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0,30 €
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
2,00 €
All clans. Sensei When a player pays full Gold cost for a Personality of his or her Clan, the player cannot gain over 1 Honor, regardless of the Personality's Personal Honor. Your card effects do not cause Honor losses for other players.
1,50 €
All Clans. Sensei You may play Technique cards as if you were playing their required Clans.
0,10 €
Shadowlands Lose 3 honor. Battle: Ranged 1 attack. This does not bow Obake. The Ranged attack strength cannot be changed, and the ranged attack cannot be combined with others.
0,10 €
Unique While the Ikoma Histories are in play, each player loses 2 Honor whenever one of his or her Events resolves.
0,20 €
Bow the Shipyard to produce 1 Gold. Bow the Shipyard to produce 4 Gold when bringing a Kobune, Naval, Port, or Sailor card into play.
0,10 €
When the Family Shrine enters play, target a player. Whenever the player resolves an Event, place a Shrine token on the Family Shrine. Whenever you resolve an Event, remove a Shrine token from the Family Shrine. Limited: Bow the Family Shrine. Gain Honor equal to the number of Shrine tokens on the Family Shrine.
0,10 €
Limited: Bow the Armorer. Place a 1F/1C Armor token on one of your Personalities. The token is considered an Armor Item card.
0,20 €
Unaligned Stealer of Dreams. Spirit. Shadowlands Lose 3 Honor. Shiyokai cannot attach Followers or Items. Battle: Bow Shiyokai. Target an opposing Personality. The Personality permanently has -1 Chi.
0,10 €
Elemental Terror. Air Oni. Nonhuman Shugenja. Shadowlands Lose 4 Honor. Cannot attach Followers or Items. Elemental Open: Twice per turn, Yosuchi gains either +1F or +1C.
0,10 €
Elemental Terror. Void Oni. Nonhuman. Shadowlands Lose 4 Honor. Cannot attach Followers or Items. Elemental Open: Discard a card from your hand to give Kukanchi +1F. Elemental Open: Discard a card from your hand to give Kukanchi +1C.
0,20 €
Naga Defender. Bushi Battle: Bow one of your Forests. Move Issut into an army defending one of your Provinces.
0,50 €
Spider Clan · Monk · Shadowlands. Lose 3 Honor. Open: Bow Roshungi: A target Ring loses all abilities (until this turn ends).
0,20 €
Lion Clan Samurai. Cavalry Will not join a Unicorn player.
0,10 €
Reaction: During battle resolution, if your army's Force total equals the opposing army's, bow Toturi's Treatise. Your army wins the battle by 1F.
0,50 €
Battle: Destroy Shakoki Dogu. Discard the top card of your Fate deck. This Personality gains Force equal to the discard's Focus value.
0,10 €
Reaction: When one of your cards make a ranged attack, double the Ranged Attack strength. Bow the card targeted by the ranged attack instead of destroying it.
0,10 €
Ninja Reaction: When a personality takes a political action, the personality has -2 Chi until the turn ends. Lose 2 Honor.
0,20 €
Political Open: Bow your Stronghold or discard the Imperial Favor: Bow a target Personality.
0,50 €
Creature. Undead. Siege. Shadowlands Lose 3 Honor. Battle: Bow Tosekiki for a Ranged 4 Attack.
0,10 €
Creature. Undead. Siege. Shadowlands Lose 2 Honor. Battle: Bow Kuruma Seiro to destroy a Fortification attached to this Province.
0,10 €
Shadowlands Maho Limited: Bow Bloodspeaker's Altar and destroy one of your Personalities or non-token Followers to draw a Fate card. Lose 2 Honor.
0,10 €
Weapon Battle: If this Personality is a Ratling, bow and destroy Sharp-Sharp Stick to destroy an opposing Shadowlands card. This cannot target a Personality with attached cards.
2,00 €
Weapon Open: Destroy this Ashalan Blade to give another Ashalan Blade +3F/+3C.
2,00 €
Shadowlands Ancestor. Unique. Shadowlands Destroy Shahai if her Personality is not Shadowlands. Maho Reaction: Once per turn, when a Personality controlled by any player is destroyed, remove that Personality from the game instead of putting it in the discard pile to give Shahai +2F/+2C permanently.
0,50 €
Reaction: After a Personality you control is destroyed: Target a card you control. Straighten it.
1,00 €
Reaction: Play as the Attacker after your army wins a battle against a defending army to destroy that Province if your army's total Force is greater than the Province's strength.
5,00 €
Reaction: Play before your army is destroyed for losing or tying in a battle. Only one unit of your choice in your army is destroyed. The rest return to their controllers' homes, bowed. Your opponent in the battle still gains honor as if your entire army had been destroyed.
4,00 €
Reaction: Play after one of your Human Personalities is destroyed by a battle, or another player's card effect to bring a face-up Human Personality in one of your Provinces into play without Gold cost. If the Personality has your Faction trait, gain that Personality's Personal Honor.
0,30 €
Delayed Terrain Battle: The Defender bows one attacking unit in this battle, then the Attacker bows one defending unit in this battle.