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Extended Maneuvers  - TerrainBefore this battle resolves: You may choose and straighten a Samurai Personality at the current bat
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Extended Maneuvers

EE-Strategy
0,10 €
TerrainBefore this battle resolves: You may choose and straighten a Samurai Personality at the current battlefield, and you may choose and bow a non-Samurai Personality there. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Strategic Strike  - Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached
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Strategic Strike

EE-Strategy
2,00 €
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
The Empress' Address  - PoliticalReaction: After the resolution of an action or a battle that destroyed any of your Personalitie
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The Empress' Address

EE-Strategy
1,00 €
PoliticalReaction: After the resolution of an action or a battle that destroyed any of your Personalities in a defending army, bow your performing Courtier or Empress and target your non-Unique Personality with your Clan alignment in your discard pile: Bring him into play (in your home), ignoring costs. Gain 2 Honor.
Visitation  - Open: Destroy your performing Ancestor Personality and target a Personality: Bow him. Negate his straightening unt
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Visitation

SC-Strategy
0,30 €
Open: Destroy your performing Ancestor Personality and target a Personality: Bow him. Negate his straightening until your next Events Phase begins. Limited: If you control an Ancestor Personality: Gain 2 Honor. Each player who does not control an Ancestor Personality loses 2 Honor.
Formal Apology  - UniqueAfter the next time this game your Honor is below its starting value, you have a tea ceremony; gain 5 Ho
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Formal Apology

SC-Event
0,50 €
UniqueAfter the next time this game your Honor is below its starting value, you have a tea ceremony; gain 5 Honor.
The Perfect Moment  - Reaction: After the end of an Attack Phase in wich you were the Defender. Create an additional Attack Phas
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The Perfect Moment

FL-Strategy
2,00 €
Reaction: After the end of an Attack Phase in wich you were the Defender. Create an additional Attack Phase with the previous phase's attacker as Defender. During this Attack Phase, you will not destroy more than one of the Defender's provinces and your Personalities may not assign and will not move unless they are Paragons or Battle Maidens.
Steadfast Defense  - KihoBattle: Choose your perfoming Monk: Straighten him. If you control a Temple, you may target a Personali
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Steadfast Defense

FL-Strategy
0,20 €
KihoBattle: Choose your perfoming Monk: Straighten him. If you control a Temple, you may target a Personality or Follower and bow or straighten him.
Rise of the Dark Naga  - Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality fa
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Rise of the Dark Naga

FL-Strategy
0,20 €
Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality face-up in your province: Bring him into play, payinga all costs. Refill the province face-up
Intimidation  - FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the cur
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Intimidation

FL-Strategy
0,20 €
FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the current battlefield: Move them both there. Straighten each unit that this move there.
Consideration  - Open: Choose your performing unbowed Tactician and target another of your Personalities: Give that Personality
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Consideration

FL-Strategy
0,20 €
Open: Choose your performing unbowed Tactician and target another of your Personalities: Give that Personality +3F. After the next time this turn another player's action targets him, negate it's effects.
Accidental Confession  - Imperial • PoliticalOpen: Choose your performing unbowed Courtier, discard the Imperial Favor, and targ
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Accidental Confession

FL-Strategy
1,00 €
Imperial • PoliticalOpen: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn.
Yoritomo Haruhiko  - Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance
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Yoritomo Haruhiko

FL-Personality-MN
0,20 €
Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance
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