
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Ciphered Scroll FOIL

RoB-Strategy
0,50 €
Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an additional action to cast the new Spell. The printed Gold cost of this action is the difference between the two Spells' costs, or 0 if the new Spell is cheaper. 
Calculate Strength  - Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personali
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Calculate Strength

RoB-Strategy
0,10 €
Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personality. For the rest of the game, your Personalities have a +3 bonus to the stat used in the duel while opposing that Personality in duels. 
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